Player Matchup

Hades
Hades
Gold V
Bhayne
Hades
Gold V
Level 121
God Stats
3W - 3L
1,533 SR
Queue Stats
597W - 681L
1,187 MMR
Solo
Cthulhu
Cthulhu
Silver V
NiinjaHypierR
Cthulhu
Silver V
Level 85
God Stats
23W - 25L
1,476 SR
Queue Stats
104W - 138L
580 MMR
Solo
Neith
Neith
Silver I
UnidadX
Neith
Silver I
Level 173
God Stats
32W - 29L
1,728 SR
Queue Stats
628W - 679L
1,156 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,579 SR
974 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,437 SR
934 MMR
Yemoja
Yemoja
Bronze I
Idont_doboof
Yemoja
Bronze I
Level 69
God Stats
0W - 1L
1,490 SR
Queue Stats
72W - 161L
789 MMR
Party 1
Rama
Rama
Bronze I
LordGuinea8
Rama
Bronze I
Level 61
God Stats
9W - 28L
1,283 SR
Queue Stats
53W - 136L
733 MMR
Party 1
Nu Wa
Nu Wa
Silver II
TheSmileKiller
Nu Wa
Silver II
Level 129
God Stats
20W - 20L
1,537 SR
Queue Stats
43W - 46L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bhayne
Hades
17
3 / 2 / 4
10,240
788
7,835
13,280
11,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
17
3 / 2 / 5
10,581
814
9,537
12,984
9,588
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
UnidadX
Neith
16
3 / 1 / 4
10,502
808
7,711
11,417
3,227
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
KuzenboTyrAchillesBacchusAgni

VS

Bans
Ah Muzen CabHou YiCharybdisShivaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 3 / 2
8,482
652
3,239
8,957
6,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 2
8,825
679
9,751
11,449
3,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 1
10,013
770
12,642
6,998
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
5
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
Bhayne
Hades
3
2
4
2.5
L
Yemoja
0
3
2
0.33
L
1
5
2
0.4
W
Cthulhu
3
2
5
2.75
L
3
1
1
3.5
W
Neith
UnidadX
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
25,632
37,681
Taken
27,404
24,320
Mitigated
12,672
11,816
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Bhayne
Hades
7,835
801
272
4,580
13,280
11,505
0
5,429
7,842
34,086
1,665
L
Yemoja
3,239
1,014
2,025
572
8,957
6,875
0
5,770
3,158
18,220
527
L
9,751
7,367
0
1,908
11,449
3,587
0
7,255
4,170
0
26,209
W
Cthulhu
9,537
151
790
2,468
12,984
9,588
90
5,172
7,795
35,476
2,229
L
12,642
5,939
0
438
6,998
2,210
100
3,258
3,653
38,713
0
W
Neith
UnidadX
Neith
7,711
1,516
0
3,706
11,417
3,227
3,307
5,276
6,141
0
58,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
27,320
199
Minions Killed
125
0
Camps Cleared
0
718,199
Distance Traveled
626,835
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,240
788
54
4
0
212,372
0
L
Yemoja
8,482
652
26
2
0
195,474
0
L
Rama
8,825
679
42
3
0
196,130
0
W
Cthulhu
10,581
814
60
5
0
253,271
5
L
Nu Wa
10,013
770
57
4
0
235,231
2
W
Neith
10,502
808
85
7
0
252,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role