Player Matchup

Horus
Horus
Alunge
Horus
Level 268
God Stats
6W - 7L
1,677 SR
Queue Stats
781W - 844L
1,489 Elo+
Solo
Izanami
Izanami
BigBadMosquito
Izanami
Level 109
God Stats
0W - 1L
1,845 SR
Queue Stats
56W - 59L
1,517 Elo+
Solo
Persephone
Persephone
I MISS BONES I
Persephone
Level 176
God Stats
2W - 3L
1,429 SR
Queue Stats
83W - 87L
1,458 Elo+
Solo
Nike
Nike
Joojisan
Nike
Level 157
God Stats
0W - 1L
1,770 SR
Queue Stats
220W - 96L
1,778 Elo+
Solo
Neith
Neith
adelgan_BARADAC7
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,425 Elo+
Solo
Team Averages
Level 145
1,644 SR
1,533 Elo+

VS

Team Averages
Level 124
1,498 SR
1,493 Elo+
Da Ji
Da Ji
Aziixaa
Da Ji
Level 138
God Stats
1W - 0L
1,249 SR
Queue Stats
20W - 13L
1,573 Elo+
Party 1
Ra
Ra
DOРE
Ra
Level 146
God Stats
2W - 0L
1,871 SR
Queue Stats
20W - 6L
1,491 Elo+
Party 1
Charybdis
Charybdis
Hydrozity
Charybdis
Level 158
God Stats
2W - 1L
1,371 SR
Queue Stats
32W - 18L
1,467 Elo+
Party 1
Nike
Nike
MattyxFatty
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,491 Elo+
Party 1
He Bo
He Bo
axelriuto
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alunge
Horus
13
1 / 3 / 5
6,457
807
4,088
12,497
12,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 1
7,600
950
6,337
6,573
2,943
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
I MISS BONES I
Persephone
5
0 / 0 / 0
5,088
636
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
6 / 4 / 2
7,281
910
9,240
13,217
14,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 7
6,283
785
6,690
9,097
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aziixaa
Da Ji
13
3 / 3 / 9
7,983
998
6,975
9,181
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ra
13
2 / 1 / 9
7,501
938
7,736
4,333
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Hydrozity
Charybdis
13
4 / 2 / 5
7,784
973
7,306
7,857
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 3 / 10
8,516
1,065
7,558
14,341
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
axelriuto
He Bo
14
4 / 1 / 8
8,134
1,017
7,886
4,697
1,167
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
15
15
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
Alunge
Horus
1
3
5
1.17
W
Da Ji
Aziixaa
Da Ji
3
3
9
2.5
L
3
3
1
1.17
W
Ra
2
1
9
6.5
W
Charybdis
Hydrozity
Charybdis
4
2
5
3.25
L
Persephone
I MISS BONES I
Persephone
0
0
0
0
L
Nike
6
4
2
1.75
W
2
3
10
2.33
L
0
5
7
0.7
W
He Bo
axelriuto
He Bo
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
37,461
41,384
Taken
40,409
33,255
Mitigated
19,837
14,914
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alunge
Horus
4,088
1,436
4,230
5,731
12,497
12,507
0
4,120
8,112
0
6,030
W
Da Ji
Aziixaa
Da Ji
6,975
1,062
107
1,494
9,181
6,307
194
0
8,868
0
11,190
L
6,337
3,352
465
335
6,573
2,943
0
1,736
4,737
0
26,731
W
Ra
7,736
438
3,422
2,530
4,333
1,442
395
0
4,294
19,702
509
W
Charybdis
Hydrozity
Charybdis
7,306
3,245
287
2,026
7,857
2,577
825
0
7,733
0
14,402
L
Persephone
I MISS BONES I
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Nike
9,240
475
979
2,297
13,217
14,335
0
4,634
8,051
0
11,067
W
7,558
485
1,134
3,155
14,341
8,344
0
0
14,271
0
19,139
L
6,690
493
0
877
9,097
3,470
0
3,802
5,016
0
11,427
W
He Bo
axelriuto
He Bo
7,886
398
1,158
1,820
4,697
1,167
357
0
4,697
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
39,918
64
Minions Killed
94
0
Camps Cleared
0
582,060
Distance Traveled
838,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,457
807
4
1
0
167,373
0
W
Da Ji
7,983
998
6
1
0
171,053
0
L
Izanami
7,600
950
47
6
0
134,969
0
W
Ra
7,501
938
21
3
0
171,702
0
W
Charybdis
7,784
973
18
2
0
152,604
0
L
Persephone
5,088
636
0
0
0
0
0
L
Nike
7,281
910
2
0
0
141,990
0
W
Nike
8,516
1,065
19
2
0
168,829
1
L
Neith
6,283
785
11
1
0
137,728
0
W
He Bo
8,134
1,017
30
4
0
174,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role