Player Matchup

Nut
Nut
I7MES
Nut
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jack463Killyou
Cabrakan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 272L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Overlos02
Cthulhu
Level 47
God Stats
5W - 4L
1,575 SR
Queue Stats
61W - 78L
1,416 Elo+
Party 1
Pele
Pele
Strike_seifouYT
Pele
Level 118
God Stats
1W - 1L
1,478 SR
Queue Stats
190W - 190L
1,529 Elo+
Solo
Hades
Hades
TGcom24news
Hades
Level 45
God Stats
1W - 3L
1,509 SR
Queue Stats
66W - 84L
1,352 Elo+
Party 1
Team Averages
Level 66
1,512 SR
1,443 Elo+

VS

Team Averages
Level 98
1,558 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChangeGameName
Neith
Level 136
God Stats
36W - 34L
1,541 SR
Queue Stats
46W - 46L
1,491 Elo+
Solo
Horus
Horus
EL ZORE7462
Horus
Level 85
God Stats
7W - 6L
1,415 SR
Queue Stats
70W - 82L
1,420 Elo+
Solo
Cerberus
Cerberus
Katericataa
Cerberus
Level 141
God Stats
3W - 3L
1,653 SR
Queue Stats
221W - 211L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
tommy140994
Baron Samedi
Level 64
God Stats
12W - 5L
1,680 SR
Queue Stats
291W - 298L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
I7MES
Nut
3
0 / 2 / 0
2,915
486
632
2,279
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
5
0 / 3 / 0
3,191
532
244
4,943
2,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Overlos02
Cthulhu
7
1 / 4 / 0
4,330
722
2,960
5,775
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 1 / 0
4,302
717
1,443
4,821
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 1
3,842
640
2,648
5,116
1,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
4 / 1 / 1
5,303
884
4,387
4,307
1,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
5 / 0 / 0
5,133
856
3,951
2,006
443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 4
4,589
765
1,307
4,093
2,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Katericataa
Cerberus
9
3 / 2 / 1
4,676
779
3,123
6,566
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
tommy140994
Baron Samedi
4
0 / 0 / 0
3,220
537
786
497
122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
12
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
1
4.5
W
5
0
0
5
W
0
0
4
2
L
Nut
I7MES
Nut
0
2
0
0
L
Cabrakan
0
3
0
0
W
Cerberus
Katericataa
Cerberus
3
2
1
1.75
L
Cthulhu
Overlos02
Cthulhu
1
4
0
0.25
L
1
1
0
1
L
1
2
1
0.75
W
Baron Samedi
tommy140994
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,927
Damage
13,554
22,934
Taken
17,469
8,238
Mitigated
5,877
4,475
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,387
1,141
0
1,220
4,307
1,110
0
2,221
1,771
26,512
0
W
3,951
1,890
0
1,031
2,006
443
158
100
1,906
0
27,605
W
1,307
695
332
1,830
4,093
2,119
40
244
3,849
0
14,920
L
Nut
I7MES
Nut
632
568
0
30
2,279
438
0
0
2,279
0
4,417
L
Cabrakan
244
55
178
684
4,943
2,824
0
0
4,943
6,278
0
W
Cerberus
Katericataa
Cerberus
3,123
347
0
3,544
6,566
2,083
0
2,618
3,942
23,795
0
L
Cthulhu
Overlos02
Cthulhu
2,960
480
0
1,000
5,775
2,262
0
4,101
1,674
17,652
0
L
1,443
470
0
692
4,821
1,379
0
1,514
3,307
0
26,661
L
2,648
469
52
1,839
5,116
1,335
0
2,681
2,435
18,122
403
W
Baron Samedi
tommy140994
Baron Samedi
786
127
0
35
497
122
0
223
274
5,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,580
Gold Earned
22,921
126
Minions Killed
185
0
Camps Cleared
0
551,391
Distance Traveled
616,061
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,303
884
50
8
0
150,860
0
W
Neith
5,133
856
44
7
0
129,647
0
W
Horus
4,589
765
21
4
0
140,579
0
L
Nut
2,915
486
5
1
0
62,161
0
L
Cabrakan
3,191
532
2
0
0
116,207
0
W
Cerberus
4,676
779
61
10
0
137,585
0
L
Cthulhu
4,330
722
40
7
0
110,470
0
L
Pele
4,302
717
56
9
0
145,761
1
L
Hades
3,842
640
23
4
0
116,792
2
W
Baron Samedi
3,220
537
9
2
0
57,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role