Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
FervidGriffin
Charon
Level 125
God Stats
0W - 3L
1,264 SR
Queue Stats
90W - 87L
1,556 Elo+
Party 1
Vulcan
Vulcan
Phobiaqt
Vulcan
Level 134
God Stats
4W - 5L
1,633 SR
Queue Stats
252W - 236L
1,591 Elo+
Solo
Ullr
Ullr
PopePepe
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,595 Elo+
Solo
Charybdis
Charybdis
Pumpkintrap
Charybdis
Level 144
God Stats
1W - 1L
1,734 SR
Queue Stats
105W - 107L
1,545 Elo+
Party 1
Team Averages
Level 134
1,526 SR
1,557 Elo+

VS

Team Averages
Level 144
1,587 SR
1,596 Elo+
Vamana
Vamana
 
Vamana
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AsianArmada
Khepri
Level 144
God Stats
4W - 0L
1,872 SR
Queue Stats
262W - 180L
1,630 Elo+
Solo
Bastet
Bastet
Kasalina1
Bastet
Level 148
God Stats
5W - 4L
1,603 SR
Queue Stats
206W - 213L
1,551 Elo+
Solo
Skadi
Skadi
Riichard17711
Skadi
Level 123
God Stats
5W - 2L
1,678 SR
Queue Stats
270W - 178L
1,611 Elo+
Solo
Ullr
Ullr
numbers012345678
Ullr
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
483W - 141L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 1 / 3
5,064
1,013
2,033
5,526
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 4
5,611
1,122
2,684
4,345
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
Phobiaqt
Vulcan
11
4 / 2 / 1
6,185
1,237
6,712
4,138
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
5
0 / 1 / 0
4,304
861
228
940
348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Pumpkintrap
Charybdis
11
1 / 1 / 3
5,309
1,062
3,737
3,829
1,558
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
2 / 1 / 2
5,692
1,138
3,677
5,378
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
11
0 / 0 / 5
5,828
1,166
1,599
2,466
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Kasalina1
Bastet
10
3 / 2 / 2
6,287
1,257
5,021
4,436
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 2 / 4
6,095
1,219
2,777
5,038
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 1 / 4
5,284
1,057
3,855
3,172
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
6
6
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
3
1.5
W
Vamana
 
Vamana
2
1
2
3
W
Khepri
0
0
5
2.5
L
1
1
4
3
W
Bastet
Kasalina1
Bastet
3
2
2
2
L
Vulcan
Phobiaqt
Vulcan
4
2
1
2.25
L
Ullr
0
1
0
0
L
Charybdis
Pumpkintrap
Charybdis
1
1
3
2.5
W
1
2
4
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
16,929
18,778
Taken
20,490
11,000
Mitigated
11,712
4,713
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,033
243
912
1,660
5,526
2,752
0
473
4,998
0
4,856
W
Vamana
 
Vamana
3,677
1,714
1,078
1,059
5,378
5,453
46
1,956
3,422
0
7,174
W
Khepri
1,599
36
285
669
2,466
1,859
29
1,663
803
3,957
0
L
2,684
298
422
440
4,345
3,893
0
519
3,760
6,420
0
W
Bastet
Kasalina1
Bastet
5,021
719
1,149
609
4,436
1,513
0
1,569
2,867
0
10,255
L
Vulcan
Phobiaqt
Vulcan
6,712
160
286
295
4,138
2,449
0
373
3,617
14,129
0
L
Ullr
228
79
0
0
940
348
0
0
940
0
229
L
Charybdis
Pumpkintrap
Charybdis
3,737
1,753
415
283
3,829
1,558
0
234
3,524
0
9,115
W
2,777
606
364
164
5,038
1,720
123
2,878
2,160
0
14,359
W
3,855
1,302
0
0
3,172
1,167
746
1,330
1,842
0
12,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
29,186
54
Minions Killed
62
0
Camps Cleared
0
473,225
Distance Traveled
560,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,064
1,013
6
1
0
133,798
0
W
Vamana
5,692
1,138
3
1
0
101,028
0
W
Khepri
5,828
1,166
3
1
0
125,369
0
L
Charon
5,611
1,122
7
1
0
93,477
0
W
Bastet
6,287
1,257
12
2
0
135,749
0
L
Vulcan
6,185
1,237
24
5
0
124,546
0
L
Ullr
4,304
861
0
0
0
21,225
0
L
Charybdis
5,309
1,062
17
3
0
100,179
0
W
Skadi
6,095
1,219
23
5
0
89,530
0
W
Ullr
5,284
1,057
21
4
0
108,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role