Player Matchup

Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Platinum V
 
Lancelot
Platinum V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Diamond III
AWildZVV
Freya
Diamond III
Level 68
God Stats
0W - 1L
1,788 SR
Queue Stats
55W - 35L
2,029 MMR
Party 3
Nike
Nike
Platinum III
flickziplier
Nike
Platinum III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 121L
1,741 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
iidarbz
Morgan Le Fay
Diamond IV
Level 182
God Stats
0W - 2L
1,464 SR
Queue Stats
79W - 61L
1,953 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,550 SR
1,745 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,606 SR
1,676 MMR
Raijin
Raijin
Diamond IV
 
Raijin
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Platinum V
DonLechuga4092
Awilix
Platinum V
Level 123
God Stats
51W - 49L
1,842 SR
Queue Stats
324W - 319L
1,693 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
PlAlex5
Ne Zha
Diamond IV
Level 163
God Stats
11W - 3L
1,752 SR
Queue Stats
308W - 278L
1,992 MMR
Solo
Bacchus
Bacchus
Gold II
Toxic--Toaster
Bacchus
Gold II
Level 148
God Stats
2W - 2L
1,434 SR
Queue Stats
47W - 31L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
4
0 / 1 / 0
3,185
637
723
1,733
859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
 
Lancelot
4
0 / 2 / 0
3,017
603
271
2,744
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
AWildZVV
Freya
6
0 / 2 / 0
3,287
657
2,798
2,966
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 3 / 0
3,389
678
845
5,247
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
iidarbz
Morgan Le Fay
7
0 / 1 / 0
3,744
749
2,075
2,043
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AmaterasuRaKuzenboNu WaChang'e

VS

Bans
ArtemisThanatosArachneErlang ShenArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 0 / 3
3,920
784
1,812
2,807
654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
 
Hachiman
7
0 / 0 / 4
3,872
774
3,131
2,449
608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
6 / 0 / 0
4,526
905
2,627
3,129
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
PlAlex5
Ne Zha
7
1 / 0 / 1
4,072
814
978
2,614
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
2 / 0 / 2
3,892
778
1,203
3,329
1,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Lancelot
 
Lancelot
0
2
0
0
W
Raijin
 
Raijin
0
0
3
1.5
W
Hachiman
 
Hachiman
0
0
4
2
L
Freya
AWildZVV
Freya
0
2
0
0
W
6
0
0
6
W
Ne Zha
PlAlex5
Ne Zha
1
0
1
1.5
W
2
0
2
3
L
0
3
0
0
L
Morgan Le Fay
iidarbz
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,712
Damage
9,751
14,733
Taken
14,328
4,797
Mitigated
5,232
4,448
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
723
170
0
831
1,733
859
0
0
1,598
9,857
426
L
Lancelot
 
Lancelot
271
0
0
1,031
2,744
533
0
175
2,569
0
7,486
W
Raijin
 
Raijin
1,812
194
0
1,805
2,807
654
0
739
1,914
26,857
0
W
Hachiman
 
Hachiman
3,131
2,393
0
1,314
2,449
608
0
866
1,387
0
23,976
L
Freya
AWildZVV
Freya
2,798
1,005
0
747
2,966
811
0
456
2,510
15,345
0
W
2,627
1,008
0
440
3,129
884
0
1,004
1,947
0
16,552
W
Ne Zha
PlAlex5
Ne Zha
978
251
0
1,210
2,614
1,454
0
711
1,903
0
20,375
W
1,203
95
0
1,303
3,329
1,632
0
1,480
1,593
8,493
622
L
845
172
447
1,075
5,247
2,027
0
931
4,316
0
11,098
L
Morgan Le Fay
iidarbz
Morgan Le Fay
2,075
122
0
317
2,043
567
0
1,355
688
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,622
Gold Earned
20,282
144
Minions Killed
180
0
Camps Cleared
0
463,041
Distance Traveled
569,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,185
637
20
4
0
58,822
0
L
Lancelot
3,017
603
17
3
0
62,079
0
W
Raijin
3,920
784
50
10
0
102,823
0
W
Hachiman
3,872
774
45
9
0
101,764
0
L
Freya
3,287
657
32
6
0
113,637
0
W
Awilix
4,526
905
33
7
0
169,001
0
W
Ne Zha
4,072
814
38
8
0
105,823
0
W
Bacchus
3,892
778
14
3
0
89,887
0
L
Nike
3,389
678
24
5
0
118,114
0
L
Morgan Le Fay
3,744
749
51
10
0
110,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role