Player Matchup

Medusa
Medusa
cgr2002
Medusa
Level 128
God Stats
9W - 7L
1,567 SR
Queue Stats
120W - 132L
1,492 Elo+
Party 2
Zeus
Zeus
dangarcdandj652
Zeus
Level 140
God Stats
9W - 10L
1,369 SR
Queue Stats
261W - 268L
1,484 Elo+
Party 2
Susano
Susano
legendarymax12
Susano
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,460 Elo+
Party 2
Team Averages
Level 130
1,479 SR
1,479 Elo+

VS

Team Averages
Level 115
1,437 SR
1,331 Elo+
Aphrodite
Aphrodite
Diety killer
Aphrodite
Level 115
God Stats
0W - 1L
1,390 SR
Queue Stats
13W - 18L
1,312 Elo+
Party 1
Chaac
Chaac
Ouirdo1170
Chaac
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
12W - 21L
1,246 Elo+
Party 1
Neith
Neith
alex112297
Neith
Level 142
God Stats
1W - 3L
1,637 SR
Queue Stats
4W - 9L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
cgr2002
Medusa
16
4 / 0 / 6
9,609
961
7,285
5,263
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 0 / 7
8,765
877
9,566
2,299
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 2 / 7
9,061
906
5,447
8,046
2,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Diety killer
Aphrodite
12
1 / 4 / 1
7,148
715
2,365
9,581
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
11
0 / 4 / 0
6,751
675
2,674
8,463
3,664
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
12
0 / 3 / 2
6,979
698
2,504
7,905
2,434
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
1
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Diety killer
Aphrodite
1
4
1
0.38
L
Chaac
0
4
0
0
L
Neith
0
3
2
0.33
W
Medusa
cgr2002
Medusa
4
0
6
7
W
3
0
7
6.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
7,543
15,608
Taken
25,949
5,359
Mitigated
10,625
2,833
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Diety killer
Aphrodite
2,365
247
2,435
2,945
9,581
4,527
0
3,285
6,216
25,351
0
L
Chaac
2,674
121
0
1,080
8,463
3,664
0
3,090
5,347
0
9,962
L
Neith
2,504
1,193
209
1,829
7,905
2,434
0
3,119
4,677
0
15,488
W
Medusa
cgr2002
Medusa
7,285
1,978
0
1,442
5,263
2,049
1,335
1,244
4,019
0
49,405
W
9,566
649
0
180
2,299
748
445
978
1,321
24,837
254
W
5,447
494
0
1,211
8,046
2,562
421
211
7,835
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
20,878
162
Minions Killed
94
0
Camps Cleared
0
540,157
Distance Traveled
529,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,148
715
50
5
0
178,986
0
L
Chaac
6,751
675
17
2
0
178,715
0
L
Neith
6,979
698
27
3
0
171,938
0
W
Medusa
9,609
961
106
11
0
168,007
0
W
Zeus
8,765
877
33
3
0
171,218
0
W
Susano
9,061
906
23
2
0
200,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role