Player Matchup

Chang'e
Chang'e
Bronze III
Absolenn
Chang'e
Bronze III
Level 105
God Stats
1W - 0L
1,524 SR
Queue Stats
5W - 1L
1,572 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,524 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,442 MMR
Hel
Hel
Bronze III
Makintashpt2
Hel
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Absolenn
Chang'e
20
8 / 1 / 0
14,819
1,140
13,128
17,394
8,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
UllrThe MorriganBastetAh Muzen CabBakasura

VS

Bans
HadesHou YiHun BatzAnhurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 0
10,415
801
4,620
16,746
9,055
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Absolenn
Chang'e
8
1
0
8
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
4,620
17,394
Taken
16,746
8,846
Mitigated
9,055
10,707
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Absolenn
Chang'e
13,128
648
0
10,707
17,394
8,846
1,673
5,334
12,060
84,427
962
L
4,620
804
0
2,780
16,746
9,055
0
13,151
3,595
46,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,819
Gold Earned
10,415
163
Minions Killed
85
7
Camps Cleared
2
227,347
Distance Traveled
215,599
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,819
1,140
163
13
7
227,347
0
L
Hel
10,415
801
85
7
2
215,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role