Player Matchup

Anubis
Anubis
Gold II
Airtothemax
Anubis
Gold II
Level 104
God Stats
0W - 1L
1,283 SR
Queue Stats
26W - 24L
1,713 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Couta desu
Nu Wa
Gold IV
Level 159
God Stats
3W - 2L
1,740 SR
Queue Stats
162W - 188L
1,480 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Eshu-Tg
Amaterasu
Bronze III
Level 58
God Stats
2W - 2L
1,267 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,430 SR
1,564 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 188
1,750 SR
1,734 MMR
Scylla
Scylla
Diamond V
GHOULCRUSADE
Scylla
Diamond V
Level 156
God Stats
84W - 68L
1,686 SR
Queue Stats
220W - 184L
1,869 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Miralax
Sun Wukong
Gold II
Level 213
God Stats
3W - 1L
1,585 SR
Queue Stats
50W - 55L
1,452 MMR
Solo
Cerberus
Cerberus
Diamond IV
Spam Iaugh
Cerberus
Diamond IV
Level 196
God Stats
26W - 6L
1,980 SR
Queue Stats
383W - 232L
1,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 5 / 2
9,082
757
5,131
8,360
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
16
2 / 3 / 2
9,712
809
9,594
8,661
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Eshu-Tg
Amaterasu
16
1 / 2 / 1
8,882
740
3,608
12,538
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
BacchusMedusaKumbhakarnaKuzenbo

VS

Bans
AchillesSerqetMulanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 1 / 2
11,161
930
10,368
6,746
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Miralax
Sun Wukong
17
2 / 1 / 6
9,737
811
7,690
9,756
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Spam Iaugh
Cerberus
15
0 / 2 / 9
9,254
771
8,360
11,630
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
10
10
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
2
0.4
L
Nu Wa
2
3
2
1
L
Amaterasu
Eshu-Tg
Amaterasu
1
2
1
0.75
W
Scylla
8
1
2
9
W
Sun Wukong
Miralax
Sun Wukong
2
1
6
5
W
Cerberus
Spam Iaugh
Cerberus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
26,418
29,559
Taken
28,132
12,743
Mitigated
21,771
7,996
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,131
264
0
1,479
8,360
3,083
0
4,397
3,338
37,622
0
L
Nu Wa
9,594
3,163
0
1,206
8,661
2,195
8
5,042
3,094
39,133
0
L
Amaterasu
Eshu-Tg
Amaterasu
3,608
1,241
0
5,311
12,538
7,465
0
8,045
3,846
0
18,860
W
Scylla
10,368
265
0
1,972
6,746
2,166
232
4,373
2,276
61,898
0
W
Sun Wukong
Miralax
Sun Wukong
7,690
872
0
2,144
9,756
10,478
0
4,984
4,614
0
26,704
W
Cerberus
Spam Iaugh
Cerberus
8,360
239
0
1,093
11,630
9,127
0
5,470
6,008
26,793
2,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
30,152
159
Minions Killed
203
0
Camps Cleared
0
642,421
Distance Traveled
713,471
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,082
757
54
5
0
191,273
0
L
Nu Wa
9,712
809
71
6
0
201,398
0
L
Amaterasu
8,882
740
34
3
0
249,750
0
W
Scylla
11,161
930
121
10
0
240,568
6
W
Sun Wukong
9,737
811
39
3
0
249,153
0
W
Cerberus
9,254
771
43
4
0
223,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role