Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Forcius
Arachne
Level 105
God Stats
7W - 10L
1,640 SR
Queue Stats
91W - 78L
1,527 Elo+
Party 1
Geb
Geb
Namiiro_
Geb
Level 67
God Stats
5W - 2L
1,869 SR
Queue Stats
48W - 60L
1,422 Elo+
Solo
Neith
Neith
Piglet6
Neith
Level 27
God Stats
2W - 4L
1,485 SR
Queue Stats
23W - 22L
1,441 Elo+
Party 1
Bellona
Bellona
Ykcir2015
Bellona
Level 89
God Stats
9W - 7L
1,484 SR
Queue Stats
126W - 114L
1,471 Elo+
Solo
Team Averages
Level 79
1,596 SR
1,472 Elo+

VS

Team Averages
Level 108
1,368 SR
1,443 Elo+
Charybdis
Charybdis
 
Charybdis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dark-Destroy33
Sobek
Level 78
God Stats
3W - 6L
1,269 SR
Queue Stats
56W - 71L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J_ortiiiz
Morgan Le Fay
Level 70
God Stats
3W - 3L
1,144 SR
Queue Stats
100W - 81L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Striker71001
Ah Puch
Level 126
God Stats
3W - 6L
1,260 SR
Queue Stats
420W - 390L
1,462 Elo+
Solo
Kali
Kali
finnmorg6n
Kali
Level 102
God Stats
9W - 4L
1,669 SR
Queue Stats
202W - 206L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 1 / 2
5,333
667
2,350
4,414
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Forcius
Arachne
10
4 / 1 / 2
5,657
707
3,951
7,891
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
3,217
402
301
1,807
834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Piglet6
Neith
8
0 / 3 / 0
4,152
519
3,069
4,957
1,125
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
Ykcir2015
Bellona
7
0 / 4 / 3
4,387
548
1,391
7,604
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 0 / 0
6,193
774
3,318
3,808
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 5
5,175
647
1,481
6,512
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
J_ortiiiz
Morgan Le Fay
9
1 / 4 / 1
5,069
634
2,734
4,579
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Striker71001
Ah Puch
10
3 / 2 / 1
6,375
797
6,240
6,146
1,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 2
5,281
660
2,052
6,020
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
11
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
2
4
W
Charybdis
 
Charybdis
5
0
0
5
W
0
0
5
2.5
L
Arachne
Forcius
Arachne
4
1
2
5
W
Morgan Le Fay
J_ortiiiz
Morgan Le Fay
1
4
1
0.38
L
0
2
0
0
L
Neith
Piglet6
Neith
0
3
0
0
W
Ah Puch
Striker71001
Ah Puch
3
2
1
1.75
L
Bellona
Ykcir2015
Bellona
0
4
3
0.38
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,062
Damage
15,825
26,673
Taken
27,065
9,342
Mitigated
11,156
6,171
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,350
183
254
1,383
4,414
885
186
1,786
2,628
25,840
0
W
Charybdis
 
Charybdis
3,318
2,030
0
3,110
3,808
1,295
679
165
3,643
0
46,070
W
1,481
352
0
2,660
6,512
4,846
0
297
6,215
10,208
0
L
Arachne
Forcius
Arachne
3,951
2,556
0
2,423
7,891
2,455
0
2,833
5,058
0
30,995
W
Morgan Le Fay
J_ortiiiz
Morgan Le Fay
2,734
171
0
339
4,579
1,326
0
1,498
3,081
26,583
0
L
301
58
0
25
1,807
834
0
335
1,472
1,850
0
L
Neith
Piglet6
Neith
3,069
1,375
0
698
4,957
1,125
0
823
4,134
0
22,202
W
Ah Puch
Striker71001
Ah Puch
6,240
959
0
3,374
6,146
1,965
0
0
6,146
38,950
1,392
L
Bellona
Ykcir2015
Bellona
1,391
498
0
1,388
7,604
4,043
0
4,575
3,029
0
15,038
W
2,052
456
0
3,059
6,020
1,724
0
691
5,329
0
31,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
28,093
188
Minions Killed
295
0
Camps Cleared
0
824,968
Distance Traveled
791,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,333
667
51
6
0
181,927
0
W
Charybdis
6,193
774
90
11
0
127,680
0
W
Sobek
5,175
647
14
2
0
161,323
0
L
Arachne
5,657
707
59
7
0
228,065
0
W
Morgan Le Fay
5,069
634
42
5
0
170,989
2
L
Geb
3,217
402
7
1
0
57,969
0
L
Neith
4,152
519
34
4
0
182,400
0
W
Ah Puch
6,375
797
83
10
0
125,276
0
L
Bellona
4,387
548
37
5
0
174,607
0
W
Kali
5,281
660
66
8
0
206,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role