Player Matchup

Lancelot
Lancelot
Diamond V
Hawk8818
Lancelot
Diamond V
Level 83
God Stats
26W - 10L
1,831 SR
Queue Stats
124W - 118L
1,875 MMR
Party 1
Scylla
Scylla
Diamond I
HeavenIyWing
Scylla
Diamond I
Level 159
God Stats
40W - 35L
1,734 SR
Queue Stats
747W - 678L
2,304 MMR
Party 1
Mulan
Mulan
Diamond II
Woeve
Mulan
Diamond II
Level 168
God Stats
41W - 8L
1,890 SR
Queue Stats
477W - 373L
2,291 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,818 SR
2,157 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,680 SR
1,834 MMR
Serqet
Serqet
Gold II
ChosenKymera
Serqet
Gold II
Level 153
God Stats
24W - 18L
1,612 SR
Queue Stats
148W - 129L
1,617 MMR
Solo
Freya
Freya
Platinum IV
MahnexSin
Freya
Platinum IV
Level 146
God Stats
1W - 1L
1,561 SR
Queue Stats
57W - 65L
1,835 MMR
Party 2
Vamana
Vamana
Diamond V
ScyllaUlt
Vamana
Diamond V
Level 140
God Stats
0W - 1L
1,866 SR
Queue Stats
65W - 64L
2,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hawk8818
Lancelot
16
2 / 0 / 4
10,567
813
10,781
10,426
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
3 / 1 / 4
10,777
829
9,010
6,303
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Woeve
Mulan
18
3 / 0 / 3
10,869
836
11,677
11,775
15,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesCerberusKuzenboBacchusMedusa

VS

Bans
CthulhuNe ZhaAthenaAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
0 / 3 / 1
8,296
638
3,939
13,241
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
MahnexSin
Freya
15
1 / 3 / 0
9,032
695
6,699
11,726
4,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
ScyllaUlt
Vamana
15
0 / 2 / 1
8,820
678
10,777
10,984
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
1
0.17
W
Lancelot
Hawk8818
Lancelot
2
0
4
4
W
Scylla
3
1
4
5
L
Freya
MahnexSin
Freya
1
3
0
0.33
L
Vamana
ScyllaUlt
Vamana
0
2
1
0.25
W
Mulan
Woeve
Mulan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
21,415
28,504
Taken
35,951
27,266
Mitigated
26,290
12,190
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,939
473
0
1,385
13,241
13,412
0
3,025
9,061
0
17,025
W
Lancelot
Hawk8818
Lancelot
10,781
1,180
0
3,314
10,426
9,708
696
2,909
6,462
0
40,827
W
Scylla
9,010
412
0
2,195
6,303
2,003
1,082
1,404
4,700
52,750
0
L
Freya
MahnexSin
Freya
6,699
2,157
0
1,846
11,726
4,097
0
2,898
8,150
27,873
1,013
L
Vamana
ScyllaUlt
Vamana
10,777
3,693
0
1,092
10,984
8,781
0
2,448
7,691
0
28,301
W
Mulan
Woeve
Mulan
11,677
900
0
6,681
11,775
15,555
800
2,678
8,128
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
26,148
177
Minions Killed
127
0
Camps Cleared
0
817,734
Distance Traveled
715,256
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,296
638
26
2
0
243,816
0
W
Lancelot
10,567
813
48
4
0
285,720
0
W
Scylla
10,777
829
94
7
0
256,946
2
L
Freya
9,032
695
56
4
0
213,852
0
L
Vamana
8,820
678
45
3
0
257,588
0
W
Mulan
10,869
836
35
3
0
275,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role