Player Matchup

Ymir
Ymir
Frank_Jagerr
Ymir
Level 154
God Stats
12W - 8L
1,351 SR
Queue Stats
145W - 140L
1,362 Elo+
Party 1
Hercules
Hercules
HARBI1_Q8
Hercules
Level 85
God Stats
14W - 5L
1,396 SR
Queue Stats
163W - 145L
1,396 Elo+
Party 1
Awilix
Awilix
fabulous_bloke00
Awilix
Level 47
God Stats
22W - 24L
1,482 SR
Queue Stats
192W - 216L
1,450 Elo+
Solo
Aphrodite
Aphrodite
foggy-foliage8
Aphrodite
Level 142
God Stats
14W - 18L
1,543 SR
Queue Stats
173W - 159L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
x_igorish04_x
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 107
1,455 SR
1,444 Elo+

VS

Team Averages
Level 75
1,441 SR
1,462 Elo+
Bacchus
Bacchus
Darkschiri23
Bacchus
Level 43
God Stats
97W - 97L
1,357 SR
Queue Stats
799W - 787L
1,425 Elo+
Solo
Hera
Hera
FonZell_Star
Hera
Level 113
God Stats
30W - 37L
1,487 SR
Queue Stats
100W - 106L
1,477 Elo+
Solo
Arachne
Arachne
Forcius
Arachne
Level 105
God Stats
7W - 10L
1,610 SR
Queue Stats
91W - 78L
1,519 Elo+
Party 3
Neith
Neith
Piglet6
Neith
Level 27
God Stats
2W - 4L
1,355 SR
Queue Stats
23W - 22L
1,425 Elo+
Party 3
Bellona
Bellona
Ykcir2015
Bellona
Level 89
God Stats
9W - 7L
1,398 SR
Queue Stats
126W - 114L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,272
487
6,362
15,563
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
HARBI1_Q8
Hercules
13
2 / 4 / 0
8,001
471
6,794
14,084
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
5,585
329
338
3,568
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
foggy-foliage8
Aphrodite
16
3 / 3 / 0
9,184
540
7,764
12,930
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
x_igorish04_x
Heimdallr
14
6 / 3 / 0
8,319
489
13,441
11,458
5,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkschiri23
Bacchus
12
0 / 2 / 1
7,661
451
3,872
10,596
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 2
8,852
521
6,059
8,365
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Forcius
Arachne
18
13 / 1 / 1
10,981
646
15,421
17,168
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Piglet6
Neith
13
0 / 3 / 7
8,154
480
8,774
10,349
2,968
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Ykcir2015
Bellona
14
2 / 2 / 3
8,516
501
6,632
13,679
11,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
15
15
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darkschiri23
Bacchus
0
2
1
0.25
W
0
4
2
0.25
W
Arachne
Forcius
Arachne
13
1
1
13.5
L
1
4
7
1.13
L
Hercules
HARBI1_Q8
Hercules
2
4
0
0.5
W
Neith
Piglet6
Neith
0
3
7
1.17
W
Bellona
Ykcir2015
Bellona
2
2
3
1.75
L
0
1
1
0.5
L
Aphrodite
foggy-foliage8
Aphrodite
3
3
0
1
L
Heimdallr
x_igorish04_x
Heimdallr
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
40,758
57,603
Taken
60,157
40,606
Mitigated
33,768
22,429
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darkschiri23
Bacchus
3,872
240
0
1,402
10,596
9,640
0
2,631
7,964
30,234
2,926
W
6,059
2,513
0
506
8,365
2,581
2,220
3,820
4,416
64,861
3,215
W
Arachne
Forcius
Arachne
15,421
10,661
0
8,890
17,168
7,257
850
2,701
14,308
0
81,471
L
6,362
499
0
3,446
15,563
14,004
0
2,942
12,621
34,864
0
L
Hercules
HARBI1_Q8
Hercules
6,794
1,501
0
5,492
14,084
14,960
0
1,616
12,468
0
44,424
W
Neith
Piglet6
Neith
8,774
2,932
0
3,023
10,349
2,968
652
2,978
7,365
0
47,891
W
Bellona
Ykcir2015
Bellona
6,632
1,836
0
2,464
13,679
11,322
758
1,996
11,278
0
39,506
L
338
154
0
829
3,568
1,114
0
533
3,035
0
17,140
L
Aphrodite
foggy-foliage8
Aphrodite
7,764
878
411
7,530
12,930
5,375
244
2,796
10,134
75,925
0
L
Heimdallr
x_igorish04_x
Heimdallr
13,441
6,813
0
4,721
11,458
5,153
0
1,101
10,357
0
56,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
44,164
402
Minions Killed
409
0
Camps Cleared
0
1,385,719
Distance Traveled
1,752,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,661
451
35
2
0
351,930
0
W
Hera
8,852
521
124
7
0
283,202
3
W
Arachne
10,981
646
112
7
0
437,454
0
L
Ymir
8,272
487
63
4
0
301,606
0
L
Hercules
8,001
471
68
4
0
345,104
0
W
Neith
8,154
480
79
5
0
361,883
0
W
Bellona
8,516
501
59
3
0
317,615
1
L
Awilix
5,585
329
42
2
0
130,768
0
L
Aphrodite
9,184
540
126
7
0
321,920
0
L
Heimdallr
8,319
489
103
6
0
286,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role