Player Matchup

Nemesis
Nemesis
Silver I
Clown1205
Nemesis
Silver I
Level 129
God Stats
2W - 5L
1,281 SR
Queue Stats
103W - 121L
1,089 MMR
Party 1
Bacchus
Bacchus
Silver V
JOAOv-vG006
Bacchus
Silver V
Level 79
God Stats
25W - 21L
1,564 SR
Queue Stats
108W - 142L
637 MMR
Solo
Kukulkan
Kukulkan
Silver II
UpbeatTree10724
Kukulkan
Silver II
Level 128
God Stats
0W - 4L
1,142 SR
Queue Stats
103W - 120L
1,099 MMR
Party 1
Charon
Charon
Silver II
Yonko-_Zoro_
Charon
Silver II
Level 193
God Stats
0W - 2L
1,658 SR
Queue Stats
222W - 234L
1,151 MMR
Solo
Charybdis
Charybdis
Silver IV
wiwicho6
Charybdis
Silver IV
Level 167
God Stats
17W - 15L
1,497 SR
Queue Stats
72W - 103L
1,105 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,428 SR
1,016 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,486 SR
1,018 MMR
Scylla
Scylla
Silver II
Chaacernaut66
Scylla
Silver II
Level 47
God Stats
2W - 3L
1,760 SR
Queue Stats
42W - 42L
1,292 MMR
Party 2
Surtr
Surtr
Bronze I
InchOverAvg
Surtr
Bronze I
Level 155
God Stats
25W - 14L
1,605 SR
Queue Stats
274W - 327L
296 MMR
Solo
Tyr
Tyr
Silver III
Rafmaxx
Tyr
Silver III
Level 139
God Stats
3W - 3L
1,413 SR
Queue Stats
133W - 160L
951 MMR
Solo
Poseidon
Poseidon
Gold IV
SelfMadeiice
Poseidon
Gold IV
Level 119
God Stats
16W - 10L
1,604 SR
Queue Stats
307W - 309L
1,142 MMR
Solo
Hachiman
Hachiman
Bronze III
Serpente69
Hachiman
Bronze III
Level 47
God Stats
1W - 3L
1,045 SR
Queue Stats
56W - 70L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clown1205
Nemesis
12
0 / 1 / 1
6,062
466
6,314
9,819
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
JOAOv-vG006
Bacchus
8
1 / 2 / 0
5,631
433
3,005
8,355
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
13
0 / 3 / 0
6,853
527
2,898
5,634
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
12
1 / 1 / 0
7,048
542
5,400
5,787
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
wiwicho6
Charybdis
9
0 / 6 / 1
5,657
435
3,645
8,309
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixAgniCthulhuMulan

VS

Bans
ThanatosAthenaAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,894
607
2,535
4,211
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 5
6,553
504
4,537
9,107
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
13
1 / 0 / 2
7,464
574
3,842
9,952
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
SelfMadeiice
Poseidon
14
3 / 1 / 2
7,427
571
3,431
6,479
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Serpente69
Hachiman
14
6 / 1 / 2
7,637
587
9,003
7,681
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Nemesis
Clown1205
Nemesis
0
1
1
0.5
W
1
0
5
3.5
L
Bacchus
JOAOv-vG006
Bacchus
1
2
0
0.5
W
Tyr
1
0
2
2
W
Poseidon
SelfMadeiice
Poseidon
3
1
2
4
W
Hachiman
Serpente69
Hachiman
6
1
2
7
L
Kukulkan
0
3
0
0
L
Charon
1
1
0
1
L
Charybdis
wiwicho6
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
23,348
37,904
Taken
37,430
16,625
Mitigated
19,456
10,239
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,535
453
0
179
4,211
1,310
0
1,797
2,371
51,383
0
L
Nemesis
Clown1205
Nemesis
6,314
2,423
0
5,010
9,819
3,677
0
1,418
8,322
0
46,122
W
4,537
977
0
3,069
9,107
6,316
335
1,141
7,966
1,438
30,589
L
Bacchus
JOAOv-vG006
Bacchus
3,005
106
0
2,288
8,355
6,052
0
363
7,707
19,485
0
W
Tyr
3,842
265
0
2,612
9,952
7,378
0
4,086
5,001
0
46,213
W
Poseidon
SelfMadeiice
Poseidon
3,431
599
0
777
6,479
2,130
0
1,115
5,330
58,701
884
W
Hachiman
Serpente69
Hachiman
9,003
5,648
0
4,214
7,681
2,322
647
1,713
5,968
0
55,684
L
Kukulkan
2,898
60
0
619
5,634
1,806
0
2,604
2,930
56,428
898
L
Charon
5,400
1,045
0
1,822
5,787
2,862
0
620
5,167
37,637
2,974
L
Charybdis
wiwicho6
Charybdis
3,645
1,775
0
500
8,309
2,228
0
999
7,065
0
28,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
36,975
338
Minions Killed
444
0
Camps Cleared
0
1,179,641
Distance Traveled
1,381,684
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,894
607
114
9
0
276,223
0
L
Nemesis
6,062
466
75
6
0
301,326
0
W
Surtr
6,553
504
54
4
0
302,400
0
L
Bacchus
5,631
433
25
2
0
210,139
2
W
Tyr
7,464
574
92
7
0
261,023
0
W
Poseidon
7,427
571
99
8
0
303,755
9
W
Hachiman
7,637
587
85
7
0
238,283
0
L
Kukulkan
6,853
527
116
9
0
254,521
0
L
Charon
7,048
542
64
5
0
228,341
4
L
Charybdis
5,657
435
58
4
0
185,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role