Player Matchup

Skadi
Skadi
Alstoxen
Skadi
Level 120
God Stats
28W - 19L
1,486 SR
Queue Stats
151W - 144L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
BaseGerm0519
Baron Samedi
Level 124
God Stats
11W - 8L
1,482 SR
Queue Stats
99W - 104L
1,450 Elo+
Party 2
Surtr
Surtr
blackbootybumps
Surtr
Level 148
God Stats
42W - 28L
1,639 SR
Queue Stats
268W - 257L
1,426 Elo+
Party 1
Bakasura
Bakasura
dammitbobby69
Bakasura
Level 99
God Stats
6W - 10L
1,355 SR
Queue Stats
237W - 237L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
xvxDIRTxvx
Cthulhu
Level 124
God Stats
6W - 6L
1,819 SR
Queue Stats
172W - 170L
1,497 Elo+
Party 2
Team Averages
Level 123
1,556 SR
1,449 Elo+

VS

Team Averages
Level 101
1,528 SR
1,429 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ash3n soul
Ymir
Level 82
God Stats
1W - 1L
1,579 SR
Queue Stats
18W - 55L
1,276 Elo+
Party 3
Nu Wa
Nu Wa
Delta519
Nu Wa
Level 115
God Stats
17W - 11L
1,734 SR
Queue Stats
300W - 285L
1,503 Elo+
Solo
Mulan
Mulan
Hur4icane
Mulan
Level 106
God Stats
1W - 2L
1,326 SR
Queue Stats
33W - 51L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alstoxen
Skadi
7
1 / 1 / 1
4,092
682
2,065
3,494
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BaseGerm0519
Baron Samedi
8
1 / 1 / 0
4,716
786
1,382
1,413
305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,196
699
1,136
3,133
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
dammitbobby69
Bakasura
6
0 / 1 / 0
3,624
604
1,291
4,642
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
xvxDIRTxvx
Cthulhu
7
1 / 2 / 1
4,449
742
2,923
4,035
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
3 / 1 / 2
4,480
747
3,294
5,921
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
 
Cernunnos
8
0 / 0 / 0
3,953
659
1,625
2,854
696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 2
3,593
599
1,018
3,059
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Delta519
Nu Wa
4
1 / 0 / 0
3,170
528
562
346
73
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
Hur4icane
Mulan
6
1 / 2 / 2
3,478
580
3,697
4,068
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
1
2
4
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Skadi
Alstoxen
Skadi
1
1
1
1.5
L
0
0
2
1
W
Baron Samedi
BaseGerm0519
Baron Samedi
1
1
0
1
L
Nu Wa
Delta519
Nu Wa
1
0
0
1
L
Mulan
Hur4icane
Mulan
1
2
2
1
W
0
0
0
0
W
Bakasura
dammitbobby69
Bakasura
0
1
0
0
W
Cthulhu
xvxDIRTxvx
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,797
Damage
10,196
16,717
Taken
16,248
6,303
Mitigated
6,100
3,812
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,294
1,243
227
3,194
5,921
2,478
0
1,812
4,084
18,128
6,950
L
Cernunnos
 
Cernunnos
1,625
559
0
1,543
2,854
696
0
85
2,769
0
23,078
W
Skadi
Alstoxen
Skadi
2,065
868
0
420
3,494
963
234
881
2,613
0
18,683
L
1,018
116
77
494
3,059
1,318
0
816
2,243
7,058
116
W
Baron Samedi
BaseGerm0519
Baron Samedi
1,382
68
0
380
1,413
305
240
1,048
282
24,491
1,872
L
Nu Wa
Delta519
Nu Wa
562
35
0
190
346
73
0
184
162
3,938
0
L
Mulan
Hur4icane
Mulan
3,697
549
0
415
4,068
1,535
0
1,465
2,603
0
14,112
W
1,136
457
0
665
3,133
1,030
0
0
3,133
823
20,640
W
Bakasura
dammitbobby69
Bakasura
1,291
887
0
1,638
4,642
1,543
148
1,472
3,140
0
16,742
W
Cthulhu
xvxDIRTxvx
Cthulhu
2,923
602
0
709
4,035
2,462
0
1,114
2,921
14,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
18,674
190
Minions Killed
139
0
Camps Cleared
0
612,957
Distance Traveled
516,341
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,480
747
45
8
0
120,623
0
L
Cernunnos
3,953
659
46
8
0
114,835
0
W
Skadi
4,092
682
36
6
0
116,602
2
L
Ymir
3,593
599
21
4
0
101,776
0
W
Baron Samedi
4,716
786
46
8
0
101,508
0
L
Nu Wa
3,170
528
13
2
0
48,839
2
L
Mulan
3,478
580
14
2
0
130,268
0
W
Surtr
4,196
699
40
7
0
124,899
3
W
Bakasura
3,624
604
44
7
0
141,958
1
W
Cthulhu
4,449
742
24
4
0
127,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role