Player Matchup

Maui
Maui
Bronze III
 
Maui
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
LuisLover
Ix Chel
Gold V
Level 124
God Stats
3W - 4L
1,583 SR
Queue Stats
231W - 232L
1,336 MMR
Solo
Nut
Nut
Gold IV
Tεars
Nut
Gold IV
Level 138
God Stats
5W - 6L
1,608 SR
Queue Stats
70W - 77L
1,392 MMR
Solo
Bellona
Bellona
Silver II
ebone0811
Bellona
Silver II
Level 149
God Stats
0W - 2L
1,464 SR
Queue Stats
59W - 77L
1,053 MMR
Solo
Sol
Sol
Silver I
oXPantyBanditXo
Sol
Silver I
Level 147
God Stats
1W - 3L
1,643 SR
Queue Stats
37W - 47L
1,435 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,560 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 163
1,538 SR
1,266 MMR
Cernunnos
Cernunnos
Gold IV
ByViruzZ75
Cernunnos
Gold IV
Level 157
God Stats
3W - 3L
1,730 SR
Queue Stats
95W - 96L
1,387 MMR
Solo
Cerberus
Cerberus
Silver III
Reaka mega
Cerberus
Silver III
Level 156
God Stats
4W - 11L
1,121 SR
Queue Stats
646W - 673L
1,011 MMR
Solo
Set
Set
Silver II
elambia32
Set
Silver II
Level 154
God Stats
32W - 15L
1,730 SR
Queue Stats
129W - 139L
1,261 MMR
Solo
Neith
Neith
Gold V
joshvelra
Neith
Gold V
Level 144
God Stats
5W - 7L
1,372 SR
Queue Stats
667W - 681L
1,414 MMR
Solo
Ah Puch
Ah Puch
Silver I
mojosodopebro15
Ah Puch
Silver I
Level 202
God Stats
11W - 10L
1,740 SR
Queue Stats
200W - 227L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 0
5,580
698
1,770
5,030
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
LuisLover
Ix Chel
7
0 / 4 / 0
4,134
517
1,822
3,946
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nut
Tεars
Nut
9
0 / 3 / 1
5,000
625
4,569
6,553
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ebone0811
Bellona
8
0 / 1 / 1
4,421
553
2,179
6,270
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 0
4,658
582
1,992
6,342
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
FreyaBastetAgniCharybdis

VS

Bans
Erlang ShenThanatosPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ByViruzZ75
Cernunnos
10
2 / 1 / 2
5,640
705
2,706
5,893
1,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Reaka mega
Cerberus
9
2 / 0 / 4
5,466
683
2,967
4,747
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 0 / 2
5,613
702
4,192
5,028
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
joshvelra
Neith
9
2 / 0 / 2
5,520
690
3,752
4,664
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
4,831
604
2,750
3,783
1,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
0
1
W
Cernunnos
ByViruzZ75
Cernunnos
2
1
2
3
L
Ix Chel
LuisLover
Ix Chel
0
4
0
0
W
Cerberus
Reaka mega
Cerberus
2
0
4
4
L
Nut
Tεars
Nut
0
3
1
0.17
L
Bellona
ebone0811
Bellona
0
1
1
0.5
W
6
0
2
7
W
Neith
joshvelra
Neith
2
0
2
3
W
1
1
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
16,367
28,141
Taken
24,115
10,823
Mitigated
9,407
8,264
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,770
404
0
1,531
5,030
2,709
0
2,630
2,400
29,227
8,256
W
Cernunnos
ByViruzZ75
Cernunnos
2,706
1,215
0
2,708
5,893
1,609
45
555
5,310
0
35,098
L
Ix Chel
LuisLover
Ix Chel
1,822
199
200
606
3,946
783
0
903
3,043
20,154
0
W
Cerberus
Reaka mega
Cerberus
2,967
290
0
2,673
4,747
2,752
0
1,537
3,120
16,113
0
L
Nut
Tεars
Nut
4,569
2,328
0
3,016
6,553
1,623
0
334
6,219
0
32,109
L
Bellona
ebone0811
Bellona
2,179
537
0
1,497
6,270
4,703
0
853
5,417
0
22,640
W
4,192
1,756
0
2,095
5,028
2,120
0
762
4,236
0
36,048
W
Neith
joshvelra
Neith
3,752
769
0
1,995
4,664
1,339
0
1,027
3,508
0
43,796
W
2,750
251
0
1,798
3,783
1,587
0
1,514
2,236
28,192
0
L
1,992
356
0
1,414
6,342
1,005
0
997
5,345
22,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
27,070
275
Minions Killed
274
0
Camps Cleared
0
792,093
Distance Traveled
892,314
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,580
698
83
10
0
171,287
3
W
Cernunnos
5,640
705
60
8
0
162,571
2
L
Ix Chel
4,134
517
45
6
0
128,452
1
W
Cerberus
5,466
683
42
5
0
202,297
0
L
Nut
5,000
625
49
6
0
140,404
0
L
Bellona
4,421
553
52
7
0
161,555
1
W
Set
5,613
702
64
8
0
205,916
0
W
Neith
5,520
690
69
9
0
160,660
7
W
Ah Puch
4,831
604
39
5
0
160,870
0
L
Sol
4,658
582
46
6
0
190,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role