Player Matchup

Ishtar
Ishtar
CampingFatHippo
Ishtar
Level 148
God Stats
3W - 4L
1,387 SR
Queue Stats
282W - 273L
1,543 Elo+
Party 2
Chronos
Chronos
ItsBohn
Chronos
Level 143
God Stats
3W - 4L
1,320 SR
Queue Stats
213W - 191L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
Mujikk
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
RG frenzi
Cthulhu
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 126L
1,567 Elo+
Party 2
Vamana
Vamana
shokoNy
Vamana
Level 154
God Stats
4W - 6L
1,678 SR
Queue Stats
198W - 205L
1,593 Elo+
Party 2
Team Averages
Level 139
1,477 SR
1,606 Elo+

VS

Team Averages
Level 118
1,457 SR
1,490 Elo+
Mercury
Mercury
Godofsmite2014
Mercury
Level 106
God Stats
0W - 3L
1,285 SR
Queue Stats
791W - 782L
1,524 Elo+
Solo
Awilix
Awilix
Hamtaboy
Awilix
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,492 Elo+
Solo
Bellona
Bellona
Meet Bunny
Bellona
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,443 Elo+
Party 1
Surtr
Surtr
Meet Civil
Surtr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,478 Elo+
Party 1
Charon
Charon
MeetChimpak
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
7,585
1,084
5,613
5,180
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
ItsBohn
Chronos
11
1 / 1 / 9
6,800
971
3,608
3,544
1,374
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Mujikk
Ah Puch
10
2 / 3 / 7
6,666
952
6,419
5,301
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RG frenzi
Cthulhu
15
3 / 2 / 7
8,235
1,176
7,796
10,173
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
shokoNy
Vamana
13
5 / 1 / 7
7,973
1,139
7,418
7,881
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,876
697
0
0
0
Awilix
Hamtaboy
Awilix
12
1 / 1 / 4
6,226
889
2,831
5,519
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Meet Bunny
Bellona
13
2 / 2 / 2
6,080
869
7,495
8,443
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
12
2 / 5 / 1
5,810
830
3,797
8,775
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
12
0 / 4 / 5
6,149
878
7,988
10,042
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
12
Kills
5
8
Deaths
12
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
0
0
0
L
Awilix
Hamtaboy
Awilix
1
1
4
3
W
Chronos
ItsBohn
Chronos
1
1
9
5.5
L
Bellona
Meet Bunny
Bellona
2
2
2
1.5
L
Surtr
2
5
1
0.5
L
Charon
0
4
5
0.63
W
Ah Puch
Mujikk
Ah Puch
2
3
7
1.83
W
Cthulhu
RG frenzi
Cthulhu
3
2
7
3.25
W
Vamana
shokoNy
Vamana
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
22,111
32,079
Taken
32,779
22,451
Mitigated
26,115
13,062
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,613
2,522
1,043
939
5,180
2,257
1,279
1,545
3,635
0
17,032
L
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
Hamtaboy
Awilix
2,831
469
470
845
5,519
2,113
0
3,477
1,957
0
5,241
W
Chronos
ItsBohn
Chronos
3,608
793
346
1,260
3,544
1,374
825
903
2,641
9,321
0
L
Bellona
Meet Bunny
Bellona
7,495
1,413
942
1,552
8,443
7,621
0
4,176
4,125
0
11,796
L
Surtr
3,797
658
524
861
8,775
6,936
0
4,620
4,036
218
7,119
L
Charon
7,988
1,593
261
1,040
10,042
9,445
0
4,662
5,033
18,132
0
W
Ah Puch
Mujikk
Ah Puch
6,419
200
738
1,548
5,301
1,728
187
386
4,915
10,655
345
W
Cthulhu
RG frenzi
Cthulhu
7,796
282
1,799
1,932
10,173
8,949
140
2,945
7,228
24,104
867
W
Vamana
shokoNy
Vamana
7,418
3,162
1,502
1,955
7,881
8,143
309
2,381
5,500
0
11,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
29,141
126
Minions Killed
42
0
Camps Cleared
0
738,971
Distance Traveled
565,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,585
1,084
44
6
0
123,978
0
L
Mercury
4,876
697
0
0
0
0
0
L
Awilix
6,226
889
12
2
0
149,810
0
W
Chronos
6,800
971
18
3
0
139,745
0
L
Bellona
6,080
869
8
1
0
151,363
0
L
Surtr
5,810
830
7
1
0
139,035
0
L
Charon
6,149
878
15
2
0
125,104
0
W
Ah Puch
6,666
952
11
2
0
150,425
0
W
Cthulhu
8,235
1,176
40
6
0
161,042
0
W
Vamana
7,973
1,139
13
2
0
163,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role