Player Matchup

Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Amelio
Vulcan
Level 101
God Stats
1W - 0L
1,730 SR
Queue Stats
87W - 79L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zaihaku
Morgan Le Fay
Level 85
God Stats
20W - 16L
1,474 SR
Queue Stats
555W - 594L
1,481 Elo+
Solo
Amaterasu
Amaterasu
hirot1515
Amaterasu
Level 126
God Stats
2W - 4L
1,315 SR
Queue Stats
164W - 152L
1,519 Elo+
Solo
Chang'e
Chang'e
skillethero23
Chang'e
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,483 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,501 Elo+

VS

Team Averages
Level 118
1,513 SR
1,450 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BrotherRonin
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,172 Elo+
Solo
Zeus
Zeus
Katy__Forever
Zeus
Level 156
God Stats
9W - 6L
1,564 SR
Queue Stats
697W - 607L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
SokkaPorva
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 324L
1,431 Elo+
Solo
Terra
Terra
addidcus964
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 104L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 1 / 7
9,866
822
11,345
10,658
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Amelio
Vulcan
16
3 / 2 / 9
10,354
863
17,638
12,677
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Zaihaku
Morgan Le Fay
17
4 / 0 / 8
10,116
843
14,781
10,422
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
hirot1515
Amaterasu
16
2 / 3 / 10
9,536
795
8,677
18,426
20,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
16
4 / 2 / 6
10,077
840
8,483
14,223
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 6
7,702
642
7,036
9,753
3,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
BrotherRonin
Charybdis
13
0 / 6 / 6
7,555
630
7,510
13,624
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
4 / 2 / 2
9,032
753
17,771
8,862
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
SokkaPorva
Hun Batz
15
1 / 4 / 6
8,214
685
7,040
14,830
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 4
8,914
743
10,076
17,857
13,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
17
Kills
8
8
Deaths
17
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
7
7.5
L
Jing Wei
 
Jing Wei
0
2
6
1.5
W
Vulcan
Amelio
Vulcan
3
2
9
3.75
L
Charybdis
BrotherRonin
Charybdis
0
6
6
0.5
L
4
2
2
2.5
L
Hun Batz
SokkaPorva
Hun Batz
1
4
6
1
W
Morgan Le Fay
Zaihaku
Morgan Le Fay
4
0
8
8
L
3
3
4
1.67
W
Amaterasu
hirot1515
Amaterasu
2
3
10
2.33
W
Chang'e
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,924
Damage
49,433
66,406
Taken
64,926
42,613
Mitigated
30,986
42,115
Healing
29,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,345
1,539
2,641
3,393
10,658
4,311
927
3,711
6,947
0
19,666
L
Jing Wei
 
Jing Wei
7,036
3,232
586
1,084
9,753
3,134
0
6,943
2,345
0
25,603
W
Vulcan
Amelio
Vulcan
17,638
1,177
1,215
1,769
12,677
6,908
3,068
5,565
7,112
43,923
0
L
Charybdis
BrotherRonin
Charybdis
7,510
2,668
1,196
1,314
13,624
4,899
0
8,142
4,602
0
16,667
L
17,771
514
155
1,140
8,862
3,323
0
4,836
3,674
35,441
0
L
Hun Batz
SokkaPorva
Hun Batz
7,040
261
830
1,030
14,830
6,140
0
8,544
5,360
0
24,291
W
Morgan Le Fay
Zaihaku
Morgan Le Fay
14,781
913
1,079
653
10,422
5,032
1,162
6,085
4,337
29,191
828
L
10,076
250
14,740
7,507
17,857
13,490
0
9,487
7,228
17,344
0
W
Amaterasu
hirot1515
Amaterasu
8,677
1,514
631
4,558
18,426
20,592
533
6,210
12,216
0
12,537
W
Chang'e
8,483
639
17,607
8,569
14,223
5,770
771
6,276
7,947
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
41,417
145
Minions Killed
151
0
Camps Cleared
0
1,346,491
Distance Traveled
1,041,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,866
822
17
1
0
291,406
0
L
Jing Wei
7,702
642
40
3
0
176,306
0
W
Vulcan
10,354
863
58
5
0
242,521
0
L
Charybdis
7,555
630
25
2
0
218,527
0
L
Zeus
9,032
753
39
3
0
215,026
0
L
Hun Batz
8,214
685
34
3
0
223,991
0
W
Morgan Le Fay
10,116
843
39
3
0
264,319
0
L
Terra
8,914
743
13
1
0
207,764
0
W
Amaterasu
9,536
795
13
1
0
301,342
0
W
Chang'e
10,077
840
18
2
0
246,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role