Player Matchup

Erlang Shen
Erlang Shen
DrNoodleWhip
Erlang Shen
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 413L
1,369 Elo+
Party 2
Nike
Nike
Ohhhh si
Nike
Level 185
God Stats
0W - 3L
1,318 SR
Queue Stats
248W - 417L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Vulgar663
Cthulhu
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,526 Elo+
Solo
Achilles
Achilles
captainzor
Achilles
Level 192
God Stats
5W - 4L
1,765 SR
Queue Stats
603W - 628L
1,587 Elo+
Solo
Ix Chel
Ix Chel
jonathanandrade2
Ix Chel
Level 125
God Stats
3W - 2L
1,713 SR
Queue Stats
56W - 58L
1,494 Elo+
Solo
Team Averages
Level 155
1,559 SR
1,469 Elo+

VS

Team Averages
Level 130
1,424 SR
1,485 Elo+
Chiron
Chiron
Camjamnotsam
Chiron
Level 122
God Stats
6W - 3L
1,514 SR
Queue Stats
157W - 131L
1,472 Elo+
Party 1
Achilles
Achilles
GrumboPlumbis
Achilles
Level 117
God Stats
5W - 1L
1,443 SR
Queue Stats
67W - 78L
1,455 Elo+
Solo
Loki
Loki
Klittlestars
Loki
Level 157
God Stats
7W - 18L
1,130 SR
Queue Stats
402W - 448L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Teri_sa22
Sylvanus
Level 146
God Stats
4W - 7L
1,304 SR
Queue Stats
357W - 331L
1,493 Elo+
Solo
Anubis
Anubis
YungDante
Anubis
Level 106
God Stats
6W - 2L
1,727 SR
Queue Stats
164W - 118L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrNoodleWhip
Erlang Shen
14
0 / 3 / 5
7,958
612
6,439
15,969
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
16
5 / 4 / 2
9,463
728
13,519
23,537
14,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Vulgar663
Cthulhu
17
2 / 5 / 7
9,228
710
22,151
18,643
13,824
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
captainzor
Achilles
16
2 / 2 / 6
8,658
666
10,280
17,863
20,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
2 / 3 / 5
8,939
688
14,069
13,050
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 2 / 8
10,465
805
26,267
13,194
5,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
GrumboPlumbis
Achilles
19
6 / 1 / 11
10,548
811
15,733
23,174
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 1 / 11
9,276
714
11,125
12,428
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Teri_sa22
Sylvanus
14
1 / 4 / 13
9,594
738
10,296
19,346
10,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Anubis
YungDante
Anubis
15
3 / 3 / 11
9,684
745
17,801
12,647
6,755
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
11
Kills
17
17
Deaths
11
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
2
8
5
L
Erlang Shen
DrNoodleWhip
Erlang Shen
0
3
5
0.83
W
Achilles
GrumboPlumbis
Achilles
6
1
11
11.5
W
1
1
11
6.5
L
Nike
5
4
2
1.5
W
Sylvanus
Teri_sa22
Sylvanus
1
4
13
1.88
L
Cthulhu
Vulgar663
Cthulhu
2
5
7
1.1
W
Anubis
YungDante
Anubis
3
3
11
2.83
L
Achilles
captainzor
Achilles
2
2
6
2.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,458
Damage
81,222
89,062
Taken
80,789
72,200
Mitigated
50,144
36,078
Healing
43,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
26,267
7,485
1,769
2,280
13,194
5,867
912
6,102
6,800
0
44,318
L
Erlang Shen
DrNoodleWhip
Erlang Shen
6,439
1,275
1,354
4,422
15,969
16,363
36
4,595
11,024
1,250
10,089
W
Achilles
GrumboPlumbis
Achilles
15,733
3,239
919
8,515
23,174
21,255
0
9,536
12,839
0
22,573
W
11,125
343
2,863
1,982
12,428
5,448
0
6,639
5,345
0
29,969
L
Nike
13,519
428
1,963
5,945
23,537
14,804
0
7,112
15,922
4,198
19,515
W
Sylvanus
Teri_sa22
Sylvanus
10,296
2,478
12,286
6,652
19,346
10,819
42
11,212
7,405
13,423
45
L
Cthulhu
Vulgar663
Cthulhu
22,151
545
1,425
913
18,643
13,824
0
6,847
11,525
42,949
87
W
Anubis
YungDante
Anubis
17,801
1,352
1,406
4,449
12,647
6,755
553
6,950
5,087
38,165
739
L
Achilles
captainzor
Achilles
10,280
450
1,487
6,385
17,863
20,294
0
5,583
11,858
2,868
14,778
L
14,069
1,354
7,555
4,629
13,050
6,915
0
3,699
9,237
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
49,567
149
Minions Killed
152
0
Camps Cleared
0
1,302,988
Distance Traveled
1,244,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,465
805
42
3
0
262,202
0
L
Erlang Shen
7,958
612
23
2
0
262,431
0
W
Achilles
10,548
811
14
1
0
294,567
0
W
Loki
9,276
714
18
1
0
251,802
0
L
Nike
9,463
728
19
1
0
242,666
0
W
Sylvanus
9,594
738
11
1
0
215,068
0
L
Cthulhu
9,228
710
43
3
0
262,527
0
W
Anubis
9,684
745
67
5
0
220,582
0
L
Achilles
8,658
666
16
1
0
280,421
0
L
Ix Chel
8,939
688
48
4
0
254,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role