Player Matchup

Yu Huang
Yu Huang
Bermudav3
Yu Huang
Level 157
God Stats
16W - 12L
1,625 SR
Queue Stats
146W - 129L
1,516 Elo+
Party 1
Mulan
Mulan
HUNT L1VES
Mulan
Level 105
God Stats
17W - 19L
1,335 SR
Queue Stats
131W - 134L
1,496 Elo+
Party 1
Thor
Thor
MrJenkins1299
Thor
Level 73
God Stats
1W - 1L
1,729 SR
Queue Stats
147W - 136L
1,416 Elo+
Solo
Medusa
Medusa
OfficialJum
Medusa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,320 Elo+
Party 2
Bake Kujira
Bake Kujira
RedactedReject
Bake Kujira
Level 128
God Stats
1W - 4L
1,749 SR
Queue Stats
82W - 90L
1,430 Elo+
Party 2
Team Averages
Level 113
1,588 SR
1,435 Elo+

VS

Team Averages
Level 87
1,514 SR
1,435 Elo+
King Arthur
King Arthur
 
King Arthur
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DarcarGames
Fenrir
Level 148
God Stats
15W - 18L
1,602 SR
Queue Stats
138W - 173L
1,468 Elo+
Party 3
Thanatos
Thanatos
IX2000
Thanatos
Level 47
God Stats
1W - 2L
1,307 SR
Queue Stats
65W - 68L
1,434 Elo+
Solo
Agni
Agni
JJ56Abduzcan
Agni
Level 107
God Stats
12W - 9L
1,616 SR
Queue Stats
252W - 226L
1,458 Elo+
Solo
Neith
Neith
sickclutch
Neith
Level 60
God Stats
2W - 2L
1,543 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bermudav3
Yu Huang
13
5 / 2 / 0
7,657
589
8,160
6,857
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
0 / 4 / 0
6,261
482
5,845
11,249
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 5 / 2
6,135
472
3,332
12,188
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 1 / 1
6,127
471
3,999
5,677
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
RedactedReject
Bake Kujira
9
1 / 3 / 2
6,011
462
3,036
8,738
5,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 0 / 1
8,745
673
9,506
11,116
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fenrir
11
3 / 2 / 4
6,780
522
6,166
9,888
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
IX2000
Thanatos
14
4 / 1 / 2
7,283
560
4,080
11,681
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 1
6,422
494
3,916
7,145
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
2 / 0 / 3
7,291
561
6,644
5,722
2,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
15
15
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
1
6.5
L
Yu Huang
Bermudav3
Yu Huang
5
2
0
2.5
W
Fenrir
3
2
4
2.5
L
Mulan
0
4
0
0
W
Thanatos
IX2000
Thanatos
4
1
2
5
W
0
4
1
0.13
L
1
5
2
0.4
L
Medusa
0
1
1
0.5
L
Bake Kujira
RedactedReject
Bake Kujira
1
3
2
0.67
W
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
30,312
44,709
Taken
45,552
18,618
Mitigated
24,416
12,536
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,506
773
0
4,098
11,116
9,250
23
359
10,720
980
65,017
L
Yu Huang
Bermudav3
Yu Huang
8,160
912
60
1,686
6,857
2,604
0
1,958
4,899
47,282
2,106
W
Fenrir
6,166
886
0
1,310
9,888
7,262
39
1,874
8,008
0
28,004
L
Mulan
5,845
1,017
0
2,430
11,249
5,350
0
308
10,941
0
46,330
W
Thanatos
IX2000
Thanatos
4,080
914
0
8,137
11,681
4,425
0
2,471
8,982
0
52,409
W
3,916
102
0
2,045
7,145
1,421
0
4,136
2,477
40,212
712
L
3,332
836
0
4,387
12,188
3,982
0
1,822
10,366
0
33,766
L
Medusa
3,999
1,747
0
2,511
5,677
1,585
0
0
5,677
0
43,514
L
Bake Kujira
RedactedReject
Bake Kujira
3,036
1,237
337
1,125
8,738
5,097
0
190
8,548
12,410
0
W
Neith
6,644
3,014
0
3,373
5,722
2,058
0
1,177
4,545
0
54,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
36,521
337
Minions Killed
401
0
Camps Cleared
0
1,316,521
Distance Traveled
1,338,213
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,745
673
118
9
0
261,875
2
L
Yu Huang
7,657
589
103
8
0
252,834
5
W
Fenrir
6,780
522
31
2
0
264,354
0
L
Mulan
6,261
482
78
6
0
248,042
0
W
Thanatos
7,283
560
82
6
0
315,039
2
W
Agni
6,422
494
76
6
0
262,519
4
L
Thor
6,135
472
57
4
0
277,955
0
L
Medusa
6,127
471
70
5
0
274,969
6
L
Bake Kujira
6,011
462
29
2
0
262,721
1
W
Neith
7,291
561
94
7
0
234,426
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role