Player Matchup

Ix Chel
Ix Chel
Bourne Won
Ix Chel
Level 123
God Stats
37W - 54L
1,460 SR
Queue Stats
612W - 626L
1,467 Elo+
Solo
Loki
Loki
KryMKE
Loki
Level 18
God Stats
30W - 18L
1,639 SR
Queue Stats
33W - 22L
1,566 Elo+
Party 1
Scylla
Scylla
Leonelcjs73
Scylla
Level 84
God Stats
5W - 8L
1,403 SR
Queue Stats
505W - 537L
1,458 Elo+
Solo
Odin
Odin
SHOONY55
Odin
Level 106
God Stats
28W - 15L
1,728 SR
Queue Stats
320W - 322L
1,478 Elo+
Solo
Neith
Neith
zorphc
Neith
Level 122
God Stats
98W - 79L
1,491 SR
Queue Stats
171W - 152L
1,451 Elo+
Party 1
Team Averages
Level 91
1,544 SR
1,484 Elo+

VS

Team Averages
Level 107
1,469 SR
1,508 Elo+
Athena
Athena
IPug13
Athena
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 28L
1,558 Elo+
Solo
Ishtar
Ishtar
ThickiNicki17
Ishtar
Level 146
God Stats
6W - 4L
1,715 SR
Queue Stats
107W - 110L
1,514 Elo+
Solo
Ra
Ra
Wizzzard_x_
Ra
Level 68
God Stats
0W - 2L
1,271 SR
Queue Stats
177W - 189L
1,499 Elo+
Solo
Tiamat
Tiamat
Zarvu
Tiamat
Level 121
God Stats
17W - 17L
1,542 SR
Queue Stats
154W - 168L
1,567 Elo+
Solo
Arachne
Arachne
skullroseBlue
Arachne
Level 84
God Stats
10W - 7L
1,531 SR
Queue Stats
212W - 210L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bourne Won
Ix Chel
14
3 / 1 / 8
8,610
1,076
7,482
4,451
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
KryMKE
Loki
14
2 / 1 / 7
8,686
1,086
5,716
6,563
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
14
5 / 0 / 7
8,909
1,114
9,425
1,886
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
0 / 2 / 10
7,919
990
3,965
7,210
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
zorphc
Neith
14
4 / 0 / 8
9,185
1,148
9,376
6,140
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

310

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IPug13
Athena
13
0 / 4 / 3
8,518
1,065
5,981
14,715
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 3
7,900
988
4,683
8,008
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 4
7,921
990
6,190
7,118
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Zarvu
Tiamat
13
4 / 2 / 0
8,780
1,098
5,033
3,718
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
13
0 / 5 / 2
7,283
910
691
5,767
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
14
Kills
4
4
Deaths
14
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bourne Won
Ix Chel
3
1
8
7
L
Athena
IPug13
Athena
0
4
3
0.38
W
Loki
KryMKE
Loki
2
1
7
5.5
W
Scylla
5
0
7
8.5
W
Odin
0
2
10
2.5
L
0
1
3
1.5
L
0
2
4
1
L
Tiamat
Zarvu
Tiamat
4
2
0
2
L
Arachne
0
5
2
0.2
W
Neith
zorphc
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
22,578
26,250
Taken
39,326
12,941
Mitigated
27,343
4,207
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bourne Won
Ix Chel
7,482
193
638
615
4,451
1,713
0
2,777
1,619
25,655
659
L
Athena
IPug13
Athena
5,981
1,812
0
1,135
14,715
16,277
0
5,368
8,483
14,901
2,408
W
Loki
KryMKE
Loki
5,716
1,069
0
250
6,563
2,152
0
4,508
1,990
0
20,599
W
Scylla
9,425
635
0
268
1,886
642
0
1,236
650
16,040
419
W
Odin
3,965
1,099
0
576
7,210
6,406
0
3,762
3,448
0
9,643
L
4,683
3,134
0
1,394
8,008
2,954
0
1,518
6,175
0
29,425
L
6,190
903
697
1,384
7,118
2,655
0
2,995
3,802
28,640
0
L
Tiamat
Zarvu
Tiamat
5,033
0
0
232
3,718
2,088
0
2,139
1,412
15,820
0
L
Arachne
691
529
0
0
5,767
3,369
0
2,922
2,473
0
1,664
W
Neith
zorphc
Neith
9,376
3,556
0
1,860
6,140
2,028
0
3,911
2,229
0
25,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
40,402
161
Minions Killed
167
7
Camps Cleared
5
780,284
Distance Traveled
657,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,610
1,076
49
6
0
144,740
0
L
Athena
8,518
1,065
12
2
0
146,040
0
W
Loki
8,686
1,086
35
4
4
159,878
0
W
Scylla
8,909
1,114
30
4
1
154,214
0
W
Odin
7,919
990
8
1
0
156,680
0
L
Ishtar
7,900
988
64
8
3
127,863
0
L
Ra
7,921
990
63
8
1
143,161
0
L
Tiamat
8,780
1,098
25
3
1
152,417
0
L
Arachne
7,283
910
3
0
0
88,181
0
W
Neith
9,185
1,148
39
5
2
164,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role