Player Matchup

Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
 
Sol
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
Andsagersaurus
Pele
Masters
Level 166
God Stats
128W - 108L
1,623 SR
Queue Stats
275W - 243L
2,062 MMR
Solo
Horus
Horus
Platinum II
AtrociousRelic
Horus
Platinum II
Level 129
God Stats
4W - 2L
1,614 SR
Queue Stats
165W - 152L
1,916 MMR
Solo
Ares
Ares
Gold III
zombieslayer6404
Ares
Gold III
Level 156
God Stats
1W - 0L
1,285 SR
Queue Stats
18W - 8L
1,814 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,504 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,600 SR
1,799 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Crown_Of_Dragons
Cu Chulainn
Platinum III
Level 145
God Stats
1W - 4L
1,328 SR
Queue Stats
204W - 185L
1,642 MMR
Solo
Chang'e
Chang'e
Silver I
ImNotFabyEICrack
Chang'e
Silver I
Level 69
God Stats
4W - 1L
1,849 SR
Queue Stats
12W - 12L
1,640 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Luisferdi1234
Danzaburou
Diamond III
Level 118
God Stats
207W - 148L
1,681 SR
Queue Stats
264W - 213L
2,113 MMR
Party 1
Maui
Maui
Diamond III
Not0scar
Maui
Diamond III
Level 156
God Stats
136W - 120L
1,643 SR
Queue Stats
272W - 222L
2,100 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,835
767
1,683
1,364
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
6
1 / 2 / 1
3,527
705
2,345
3,423
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
3 / 0 / 0
4,017
803
1,355
2,580
767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 0 / 1
3,984
797
2,048
4,988
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 1 / 2
3,376
675
1,336
4,498
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ix ChelCabrakanTsukuyomiMulanHercules

VS

Bans
ChronosAthenaLancelotKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 0 / 0
3,406
681
273
3,331
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Crown_Of_Dragons
Cu Chulainn
6
0 / 3 / 0
3,668
734
2,227
4,961
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,587
517
242
1,606
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Luisferdi1234
Danzaburou
5
2 / 2 / 1
3,468
694
3,954
3,661
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
5
1 / 0 / 2
3,426
685
1,878
3,830
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Sol
 
Sol
1
2
1
0.75
L
Fenrir
 
Fenrir
0
0
0
0
W
3
0
0
3
W
2
0
1
2.5
L
Cu Chulainn
Crown_Of_Dragons
Cu Chulainn
0
3
0
0
L
0
2
0
0
L
Danzaburou
Luisferdi1234
Danzaburou
2
2
1
1.25
L
Maui
1
0
2
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,767
Damage
8,574
16,853
Taken
17,389
6,587
Mitigated
5,239
6,581
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,683
329
0
523
1,364
315
14
795
511
18,118
1,228
W
Sol
 
Sol
2,345
1,374
0
1,659
3,423
738
0
507
2,916
17,490
2,326
L
Fenrir
 
Fenrir
273
101
0
2,214
3,331
860
0
319
2,929
0
18,586
W
1,355
479
0
206
2,580
767
0
0
2,580
0
18,875
W
2,048
791
0
2,582
4,988
2,872
0
209
4,779
0
18,165
L
Cu Chulainn
Crown_Of_Dragons
Cu Chulainn
2,227
517
0
1,410
4,961
1,355
0
90
4,617
605
20,812
L
242
0
80
88
1,606
268
0
334
1,218
2,125
0
L
Danzaburou
Luisferdi1234
Danzaburou
3,954
2,119
0
1,350
3,661
1,124
0
1,958
1,651
0
17,184
L
Maui
1,878
590
0
997
3,830
1,632
0
2,157
1,559
9,367
0
W
1,336
152
0
1,611
4,498
1,895
0
760
3,738
5,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,739
Gold Earned
16,555
171
Minions Killed
128
0
Camps Cleared
0
520,252
Distance Traveled
450,800
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,835
767
39
8
0
99,918
0
W
Sol
3,527
705
43
9
0
91,283
0
L
Fenrir
3,406
681
44
9
0
117,713
1
W
Pele
4,017
803
39
8
0
121,931
0
W
Horus
3,984
797
44
9
0
92,801
0
L
Cu Chulainn
3,668
734
44
9
0
86,698
0
L
Chang'e
2,587
517
4
1
0
38,617
0
L
Danzaburou
3,468
694
29
6
0
99,438
0
L
Maui
3,426
685
7
1
0
108,334
2
W
Ares
3,376
675
6
1
0
114,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role