Player Matchup

Baron Samedi
Baron Samedi
CrossingNoSe
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,257 Elo+
Party 1
Janus
Janus
DonDelOxxo
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,257 Elo+
Party 1
Kuzenbo
Kuzenbo
Maic0lMaiers
Kuzenbo
Level 15
God Stats
2W - 2L
1,126 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 1
Team Averages
Level 49
1,375 SR
1,257 Elo+

VS

Team Averages
Level 52
1,597 SR
1,603 Elo+
Vulcan
Vulcan
BangStick20
Vulcan
Level 88
God Stats
77W - 73L
1,545 SR
Queue Stats
299W - 307L
1,451 Elo+
Solo
Horus
Horus
i3 CYFR
Horus
Level 63
God Stats
2W - 1L
1,596 SR
Queue Stats
5W - 6L
1,655 Elo+
Party 2
Izanami
Izanami
iMa12s
Izanami
Level 4
God Stats
1W - 3L
1,648 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrossingNoSe
Baron Samedi
16
2 / 1 / 5
10,213
786
8,875
9,046
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
17
4 / 1 / 3
10,869
836
11,761
8,903
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Maic0lMaiers
Kuzenbo
15
1 / 0 / 4
9,291
715
2,610
9,758
9,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 2 / 1
9,242
711
12,887
7,617
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
i3 CYFR
Horus
15
2 / 0 / 0
9,290
715
5,243
10,630
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
iMa12s
Izanami
14
0 / 5 / 0
8,689
668
3,983
9,389
2,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
1
0.25
W
Baron Samedi
CrossingNoSe
Baron Samedi
2
1
5
4.5
W
Janus
4
1
3
5.5
W
Kuzenbo
Maic0lMaiers
Kuzenbo
1
0
4
3
L
Horus
i3 CYFR
Horus
2
0
0
2
L
Izanami
iMa12s
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
22,113
27,707
Taken
27,636
16,058
Mitigated
11,437
3,789
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,887
0
0
2,062
7,617
2,433
0
6,152
1,448
45,254
0
W
Baron Samedi
CrossingNoSe
Baron Samedi
8,875
403
823
2,125
9,046
3,670
302
2,877
5,843
43,297
909
W
Janus
11,761
591
0
737
8,903
2,745
761
3,871
4,821
48,285
0
W
Kuzenbo
Maic0lMaiers
Kuzenbo
2,610
1,401
0
104
9,758
9,643
87
6,716
2,954
5,898
230
L
Horus
i3 CYFR
Horus
5,243
1,317
446
1,750
10,630
6,182
0
8,584
2,015
1,980
15,232
L
Izanami
iMa12s
Izanami
3,983
1,646
0
34
9,389
2,822
0
8,135
1,237
0
23,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
27,221
161
Minions Killed
145
0
Camps Cleared
0
758,963
Distance Traveled
687,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,242
711
69
5
0
250,847
0
W
Baron Samedi
10,213
786
67
5
0
229,511
0
W
Janus
10,869
836
83
6
0
259,065
0
W
Kuzenbo
9,291
715
11
1
0
270,387
0
L
Horus
9,290
715
22
2
0
255,923
0
L
Izanami
8,689
668
54
4
0
181,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role