Player Matchup

Hercules
Hercules
All022ah23
Hercules
Level 145
God Stats
2W - 1L
1,439 SR
Queue Stats
29W - 25L
1,528 Elo+
Solo
Arachne
Arachne
FieryFynx
Arachne
Level 162
God Stats
11W - 7L
1,724 SR
Queue Stats
686W - 640L
1,592 Elo+
Solo
Rama
Rama
Reqiuem_zenite
Rama
Level 67
God Stats
1W - 4L
1,511 SR
Queue Stats
93W - 86L
1,572 Elo+
Solo
Jormungandr
Jormungandr
SharkToothJK
Jormungandr
Level 89
God Stats
2W - 4L
1,493 SR
Queue Stats
20W - 11L
1,839 Elo+
Party 1
Zhong Kui
Zhong Kui
mrmeatzza
Zhong Kui
Level 148
God Stats
20W - 14L
1,817 SR
Queue Stats
119W - 64L
1,708 Elo+
Party 1
Team Averages
Level 122
1,597 SR
1,648 Elo+

VS

Team Averages
Level 128
1,611 SR
1,508 Elo+
Izanami
Izanami
Blakmagik
Izanami
Level 148
God Stats
18W - 16L
1,834 SR
Queue Stats
184W - 182L
1,483 Elo+
Party 2
Bellona
Bellona
CobaltTea
Bellona
Level 121
God Stats
32W - 28L
1,565 SR
Queue Stats
285W - 299L
1,507 Elo+
Solo
Amaterasu
Amaterasu
GangstaTrapKing
Amaterasu
Level 105
God Stats
32W - 22L
1,591 SR
Queue Stats
576W - 614L
1,469 Elo+
Solo
Artio
Artio
KillingKingDo
Artio
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
ShyleeStarFire
Nu Wa
Level 109
God Stats
364W - 319L
1,565 SR
Queue Stats
523W - 533L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
All022ah23
Hercules
10
0 / 4 / 3
5,628
1,126
3,142
8,761
7,428
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
FieryFynx
Arachne
11
2 / 5 / 2
6,386
1,277
4,073
11,681
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 0 / 0
3,366
673
0
500
136
Jormungandr
SharkToothJK
Jormungandr
10
0 / 2 / 3
5,726
1,145
5,570
5,722
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
mrmeatzza
Zhong Kui
11
2 / 3 / 2
6,248
1,250
7,985
6,152
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

307

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blakmagik
Izanami
11
4 / 2 / 8
6,744
1,349
7,747
4,679
1,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
CobaltTea
Bellona
11
4 / 1 / 8
7,165
1,433
6,099
6,559
4,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
GangstaTrapKing
Amaterasu
11
2 / 0 / 7
6,133
1,227
4,454
4,802
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 9
6,162
1,232
3,853
6,496
5,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 0 / 11
6,517
1,303
7,011
1,642
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
4
Kills
14
14
Deaths
4
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
All022ah23
Hercules
0
4
3
0.38
W
Izanami
Blakmagik
Izanami
4
2
8
4
W
Bellona
CobaltTea
Bellona
4
1
8
8
L
Arachne
FieryFynx
Arachne
2
5
2
0.6
W
Amaterasu
GangstaTrapKing
Amaterasu
2
0
7
5.5
W
2
1
9
6.5
L
0
0
0
0
L
Jormungandr
SharkToothJK
Jormungandr
0
2
3
0.75
W
2
0
11
7.5
L
Zhong Kui
mrmeatzza
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,770
Damage
29,164
32,816
Taken
24,178
21,407
Mitigated
15,725
5,422
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
All022ah23
Hercules
3,142
828
378
2,179
8,761
7,428
0
2,603
6,042
0
12,010
W
Izanami
Blakmagik
Izanami
7,747
6,185
0
542
4,679
1,496
0
2,300
2,329
0
18,071
W
Bellona
CobaltTea
Bellona
6,099
2,050
0
1,293
6,559
4,839
0
3,749
2,722
0
11,457
L
Arachne
FieryFynx
Arachne
4,073
2,487
0
1,777
11,681
5,651
0
3,478
8,054
0
10,053
W
Amaterasu
GangstaTrapKing
Amaterasu
4,454
2,086
0
1,380
4,802
3,378
0
1,861
2,890
0
8,631
W
3,853
404
2,346
2,063
6,496
5,507
0
4,545
1,830
6,375
0
L
0
0
0
0
500
136
0
500
0
0
0
L
Jormungandr
SharkToothJK
Jormungandr
5,570
814
0
215
5,722
4,241
0
1,959
3,732
21,477
290
W
7,011
1,504
0
0
1,642
505
0
731
911
19,352
0
L
Zhong Kui
mrmeatzza
Zhong Kui
7,985
1,386
0
873
6,152
3,951
0
2,324
3,684
17,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
32,721
81
Minions Killed
100
5
Camps Cleared
4
345,352
Distance Traveled
489,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,628
1,126
23
5
2
90,004
0
W
Izanami
6,744
1,349
27
5
2
90,903
0
W
Bellona
7,165
1,433
14
3
0
96,773
0
L
Arachne
6,386
1,277
8
2
1
97,961
0
W
Amaterasu
6,133
1,227
18
4
0
99,087
0
W
Artio
6,162
1,232
5
1
1
102,412
0
L
Rama
3,366
673
0
0
0
0
0
L
Jormungandr
5,726
1,145
28
6
2
77,459
0
W
Nu Wa
6,517
1,303
36
7
1
100,357
0
L
Zhong Kui
6,248
1,250
22
4
0
79,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role