Player Matchup

Awilix
Awilix
Brockobilly
Awilix
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 71L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
Level 210
God Stats
6W - 2L
1,622 SR
Queue Stats
211W - 156L
1,679 Elo+
Solo
Surtr
Surtr
FudgeRippler
Surtr
Level 78
God Stats
25W - 24L
1,604 SR
Queue Stats
321W - 363L
1,449 Elo+
Party 1
Geb
Geb
Jorgbeez
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,313 Elo+
Party 1
Cupid
Cupid
brendanworl
Cupid
Level 127
God Stats
17W - 13L
1,638 SR
Queue Stats
105W - 107L
1,441 Elo+
Party 1
Team Averages
Level 95
1,573 SR
1,471 Elo+

VS

Team Averages
Level 93
1,638 SR
1,577 Elo+
He Bo
He Bo
BigBoyTts
He Bo
Level 42
God Stats
7W - 7L
1,861 SR
Queue Stats
168W - 148L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DorkyDelian
Cu Chulainn
Level 146
God Stats
5W - 0L
1,901 SR
Queue Stats
235W - 237L
1,537 Elo+
Solo
Medusa
Medusa
Shaugist
Medusa
Level 96
God Stats
17W - 7L
1,511 SR
Queue Stats
120W - 93L
1,561 Elo+
Party 2
Scylla
Scylla
YakubStongestApe
Scylla
Level 151
God Stats
4W - 5L
1,418 SR
Queue Stats
193W - 161L
1,589 Elo+
Solo
Cthulhu
Cthulhu
itDO GoDownn
Cthulhu
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 84L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
3 / 4 / 0
5,627
563
3,001
8,574
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
12
1 / 2 / 3
6,125
613
3,552
4,728
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 3
5,602
560
2,233
9,183
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 0
4,999
500
3,286
9,610
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 3 / 0
4,874
487
2,035
5,962
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigBoyTts
He Bo
12
3 / 0 / 2
6,453
645
3,064
5,135
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DorkyDelian
Cu Chulainn
11
3 / 3 / 1
6,640
664
6,992
8,516
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Shaugist
Medusa
12
4 / 0 / 0
6,345
635
6,529
4,026
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 3
6,786
679
5,509
4,794
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
itDO GoDownn
Cthulhu
11
2 / 0 / 3
6,283
628
4,623
7,837
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
BigBoyTts
He Bo
3
0
2
4
L
Awilix
3
4
0
0.75
W
Cu Chulainn
DorkyDelian
Cu Chulainn
3
3
1
1.17
L
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
1
2
3
1.25
L
1
4
3
0.63
L
0
1
0
0
W
Medusa
Shaugist
Medusa
4
0
0
4
W
2
2
3
1.75
L
0
3
0
0
W
Cthulhu
itDO GoDownn
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,107
Damage
26,717
38,057
Taken
30,308
17,441
Mitigated
13,147
7,498
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BigBoyTts
He Bo
3,064
156
0
2,441
5,135
1,296
36
501
4,634
49,736
0
L
Awilix
3,001
874
0
932
8,574
2,365
0
4,528
3,834
0
23,592
W
Cu Chulainn
DorkyDelian
Cu Chulainn
6,992
1,279
0
705
8,516
5,050
0
1,763
6,430
0
39,439
L
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
3,552
59
0
435
4,728
1,319
0
2,503
2,147
40,614
0
L
2,233
647
0
2,114
9,183
6,256
0
800
8,377
508
22,582
L
3,286
194
102
1,941
9,610
6,197
0
2,661
6,901
15,799
0
W
Medusa
Shaugist
Medusa
6,529
2,491
0
210
4,026
1,217
0
1,168
2,858
0
46,784
W
5,509
1,137
0
810
4,794
1,260
324
1,859
2,899
47,258
1,825
L
2,035
1,283
186
1,788
5,962
1,304
0
1,915
4,047
0
28,561
W
Cthulhu
itDO GoDownn
Cthulhu
4,623
240
1,518
2,392
7,837
4,324
0
1,675
6,162
23,565
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
32,507
267
Minions Killed
379
0
Camps Cleared
0
1,085,793
Distance Traveled
1,093,778
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,453
645
73
7
0
241,277
3
L
Awilix
5,627
563
40
4
0
236,589
0
W
Cu Chulainn
6,640
664
73
7
0
195,939
0
L
Morgan Le Fay
6,125
613
105
11
0
222,737
2
L
Surtr
5,602
560
46
5
0
213,618
0
L
Geb
4,999
500
11
1
0
233,268
4
W
Medusa
6,345
635
79
8
0
217,315
0
W
Scylla
6,786
679
106
11
0
208,782
0
L
Cupid
4,874
487
65
7
0
179,581
0
W
Cthulhu
6,283
628
48
5
0
230,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role