Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crucîatus
Hou Yi
Level 148
God Stats
1W - 2L
1,872 SR
Queue Stats
66W - 52L
1,604 Elo+
Party 1
Chang'e
Chang'e
Shoexinii
Chang'e
Level 157
God Stats
2W - 1L
1,099 SR
Queue Stats
44W - 39L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Victorliciouz
Cu Chulainn
Level 156
God Stats
3W - 0L
1,548 SR
Queue Stats
91W - 68L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
hLmao
Erlang Shen
Level 167
God Stats
4W - 1L
1,775 SR
Queue Stats
51W - 50L
1,485 Elo+
Party 2
Team Averages
Level 151
1,559 SR
1,543 Elo+

VS

Team Averages
Level 152
1,498 SR
1,546 Elo+
Rama
Rama
ADHD1215
Rama
Level 135
God Stats
8W - 11L
1,468 SR
Queue Stats
372W - 342L
1,555 Elo+
Solo
Fafnir
Fafnir
EPICBABYSHEEP
Fafnir
Level 194
God Stats
3W - 9L
1,486 SR
Queue Stats
159W - 151L
1,581 Elo+
Solo
Lancelot
Lancelot
Ulti_YT_chicken
Lancelot
Level 149
God Stats
11W - 15L
1,564 SR
Queue Stats
639W - 604L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
im_allwaypassive
Gilgamesh
Level 106
God Stats
0W - 3L
1,316 SR
Queue Stats
82W - 71L
1,528 Elo+
Solo
The Morrigan
The Morrigan
tellmywifehi
The Morrigan
Level 174
God Stats
15W - 11L
1,657 SR
Queue Stats
231W - 241L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 0
7,096
710
8,141
6,414
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Crucîatus
Hou Yi
12
4 / 3 / 1
6,621
662
5,347
6,218
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Shoexinii
Chang'e
11
1 / 2 / 2
6,438
644
2,631
4,755
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Victorliciouz
Cu Chulainn
9
2 / 2 / 3
5,796
580
5,645
7,857
3,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
hLmao
Erlang Shen
11
2 / 1 / 1
6,115
612
3,535
8,196
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 4 / 0
5,326
533
5,831
6,879
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 4
7,226
723
2,380
5,028
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
11
0 / 2 / 2
5,167
517
3,535
10,702
3,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
10
2 / 4 / 2
5,541
554
4,072
11,002
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
tellmywifehi
The Morrigan
11
3 / 1 / 3
6,119
612
4,546
4,796
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
11
Kills
10
10
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
L
Rama
2
4
0
0.5
W
Hou Yi
Crucîatus
Hou Yi
4
3
1
1.5
L
3
0
4
5
W
Chang'e
Shoexinii
Chang'e
1
2
2
1
L
Lancelot
0
2
2
0.5
W
Cu Chulainn
Victorliciouz
Cu Chulainn
2
2
3
1.75
W
Erlang Shen
hLmao
Erlang Shen
2
1
1
2.5
L
Gilgamesh
2
4
2
0.75
L
The Morrigan
tellmywifehi
The Morrigan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
20,364
33,440
Taken
38,407
12,916
Mitigated
14,347
11,892
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,141
632
0
3,488
6,414
3,022
0
116
6,298
54,222
2,389
L
Rama
5,831
4,178
0
2,006
6,879
1,710
0
0
6,879
0
35,225
W
Hou Yi
Crucîatus
Hou Yi
5,347
2,750
0
496
6,218
1,981
105
427
5,791
0
41,652
L
2,380
586
0
2,630
5,028
3,894
0
681
4,347
12,604
433
W
Chang'e
Shoexinii
Chang'e
2,631
180
743
2,220
4,755
1,292
45
1,910
2,845
44,774
641
L
Lancelot
3,535
917
0
3,287
10,702
3,816
0
6,926
3,776
0
30,092
W
Cu Chulainn
Victorliciouz
Cu Chulainn
5,645
1,582
0
1,503
7,857
3,258
0
1,975
5,882
0
28,475
W
Erlang Shen
hLmao
Erlang Shen
3,535
1,935
0
3,442
8,196
3,363
0
1,428
6,768
0
41,064
L
Gilgamesh
4,072
1,727
0
3,246
11,002
3,425
0
1,996
9,006
0
34,186
L
The Morrigan
tellmywifehi
The Morrigan
4,546
879
0
750
4,796
1,502
0
1,058
3,738
42,941
5,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
29,379
382
Minions Killed
297
0
Camps Cleared
0
1,086,612
Distance Traveled
1,086,569
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,096
710
110
11
0
162,647
0
L
Rama
5,326
533
64
6
0
160,483
2
W
Hou Yi
6,621
662
70
7
0
215,931
1
L
Fafnir
7,226
723
19
2
0
243,319
0
W
Chang'e
6,438
644
84
8
0
216,617
5
L
Lancelot
5,167
517
58
6
0
215,741
0
W
Cu Chulainn
5,796
580
43
4
0
239,592
1
W
Erlang Shen
6,115
612
75
8
0
251,825
0
L
Gilgamesh
5,541
554
60
6
0
234,133
0
L
The Morrigan
6,119
612
96
10
0
232,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role