Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Rat1Boss
King Arthur
Level 139
God Stats
2W - 4L
1,387 SR
Queue Stats
182W - 173L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
madladsupreme
Danzaburou
Level 142
God Stats
44W - 32L
1,533 SR
Queue Stats
192W - 165L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
psi_yobi
Tsukuyomi
Level 116
God Stats
8W - 11L
1,412 SR
Queue Stats
213W - 207L
1,460 Elo+
Solo
Eset
Eset
terrificjarl
Eset
Level 69
God Stats
5W - 1L
1,953 SR
Queue Stats
126W - 116L
1,517 Elo+
Party 1
Team Averages
Level 125
1,557 SR
1,495 Elo+

VS

Team Averages
Level 104
1,630 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Anbu Fuzz
Raijin
Level 100
God Stats
7W - 1L
1,740 SR
Queue Stats
163W - 159L
1,491 Elo+
Party 2
Xbalanque
Xbalanque
BiscuitLover999
Xbalanque
Level 124
God Stats
2W - 1L
1,445 SR
Queue Stats
117W - 89L
1,508 Elo+
Solo
Anubis
Anubis
Orcriest
Anubis
Level 64
God Stats
33W - 9L
1,902 SR
Queue Stats
72W - 20L
1,793 Elo+
Solo
Hun Batz
Hun Batz
WenisJones2190
Hun Batz
Level 78
God Stats
2W - 3L
1,561 SR
Queue Stats
170W - 176L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 3
6,943
434
3,724
12,693
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Rat1Boss
King Arthur
14
5 / 3 / 3
8,663
541
13,681
24,319
16,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
madladsupreme
Danzaburou
13
2 / 7 / 4
7,963
498
6,519
12,825
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
psi_yobi
Tsukuyomi
13
3 / 5 / 2
7,748
484
5,734
16,656
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
2 / 6 / 3
7,963
498
5,180
9,683
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 6 / 1
8,534
533
12,734
15,474
12,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Anbu Fuzz
Raijin
15
6 / 2 / 4
9,888
618
9,094
8,077
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
BiscuitLover999
Xbalanque
16
3 / 2 / 6
9,813
613
8,232
8,489
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Orcriest
Anubis
16
10 / 3 / 6
10,328
646
23,575
10,986
5,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
17
3 / 0 / 2
9,694
606
4,135
10,144
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
23
23
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
3
1.25
W
Cu Chulainn
 
Cu Chulainn
1
6
1
0.25
W
Raijin
Anbu Fuzz
Raijin
6
2
4
4
W
Xbalanque
BiscuitLover999
Xbalanque
3
2
6
3
W
Anubis
Orcriest
Anubis
10
3
6
4.33
L
King Arthur
Rat1Boss
King Arthur
5
3
3
2.17
W
Hun Batz
3
0
2
4
L
Danzaburou
madladsupreme
Danzaburou
2
7
4
0.57
L
Tsukuyomi
psi_yobi
Tsukuyomi
3
5
2
0.8
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
57,770
76,176
Taken
53,170
32,062
Mitigated
27,429
21,048
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,724
329
0
4,030
12,693
8,709
0
6,558
6,135
20,296
0
W
Cu Chulainn
 
Cu Chulainn
12,734
4,743
0
4,395
15,474
12,775
0
342
15,132
0
57,003
W
Raijin
Anbu Fuzz
Raijin
9,094
385
0
1,537
8,077
2,585
636
2,725
5,352
60,047
1,437
W
Xbalanque
BiscuitLover999
Xbalanque
8,232
4,610
0
3,663
8,489
3,181
2,649
1,752
6,737
0
63,265
W
Anubis
Orcriest
Anubis
23,575
1,063
0
3,444
10,986
5,076
250
3,021
7,965
78,626
954
L
King Arthur
Rat1Boss
King Arthur
13,681
2,113
0
6,464
24,319
16,924
0
3,289
21,030
0
63,743
W
Hun Batz
4,135
680
0
6,386
10,144
3,812
435
1,286
8,858
0
82,977
L
Danzaburou
madladsupreme
Danzaburou
6,519
2,497
0
2,530
12,825
2,018
0
7,985
4,840
0
49,252
L
Tsukuyomi
psi_yobi
Tsukuyomi
5,734
1,133
0
6,786
16,656
2,882
0
9,203
7,453
0
43,827
L
5,180
484
300
938
9,683
1,529
0
5,682
4,001
40,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
48,257
342
Minions Killed
553
0
Camps Cleared
0
1,612,814
Distance Traveled
1,677,744
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,943
434
29
2
0
270,583
4
W
Cu Chulainn
8,534
533
77
5
0
307,099
0
W
Raijin
9,888
618
90
6
0
314,638
0
W
Xbalanque
9,813
613
105
7
0
347,138
3
W
Anubis
10,328
646
132
8
0
346,452
0
L
King Arthur
8,663
541
88
6
0
336,295
7
W
Hun Batz
9,694
606
149
9
0
362,417
0
L
Danzaburou
7,963
498
81
5
0
314,092
2
L
Tsukuyomi
7,748
484
75
5
0
372,308
5
L
Eset
7,963
498
69
4
0
319,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role