Player Matchup

Bastet
Bastet
Atrak16
Bastet
Level 146
God Stats
11W - 11L
1,530 SR
Queue Stats
308W - 290L
1,522 Elo+
Party 1
Bacchus
Bacchus
Emorrii
Bacchus
Level 146
God Stats
13W - 16L
1,486 SR
Queue Stats
309W - 277L
1,551 Elo+
Party 1
Ishtar
Ishtar
Rymnto99
Ishtar
Level 147
God Stats
4W - 3L
1,499 SR
Queue Stats
193W - 166L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
SIRFATLOUIE
Ao Kuang
Level 82
God Stats
1W - 1L
1,231 SR
Queue Stats
115W - 122L
1,372 Elo+
Solo
Agni
Agni
Wizuky
Agni
Level 117
God Stats
5W - 3L
1,583 SR
Queue Stats
10W - 5L
1,551 Elo+
Solo
Team Averages
Level 128
1,466 SR
1,506 Elo+

VS

Team Averages
Level 136
1,678 SR
1,525 Elo+
Osiris
Osiris
ABGAM
Osiris
Level 125
God Stats
5W - 2L
1,822 SR
Queue Stats
148W - 134L
1,504 Elo+
Solo
Medusa
Medusa
AZRAEL529
Medusa
Level 148
God Stats
0W - 1L
1,455 SR
Queue Stats
16W - 16L
1,514 Elo+
Solo
Ne Zha
Ne Zha
Plie48
Ne Zha
Level 47
God Stats
7W - 3L
1,689 SR
Queue Stats
53W - 47L
1,580 Elo+
Solo
Ah Puch
Ah Puch
SebasValen14
Ah Puch
Level 202
God Stats
12W - 9L
1,670 SR
Queue Stats
295W - 276L
1,537 Elo+
Solo
Ares
Ares
lil__COSBY
Ares
Level 158
God Stats
22W - 15L
1,755 SR
Queue Stats
288W - 278L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Atrak16
Bastet
13
3 / 1 / 6
7,777
518
5,620
10,410
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Emorrii
Bacchus
12
4 / 0 / 5
7,686
512
6,055
11,073
10,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Rymnto99
Ishtar
14
2 / 1 / 2
8,232
549
5,617
7,976
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SIRFATLOUIE
Ao Kuang
13
3 / 2 / 1
7,391
493
6,392
14,607
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
Wizuky
Agni
15
8 / 3 / 4
9,351
623
11,824
11,059
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ABGAM
Osiris
15
2 / 1 / 2
9,167
611
10,079
14,059
13,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
AZRAEL529
Medusa
13
1 / 4 / 1
7,274
485
5,669
9,022
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Plie48
Ne Zha
15
3 / 0 / 1
8,630
575
4,296
7,464
3,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
SebasValen14
Ah Puch
13
1 / 8 / 2
8,060
537
8,047
12,348
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 2
6,713
448
8,133
15,545
12,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
7
7
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
ABGAM
Osiris
2
1
2
3
L
Medusa
AZRAEL529
Medusa
1
4
1
0.38
W
Bastet
Atrak16
Bastet
3
1
6
6
W
Bacchus
Emorrii
Bacchus
4
0
5
6.5
L
Ne Zha
Plie48
Ne Zha
3
0
1
3.5
W
Ishtar
Rymnto99
Ishtar
2
1
2
3
W
Ao Kuang
SIRFATLOUIE
Ao Kuang
3
2
1
1.75
L
Ah Puch
SebasValen14
Ah Puch
1
8
2
0.25
W
Agni
Wizuky
Agni
8
3
4
3.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
36,224
55,125
Taken
58,438
31,062
Mitigated
36,882
21,036
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ABGAM
Osiris
10,079
3,349
0
2,206
14,059
13,202
0
4,291
9,740
0
70,740
L
Medusa
AZRAEL529
Medusa
5,669
2,077
0
2,121
9,022
3,437
0
3,229
5,729
0
55,985
W
Bastet
Atrak16
Bastet
5,620
2,411
0
2,746
10,410
4,028
0
1,627
8,783
0
52,507
W
Bacchus
Emorrii
Bacchus
6,055
651
0
4,092
11,073
10,433
124
4,129
6,944
19,194
975
L
Ne Zha
Plie48
Ne Zha
4,296
629
0
2,512
7,464
3,534
0
1,149
6,265
0
54,668
W
Ishtar
Rymnto99
Ishtar
5,617
3,535
0
4,528
7,976
3,147
372
2,282
5,694
0
63,569
W
Ao Kuang
SIRFATLOUIE
Ao Kuang
6,392
2,259
0
6,617
14,607
9,309
0
1,769
12,838
40,346
2,921
L
Ah Puch
SebasValen14
Ah Puch
8,047
343
0
1,923
12,348
3,818
500
7,127
4,801
59,204
1,622
W
Agni
Wizuky
Agni
11,824
1,743
0
3,053
11,059
4,145
56
6,190
4,869
60,736
0
L
8,133
1,203
0
2,963
15,545
12,891
0
7,325
7,992
19,258
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
39,844
375
Minions Killed
441
0
Camps Cleared
0
1,495,990
Distance Traveled
1,489,688
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,167
611
124
8
0
297,584
5
L
Medusa
7,274
485
93
6
0
284,843
2
W
Bastet
7,777
518
75
5
0
313,827
2
W
Bacchus
7,686
512
28
2
0
325,849
5
L
Ne Zha
8,630
575
92
6
0
340,774
0
W
Ishtar
8,232
549
109
7
0
282,160
2
W
Ao Kuang
7,391
493
62
4
0
266,091
0
L
Ah Puch
8,060
537
110
7
0
277,437
0
W
Agni
9,351
623
101
7
0
308,063
0
L
Ares
6,713
448
22
1
0
289,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role