Player Matchup

Neith
Neith
Bigruss1021
Neith
Level 39
God Stats
43W - 85L
1,435 SR
Queue Stats
83W - 144L
1,313 Elo+
Solo
Ra
Ra
GatsuGerman
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,208 Elo+
Party 1
Amaterasu
Amaterasu
HeadHouse69
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
1,158 Elo+
Party 1
Athena
Athena
Kioger
Athena
Level 49
God Stats
4W - 1L
1,701 SR
Queue Stats
59W - 40L
1,536 Elo+
Solo
Thor
Thor
cptmunchmunch13
Thor
Level 37
God Stats
0W - 4L
1,186 SR
Queue Stats
42W - 39L
1,225 Elo+
Party 1
Team Averages
Level 31
1,464 SR
1,288 Elo+

VS

Team Averages
Level 50
1,400 SR
1,401 Elo+
Tiamat
Tiamat
Ch33s3burg
Tiamat
Level 63
God Stats
5W - 8L
1,366 SR
Queue Stats
164W - 167L
1,469 Elo+
Party 2
Bellona
Bellona
Inimaesi
Bellona
Level 82
God Stats
3W - 10L
1,222 SR
Queue Stats
173W - 175L
1,431 Elo+
Party 2
Mulan
Mulan
Joel Gomez1220
Mulan
Level 29
God Stats
10W - 6L
1,594 SR
Queue Stats
145W - 152L
1,389 Elo+
Party 3
Pele
Pele
Karianada
Pele
Level 28
God Stats
2W - 1L
1,292 SR
Queue Stats
14W - 15L
1,326 Elo+
Party 2
Medusa
Medusa
NightStalk3r491
Medusa
Level 49
God Stats
15W - 13L
1,524 SR
Queue Stats
133W - 146L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,306
430
7,154
12,816
6,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 5 / 1
7,479
440
4,706
9,542
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
HeadHouse69
Amaterasu
12
2 / 7 / 2
7,575
446
7,909
16,829
14,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Kioger
Athena
11
1 / 1 / 2
7,349
432
4,825
14,075
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 1
7,703
453
5,772
14,184
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ch33s3burg
Tiamat
17
7 / 1 / 1
9,936
584
8,440
6,214
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
Inimaesi
Bellona
14
4 / 1 / 7
8,979
528
12,230
15,683
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
2 / 0 / 7
7,897
465
6,054
8,607
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
15
5 / 5 / 6
8,765
516
11,969
15,179
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 1
9,547
562
7,367
6,837
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
26
26
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Tiamat
Ch33s3burg
Tiamat
7
1
1
7.5
L
2
5
1
0.5
L
Amaterasu
HeadHouse69
Amaterasu
2
7
2
0.43
W
Bellona
Inimaesi
Bellona
4
1
7
7.5
W
2
0
7
5.5
W
Pele
5
5
6
1.6
L
Athena
Kioger
Athena
1
1
2
2
W
8
0
1
8.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
46,060
67,446
Taken
52,520
43,630
Mitigated
32,761
16,596
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,154
2,979
99
2,433
12,816
6,485
0
589
12,182
0
47,642
W
Tiamat
Ch33s3burg
Tiamat
8,440
788
270
1,867
6,214
3,429
2,293
1,777
4,317
68,008
684
L
4,706
214
240
2,138
9,542
2,684
410
3,914
5,628
43,848
879
L
Amaterasu
HeadHouse69
Amaterasu
7,909
3,662
0
3,868
16,829
14,229
0
20
15,855
0
33,914
W
Bellona
Inimaesi
Bellona
12,230
4,091
0
4,617
15,683
17,220
334
2,088
13,595
0
44,400
W
6,054
1,003
0
1,983
8,607
4,241
250
885
7,661
0
37,616
W
Pele
11,969
3,956
0
3,119
15,179
5,573
0
4,072
11,107
0
57,809
L
Athena
Kioger
Athena
4,825
1,624
0
3,185
14,075
15,619
0
1,649
12,220
19,239
0
W
7,367
2,674
0
3,159
6,837
2,298
1,231
424
6,359
0
52,187
L
5,772
1,662
0
4,633
14,184
4,613
0
2,483
11,589
0
54,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
45,124
316
Minions Killed
423
0
Camps Cleared
0
1,547,956
Distance Traveled
1,606,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,306
430
70
4
0
257,163
0
W
Tiamat
9,936
584
141
8
0
308,356
0
L
Ra
7,479
440
79
5
0
312,590
0
L
Amaterasu
7,575
446
44
3
0
300,294
0
W
Bellona
8,979
528
78
5
0
314,465
1
W
Mulan
7,897
465
43
3
0
305,226
4
W
Pele
8,765
516
65
4
0
359,974
0
L
Athena
7,349
432
26
2
0
341,103
3
W
Medusa
9,547
562
96
6
0
318,134
0
L
Thor
7,703
453
97
6
0
336,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role