Player Matchup

Hercules
Hercules
Lightning Ramb0
Hercules
Level 147
God Stats
8W - 6L
1,546 SR
Queue Stats
187W - 198L
1,447 Elo+
Party 2
Thanatos
Thanatos
NeithThiccc
Thanatos
Level 85
God Stats
1W - 2L
1,216 SR
Queue Stats
155W - 148L
1,452 Elo+
Party 2
Janus
Janus
y0Carl
Janus
Level 131
God Stats
2W - 1L
1,318 SR
Queue Stats
78W - 78L
1,368 Elo+
Solo
Team Averages
Level 121
1,360 SR
1,422 Elo+

VS

Team Averages
Level 117
1,526 SR
1,488 Elo+
Guan Yu
Guan Yu
SCAAR0N
Guan Yu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,539 Elo+
Solo
Nut
Nut
SuperFilipino99
Nut
Level 103
God Stats
24W - 20L
1,575 SR
Queue Stats
88W - 111L
1,467 Elo+
Party 1
Merlin
Merlin
xItalianStaIIion
Merlin
Level 145
God Stats
31W - 37L
1,502 SR
Queue Stats
258W - 296L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 0 / 4
7,987
887
5,425
9,172
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
NeithThiccc
Thanatos
12
1 / 3 / 3
7,536
837
2,341
6,039
1,755
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
y0Carl
Janus
14
3 / 0 / 3
8,330
926
5,020
3,135
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SCAAR0N
Guan Yu
12
3 / 5 / 0
7,126
792
4,489
12,111
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
6,110
679
2,761
2,530
738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
5,540
616
1,244
2,134
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
4
5
W
Thanatos
NeithThiccc
Thanatos
1
3
3
0.83
L
Guan Yu
SCAAR0N
Guan Yu
3
5
0
0.6
L
0
0
2
1
L
0
2
0
0
W
Janus
y0Carl
Janus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
8,494
18,346
Taken
16,775
9,051
Mitigated
8,739
6,275
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,425
2,262
0
2,512
9,172
6,548
1,304
273
8,827
0
15,834
W
Thanatos
NeithThiccc
Thanatos
2,341
236
0
3,135
6,039
1,755
311
229
5,724
0
23,180
L
Guan Yu
SCAAR0N
Guan Yu
4,489
501
609
1,748
12,111
7,501
0
3,465
8,113
0
17,948
L
2,761
1,576
0
1,064
2,530
738
0
681
1,664
0
10,385
L
1,244
73
0
400
2,134
500
0
481
1,550
4,102
0
W
Janus
y0Carl
Janus
5,020
550
0
628
3,135
748
1,767
536
2,507
33,265
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,853
Gold Earned
18,776
116
Minions Killed
53
0
Camps Cleared
0
524,922
Distance Traveled
282,065
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,987
887
19
2
0
184,848
2
W
Thanatos
7,536
837
36
4
0
181,839
3
L
Guan Yu
7,126
792
27
3
0
159,839
0
L
Nut
6,110
679
18
2
0
79,489
0
L
Merlin
5,540
616
8
1
0
42,737
0
W
Janus
8,330
926
61
7
0
158,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role