Player Matchup

Achilles
Achilles
AftrShock
Achilles
Level 130
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 2
Baba Yaga
Baba Yaga
IILemur
Baba Yaga
Level 184
God Stats
3W - 1L
1,798 SR
Queue Stats
66W - 79L
1,513 Elo+
Party 1
Thoth
Thoth
Jensisx
Thoth
Level 147
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 8L
1,380 Elo+
Party 2
Yemoja
Yemoja
YOUNGJUICE25
Yemoja
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
slwoody21
Chaac
Level 157
God Stats
2W - 0L
1,709 SR
Queue Stats
13W - 9L
1,538 Elo+
Party 1
Team Averages
Level 134
1,624 SR
1,461 Elo+

VS

Team Averages
Level 127
1,640 SR
1,460 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigBam4
Cerberus
Level 106
God Stats
1W - 2L
1,614 SR
Queue Stats
177W - 201L
1,498 Elo+
Solo
Hel
Hel
EnRouteT
Hel
Level 136
God Stats
0W - 1L
1,839 SR
Queue Stats
13W - 27L
1,363 Elo+
Party 3
Chiron
Chiron
NiTE TEXAS
Chiron
Level 107
God Stats
2W - 1L
1,746 SR
Queue Stats
60W - 75L
1,416 Elo+
Party 3
Hachiman
Hachiman
OniwaBanshi
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 210L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AftrShock
Achilles
14
6 / 1 / 5
7,717
965
9,818
12,620
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
IILemur
Baba Yaga
12
0 / 1 / 9
7,057
882
5,401
5,481
2,997
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Jensisx
Thoth
15
5 / 1 / 6
8,601
1,075
10,278
4,405
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
0 / 1 / 6
6,685
836
1,137
4,383
2,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
slwoody21
Chaac
13
2 / 2 / 9
7,322
915
10,798
11,153
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 3 / 2
7,185
898
7,898
5,343
2,394
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
BigBam4
Cerberus
13
1 / 3 / 1
7,067
883
5,627
14,299
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 1
6,077
760
1,702
7,363
2,683
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
NiTE TEXAS
Chiron
13
2 / 2 / 0
6,937
867
8,676
7,260
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
OniwaBanshi
Hachiman
9
0 / 1 / 1
5,872
734
3,456
5,450
2,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
13
Kills
4
6
Deaths
13
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
2
0.67
W
Achilles
AftrShock
Achilles
6
1
5
8.5
L
Cerberus
BigBam4
Cerberus
1
3
1
0.5
L
0
4
1
0.13
W
Baba Yaga
IILemur
Baba Yaga
0
1
9
4.5
W
Thoth
Jensisx
Thoth
5
1
6
8
L
Chiron
NiTE TEXAS
Chiron
2
2
0
1
L
Hachiman
OniwaBanshi
Hachiman
0
1
1
0.5
W
Yemoja
0
1
6
3
W
Chaac
slwoody21
Chaac
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
27,359
38,042
Taken
39,715
26,789
Mitigated
24,285
17,411
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,898
841
867
179
5,343
2,394
0
2,520
2,823
24,669
0
W
Achilles
AftrShock
Achilles
9,818
496
864
4,327
12,620
11,155
0
6,381
6,239
0
12,453
L
Cerberus
BigBam4
Cerberus
5,627
469
405
5,210
14,299
13,240
0
7,169
6,751
8,965
492
L
1,702
0
3,870
2,773
7,363
2,683
0
2,852
4,316
5,737
0
W
Baba Yaga
IILemur
Baba Yaga
5,401
142
0
760
5,481
2,997
600
1,537
3,944
13,504
479
W
Thoth
Jensisx
Thoth
10,278
49
664
1,237
4,405
1,509
1,122
1,873
2,532
28,178
0
L
Chiron
NiTE TEXAS
Chiron
8,676
1,267
1,465
1,371
7,260
3,238
0
2,763
4,336
0
18,648
L
Hachiman
OniwaBanshi
Hachiman
3,456
1,003
1,201
942
5,450
2,730
0
1,309
4,102
0
7,663
W
Yemoja
1,137
227
4,960
832
4,383
2,063
163
861
3,522
2,786
0
W
Chaac
slwoody21
Chaac
10,798
360
1,241
2,526
11,153
9,065
435
4,195
6,958
0
20,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
33,138
92
Minions Killed
103
0
Camps Cleared
0
795,786
Distance Traveled
756,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,185
898
49
6
0
154,953
0
W
Achilles
7,717
965
5
1
0
167,714
0
L
Cerberus
7,067
883
21
3
0
159,604
0
L
Hel
6,077
760
9
1
0
144,620
0
W
Baba Yaga
7,057
882
16
2
0
150,738
0
W
Thoth
8,601
1,075
44
6
0
183,249
0
L
Chiron
6,937
867
15
2
0
161,533
0
L
Hachiman
5,872
734
9
1
0
135,815
0
W
Yemoja
6,685
836
11
1
0
119,484
0
W
Chaac
7,322
915
16
2
0
174,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role