Player Matchup

Odin
Odin
Gold II
AndrexBnCrew
Odin
Gold II
Level 184
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 114L
1,464 MMR
Solo
Janus
Janus
Gold IV
BIG 0ompa
Janus
Gold IV
Level 146
God Stats
0W - 1L
1,814 SR
Queue Stats
152W - 156L
1,478 MMR
Solo
Medusa
Medusa
Gold V
IMauricio_GOD15
Medusa
Gold V
Level 144
God Stats
45W - 35L
1,331 SR
Queue Stats
235W - 240L
1,464 MMR
Solo
Bastet
Bastet
Platinum V
Terra
Bastet
Platinum V
Level 174
God Stats
10W - 7L
1,761 SR
Queue Stats
177W - 178L
1,463 MMR
Solo
Ganesha
Ganesha
Silver I
iVenerated
Ganesha
Silver I
Level 157
God Stats
6W - 4L
1,797 SR
Queue Stats
28W - 32L
1,454 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,640 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,686 SR
1,487 MMR
Artio
Artio
Gold IV
HairlessWaffle
Artio
Gold IV
Level 150
God Stats
5W - 1L
1,524 SR
Queue Stats
27W - 21L
1,478 MMR
Party 1
Anhur
Anhur
Gold V
JonnyTheVolf
Anhur
Gold V
Level 163
God Stats
6W - 5L
1,552 SR
Queue Stats
164W - 168L
1,449 MMR
Solo
Chang'e
Chang'e
Gold II
Pookie-9-11
Chang'e
Gold II
Level 158
God Stats
3W - 0L
1,947 SR
Queue Stats
77W - 73L
1,584 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Pookie-GucciAsh
Sun Wukong
Gold IV
Level 118
God Stats
2W - 1L
1,907 SR
Queue Stats
48W - 41L
1,491 MMR
Party 2
Fenrir
Fenrir
Gold IV
Raviaxto
Fenrir
Gold IV
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 21L
1,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,322
540
1,962
4,515
2,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
BIG 0ompa
Janus
9
0 / 2 / 1
4,730
591
2,434
3,579
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,434
679
4,326
3,842
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Terra
Bastet
9
1 / 1 / 0
4,733
592
3,718
7,832
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
iVenerated
Ganesha
8
0 / 1 / 2
4,680
585
2,601
6,047
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SurtrThothKing ArthurCthulhu

VS

Bans
HadesFreyaAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,537
567
2,602
5,909
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,840
605
3,006
5,147
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Pookie-9-11
Chang'e
10
1 / 0 / 2
5,552
694
3,021
4,145
984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pookie-GucciAsh
Sun Wukong
9
2 / 1 / 1
5,744
718
3,139
4,302
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Raviaxto
Fenrir
9
2 / 1 / 1
4,767
596
3,263
6,746
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Janus
BIG 0ompa
Janus
0
2
1
0.25
W
1
0
2
2
L
1
1
0
1
W
1
1
1
1.5
W
Chang'e
Pookie-9-11
Chang'e
1
0
2
2
W
Sun Wukong
Pookie-GucciAsh
Sun Wukong
2
1
1
2.5
W
Fenrir
Raviaxto
Fenrir
2
1
1
2.5
L
Bastet
Terra
Bastet
1
1
0
1
L
Ganesha
iVenerated
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
15,031
25,815
Taken
26,249
8,850
Mitigated
9,570
7,629
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,962
492
0
2,080
4,515
2,190
0
0
4,256
0
15,376
L
Janus
BIG 0ompa
Janus
2,434
494
0
444
3,579
753
0
1,633
1,907
25,811
0
W
2,602
278
540
2,996
5,909
3,112
0
1,395
4,474
7,851
0
L
4,326
1,381
0
1,000
3,842
1,050
583
640
3,202
0
43,720
W
3,006
1,322
0
1,494
5,147
1,078
0
652
4,495
0
26,282
W
Chang'e
Pookie-9-11
Chang'e
3,021
184
344
3,094
4,145
984
0
1,757
2,308
38,434
1,137
W
Sun Wukong
Pookie-GucciAsh
Sun Wukong
3,139
839
0
1,801
4,302
2,291
0
63
4,018
0
34,068
W
Fenrir
Raviaxto
Fenrir
3,263
1,101
0
3,692
6,746
2,105
0
858
5,808
0
27,089
L
Bastet
Terra
Bastet
3,718
623
0
2,153
7,832
2,251
0
1,416
6,342
0
29,537
L
Ganesha
iVenerated
Ganesha
2,601
443
0
1,952
6,047
2,606
0
1,775
4,272
12,993
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
25,440
237
Minions Killed
266
0
Camps Cleared
0
802,724
Distance Traveled
868,133
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,322
540
29
4
0
98,758
1
L
Janus
4,730
591
68
9
0
168,070
0
W
Artio
4,537
567
12
2
0
193,493
2
L
Medusa
5,434
679
91
11
0
152,947
1
W
Anhur
4,840
605
54
7
0
143,525
1
W
Chang'e
5,552
694
79
10
0
172,534
0
W
Sun Wukong
5,744
718
67
8
0
158,700
0
W
Fenrir
4,767
596
54
7
0
199,881
0
L
Bastet
4,733
592
48
6
0
206,744
0
L
Ganesha
4,680
585
1
0
0
176,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role