Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Girthquake6313
Yu Huang
Level 144
God Stats
19W - 10L
1,609 SR
Queue Stats
294W - 258L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
LtSteel
Sun Wukong
Level 154
God Stats
5W - 2L
1,466 SR
Queue Stats
181W - 158L
1,632 Elo+
Solo
Achilles
Achilles
MFF ECKOx
Achilles
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 153L
1,488 Elo+
Party 2
Chang'e
Chang'e
SeedOfEchidna
Chang'e
Level 159
God Stats
27W - 18L
1,797 SR
Queue Stats
365W - 348L
1,505 Elo+
Solo
Team Averages
Level 145
1,574 SR
1,528 Elo+

VS

Team Averages
Level 142
1,553 SR
1,584 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
RtShadowsRip
Mercury
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 9L
1,715 Elo+
Party 1
Horus
Horus
Tatemag4
Horus
Level 149
God Stats
10W - 6L
1,719 SR
Queue Stats
207W - 201L
1,522 Elo+
Solo
Cupid
Cupid
Th3Dutchie
Cupid
Level 159
God Stats
3W - 2L
1,742 SR
Queue Stats
222W - 224L
1,470 Elo+
Solo
Scylla
Scylla
aWildZoe
Scylla
Level 98
God Stats
0W - 1L
1,303 SR
Queue Stats
6W - 6L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 1 / 0
3,971
794
1,899
2,536
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
8
1 / 0 / 2
4,346
869
1,510
722
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LtSteel
Sun Wukong
7
2 / 2 / 0
4,159
832
3,200
5,710
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
MFF ECKOx
Achilles
6
0 / 1 / 1
3,236
647
712
2,584
1,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
7
2 / 1 / 2
4,202
840
1,998
3,993
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 2
3,809
762
3,271
3,932
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
RtShadowsRip
Mercury
8
4 / 1 / 1
4,400
880
2,444
4,197
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Tatemag4
Horus
2
0 / 1 / 0
2,785
557
313
1,747
759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cupid
7
1 / 0 / 1
4,042
808
1,657
2,285
519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
aWildZoe
Scylla
6
0 / 2 / 0
3,519
704
452
2,235
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
0
1
L
Neith
 
Neith
0
2
2
0.5
W
Yu Huang
1
0
2
2
W
Sun Wukong
LtSteel
Sun Wukong
2
2
0
1
W
Achilles
MFF ECKOx
Achilles
0
1
1
0.5
L
Mercury
RtShadowsRip
Mercury
4
1
1
4.5
W
Chang'e
2
1
2
3
L
Horus
Tatemag4
Horus
0
1
0
0
L
Cupid
1
0
1
1.5
L
Scylla
aWildZoe
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,319
Damage
8,137
15,545
Taken
14,396
6,639
Mitigated
3,600
4,708
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,899
319
0
244
2,536
646
0
0
2,536
23,396
844
L
Neith
 
Neith
3,271
1,071
0
1,078
3,932
851
0
212
3,411
0
17,742
W
Yu Huang
1,510
0
0
74
722
202
0
0
722
21,545
1,233
W
Sun Wukong
LtSteel
Sun Wukong
3,200
289
0
2,725
5,710
3,161
0
0
5,710
0
20,462
W
Achilles
MFF ECKOx
Achilles
712
179
0
428
2,584
1,482
0
0
2,584
0
6,159
L
Mercury
RtShadowsRip
Mercury
2,444
1,422
0
997
4,197
1,056
0
1,333
2,759
0
20,988
W
Chang'e
1,998
140
280
957
3,993
1,148
0
452
3,541
17,097
693
L
Horus
Tatemag4
Horus
313
180
0
665
1,747
759
0
778
873
0
1,599
L
Cupid
1,657
745
0
1,362
2,285
519
0
1,163
1,008
0
22,525
L
Scylla
aWildZoe
Scylla
452
52
0
542
2,235
415
0
1,545
690
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
18,555
187
Minions Killed
141
0
Camps Cleared
0
603,988
Distance Traveled
486,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,971
794
58
12
0
124,939
0
L
Neith
3,809
762
33
7
0
103,193
0
W
Yu Huang
4,346
869
46
9
0
108,732
0
W
Sun Wukong
4,159
832
43
9
0
115,636
0
W
Achilles
3,236
647
9
2
0
123,458
0
L
Mercury
4,400
880
41
8
0
140,479
0
W
Chang'e
4,202
840
31
6
0
131,223
0
L
Horus
2,785
557
2
0
0
34,331
0
L
Cupid
4,042
808
43
9
0
113,462
0
L
Scylla
3,519
704
22
4
0
95,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role