Player Matchup

Ah Puch
Ah Puch
Akajake_8
Ah Puch
Level 109
God Stats
3W - 2L
1,677 SR
Queue Stats
16W - 14L
1,507 Elo+
Party 1
Neith
Neith
Almighty_Jacee
Neith
Level 129
God Stats
2W - 2L
1,204 SR
Queue Stats
130W - 139L
1,455 Elo+
Party 1
Sobek
Sobek
LowTempTerp
Sobek
Level 148
God Stats
34W - 27L
1,346 SR
Queue Stats
571W - 560L
1,471 Elo+
Solo
Team Averages
Level 129
1,409 SR
1,478 Elo+

VS

Team Averages
Level 127
1,412 SR
1,430 Elo+
Aphrodite
Aphrodite
Darkhold_Witch
Aphrodite
Level 146
God Stats
128W - 119L
1,438 SR
Queue Stats
131W - 128L
1,472 Elo+
Solo
Odin
Odin
Itzammna
Odin
Level 109
God Stats
0W - 1L
1,318 SR
Queue Stats
17W - 46L
1,343 Elo+
Solo
Jormungandr
Jormungandr
MrMufasa1976
Jormungandr
Level 127
God Stats
16W - 17L
1,480 SR
Queue Stats
375W - 395L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akajake_8
Ah Puch
15
4 / 0 / 7
9,388
939
10,072
2,988
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 5
9,544
954
5,244
4,873
1,719
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 9
8,250
825
2,219
6,505
5,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darkhold_Witch
Aphrodite
13
0 / 3 / 0
7,857
786
1,815
5,389
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Odin
14
2 / 4 / 0
8,619
862
2,856
6,396
2,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
MrMufasa1976
Jormungandr
13
0 / 4 / 1
7,855
786
4,787
10,424
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
2
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Akajake_8
Ah Puch
4
0
7
7.5
W
6
1
5
8.5
L
Aphrodite
Darkhold_Witch
Aphrodite
0
3
0
0
L
Odin
2
4
0
0.5
W
1
1
9
5.5
L
Jormungandr
MrMufasa1976
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,535
Damage
9,458
14,366
Taken
22,209
8,583
Mitigated
12,387
2,874
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Akajake_8
Ah Puch
10,072
274
0
1,046
2,988
1,051
548
1,265
1,608
37,986
599
W
5,244
2,377
0
1,200
4,873
1,719
404
1,518
2,974
0
35,669
L
Aphrodite
Darkhold_Witch
Aphrodite
1,815
67
2,567
2,153
5,389
2,756
0
2,770
2,619
18,939
0
L
Odin
2,856
42
0
152
6,396
2,321
0
2,385
4,011
0
18,928
W
2,219
98
0
628
6,505
5,813
329
2,907
3,249
6,884
733
L
Jormungandr
MrMufasa1976
Jormungandr
4,787
545
68
1,326
10,424
7,310
0
6,785
3,639
25,647
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
24,331
136
Minions Killed
134
0
Camps Cleared
0
516,747
Distance Traveled
574,564
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,388
939
53
5
0
188,917
0
W
Neith
9,544
954
68
7
0
169,520
1
L
Aphrodite
7,857
786
47
5
0
182,191
0
L
Odin
8,619
862
31
3
0
209,614
0
W
Sobek
8,250
825
15
2
0
158,310
2
L
Jormungandr
7,855
786
56
6
0
182,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role