Player Matchup

Sylvanus
Sylvanus
ElNïñoRata
Sylvanus
Level 131
God Stats
18W - 15L
1,665 SR
Queue Stats
302W - 257L
1,571 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TacoSalad28420
Cu Chulainn
Level 96
God Stats
7W - 9L
1,580 SR
Queue Stats
157W - 121L
1,566 Elo+
Party 3
King Arthur
King Arthur
TheBigTastyCp
King Arthur
Level 124
God Stats
3W - 5L
1,319 SR
Queue Stats
164W - 156L
1,538 Elo+
Party 4
Ravana
Ravana
panđulce
Ravana
Level 135
God Stats
6W - 3L
1,482 SR
Queue Stats
451W - 387L
1,593 Elo+
Party 3
Scylla
Scylla
randy_smores2
Scylla
Level 121
God Stats
3W - 2L
1,549 SR
Queue Stats
190W - 194L
1,498 Elo+
Party 4
Team Averages
Level 121
1,519 SR
1,553 Elo+

VS

Team Averages
Level 122
1,511 SR
1,546 Elo+
Kali
Kali
LokiTheAlmighty
Kali
Level 122
God Stats
16W - 12L
1,754 SR
Queue Stats
142W - 129L
1,595 Elo+
Solo
Terra
Terra
Yaboiadrian
Terra
Level 149
God Stats
0W - 2L
1,319 SR
Queue Stats
49W - 49L
1,534 Elo+
Party 2
Nut
Nut
YessSuhhh
Nut
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,515 Elo+
Party 2
King Arthur
King Arthur
fudged_onttv
King Arthur
Level 129
God Stats
22W - 20L
1,609 SR
Queue Stats
283W - 260L
1,550 Elo+
Party 1
Nox
Nox
xDeportMe
Nox
Level 159
God Stats
13W - 18L
1,371 SR
Queue Stats
382W - 387L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElNïñoRata
Sylvanus
16
3 / 3 / 5
9,364
551
10,504
13,733
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
TacoSalad28420
Cu Chulainn
15
6 / 2 / 9
10,068
592
15,907
16,474
13,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
TheBigTastyCp
King Arthur
16
1 / 1 / 3
9,254
544
13,801
22,956
22,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
panđulce
Ravana
18
9 / 2 / 4
10,065
592
11,534
8,091
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
4 / 2 / 4
9,778
575
6,168
6,996
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,696
453
8,860
16,926
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 3 / 7
8,199
482
6,414
15,831
13,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
4 / 7 / 1
9,051
532
9,339
15,267
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
fudged_onttv
King Arthur
15
1 / 2 / 0
9,157
539
13,964
20,025
20,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 0
8,939
526
7,252
10,373
4,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
10
10
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ElNïñoRata
Sylvanus
3
3
5
1.83
L
2
7
3
0.5
W
Cu Chulainn
TacoSalad28420
Cu Chulainn
6
2
9
5.25
W
King Arthur
TheBigTastyCp
King Arthur
1
1
3
2.5
L
0
3
7
1.17
L
4
7
1
0.64
L
King Arthur
fudged_onttv
King Arthur
1
2
0
0.5
W
Ravana
panđulce
Ravana
9
2
4
5.5
W
4
2
4
3
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,914
Damage
45,829
68,250
Taken
78,422
48,529
Mitigated
49,058
24,537
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ElNïñoRata
Sylvanus
10,504
1,769
576
6,467
13,733
7,762
0
1,151
12,582
65,253
1,867
L
8,860
5,173
0
5,338
16,926
6,203
0
2,460
14,372
0
52,176
W
Cu Chulainn
TacoSalad28420
Cu Chulainn
15,907
2,408
0
5,256
16,474
13,668
0
6,682
9,792
3,895
49,143
W
King Arthur
TheBigTastyCp
King Arthur
13,801
1,565
0
7,068
22,956
22,508
0
182
22,774
1,955
78,116
L
6,414
1,683
1,402
4,613
15,831
13,119
0
3,534
11,885
25,271
103
L
9,339
6,589
0
5,121
15,267
4,751
0
5,779
9,010
0
77,659
L
King Arthur
fudged_onttv
King Arthur
13,964
1,625
0
5,574
20,025
20,472
0
1,686
18,339
155
77,427
W
Ravana
panđulce
Ravana
11,534
2,267
0
3,513
8,091
2,763
0
2,246
5,845
0
85,452
W
6,168
1,072
0
1,657
6,996
1,828
0
3,217
3,779
92,881
554
L
7,252
526
0
1,916
10,373
4,513
0
3,572
6,801
80,922
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
43,042
601
Minions Killed
532
0
Camps Cleared
0
1,772,238
Distance Traveled
1,703,362
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,364
551
117
7
0
303,616
0
L
Kali
7,696
453
79
5
0
381,006
3
W
Cu Chulainn
10,068
592
72
4
0
364,433
0
W
King Arthur
9,254
544
129
8
0
346,872
0
L
Terra
8,199
482
33
2
0
383,762
5
L
Nut
9,051
532
125
7
0
304,871
0
L
King Arthur
9,157
539
129
8
0
307,242
2
W
Ravana
10,065
592
116
7
0
410,169
0
W
Scylla
9,778
575
167
10
0
347,148
5
L
Nox
8,939
526
166
10
0
326,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role