Player Matchup

Scylla
Scylla
CCA27
Scylla
Level 144
God Stats
16W - 13L
1,528 SR
Queue Stats
234W - 294L
1,457 Elo+
Party 1
Hel
Hel
Dyn74
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 135L
1,432 Elo+
Party 1
Ishtar
Ishtar
JackJP
Ishtar
Level 106
God Stats
11W - 8L
1,646 SR
Queue Stats
138W - 159L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
MysteriousEgg
Ao Kuang
Level 124
God Stats
28W - 21L
1,624 SR
Queue Stats
218W - 199L
1,510 Elo+
Solo
Bacchus
Bacchus
xDr ThugNastyx
Bacchus
Level 148
God Stats
4W - 1L
1,786 SR
Queue Stats
126W - 115L
1,522 Elo+
Solo
Team Averages
Level 128
1,617 SR
1,477 Elo+

VS

Team Averages
Level 131
1,610 SR
1,496 Elo+
Nox
Nox
ITSMARA7
Nox
Level 132
God Stats
11W - 3L
1,774 SR
Queue Stats
49W - 58L
1,467 Elo+
Party 2
Thor
Thor
Itszachmc
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,460 Elo+
Party 2
Cerberus
Cerberus
Turtelinni
Cerberus
Level 126
God Stats
1W - 2L
1,484 SR
Queue Stats
25W - 28L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
bad_integer
Amaterasu
Level 109
God Stats
5W - 9L
1,421 SR
Queue Stats
242W - 217L
1,533 Elo+
Solo
Xbalanque
Xbalanque
qtAlex
Xbalanque
Level 135
God Stats
10W - 6L
1,873 SR
Queue Stats
177W - 163L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CCA27
Scylla
14
3 / 0 / 1
7,917
566
5,922
5,422
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hel
Dyn74
Hel
14
1 / 2 / 4
8,584
613
8,070
13,158
8,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ishtar
JackJP
Ishtar
12
0 / 3 / 6
6,465
462
6,021
6,400
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
MysteriousEgg
Ao Kuang
14
8 / 2 / 4
8,343
596
12,108
11,855
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
8,075
577
7,604
11,331
10,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,722
480
2,734
8,268
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
3 / 1 / 1
7,063
505
6,229
9,418
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Turtelinni
Cerberus
11
2 / 2 / 1
7,045
503
6,793
11,965
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
bad_integer
Amaterasu
12
1 / 4 / 3
7,374
527
8,669
19,670
12,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
qtAlex
Xbalanque
11
1 / 3 / 1
6,397
457
6,540
9,741
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
CCA27
Scylla
3
0
1
3.5
W
Hel
Dyn74
Hel
1
2
4
1.5
L
0
5
1
0.1
L
Thor
3
1
1
3.5
W
Ishtar
JackJP
Ishtar
0
3
6
1
W
Ao Kuang
MysteriousEgg
Ao Kuang
8
2
4
5
L
Cerberus
Turtelinni
Cerberus
2
2
1
1.25
L
Amaterasu
bad_integer
Amaterasu
1
4
3
0.63
L
Xbalanque
qtAlex
Xbalanque
1
3
1
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
30,965
48,166
Taken
59,062
25,409
Mitigated
26,789
13,581
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CCA27
Scylla
5,922
104
0
347
5,422
1,281
0
1,922
3,500
55,177
1,001
W
Hel
Dyn74
Hel
8,070
1,596
169
6,834
13,158
8,350
0
696
12,462
65,854
2,334
L
2,734
394
0
1,003
8,268
1,957
0
6,498
1,510
38,187
0
L
Thor
6,229
2,020
0
509
9,418
2,764
0
4,989
4,329
0
58,916
W
Ishtar
JackJP
Ishtar
6,021
3,179
0
1,512
6,400
1,811
0
1,365
5,035
0
34,235
W
Ao Kuang
MysteriousEgg
Ao Kuang
12,108
998
0
1,775
11,855
3,917
0
2,636
9,219
62,926
2,941
L
Cerberus
Turtelinni
Cerberus
6,793
66
0
3,583
11,965
6,690
15
5,856
6,069
20,464
0
L
Amaterasu
bad_integer
Amaterasu
8,669
4,565
0
11,186
19,670
12,449
0
10,252
9,338
0
53,910
L
Xbalanque
qtAlex
Xbalanque
6,540
3,644
0
3,586
9,741
2,929
0
4,476
5,265
0
52,863
W
7,604
803
0
2,944
11,331
10,050
0
2,908
8,423
42,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
34,601
446
Minions Killed
380
0
Camps Cleared
0
1,467,376
Distance Traveled
1,430,471
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,917
566
113
8
0
303,605
2
W
Hel
8,584
613
117
8
0
251,723
1
L
Nox
6,722
480
79
6
0
267,098
5
L
Thor
7,063
505
100
7
0
326,334
0
W
Ishtar
6,465
462
69
5
0
269,358
0
W
Ao Kuang
8,343
596
94
7
0
328,438
0
L
Cerberus
7,045
503
28
2
0
288,118
3
L
Amaterasu
7,374
527
85
6
0
293,486
4
L
Xbalanque
6,397
457
88
6
0
255,435
2
W
Bacchus
8,075
577
53
4
0
314,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role