Player Matchup

Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CartmanRM972
Hercules
Level 120
God Stats
98W - 124L
1,537 SR
Queue Stats
588W - 562L
1,509 Elo+
Solo
Anubis
Anubis
Cobhthaigh
Anubis
Level 102
God Stats
5W - 8L
1,358 SR
Queue Stats
294W - 271L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
ImTheMaverik
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
juanpabloneri1
Danzaburou
Level 104
God Stats
19W - 20L
1,533 SR
Queue Stats
126W - 121L
1,477 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,503 Elo+

VS

Team Averages
Level 70
1,627 SR
1,587 Elo+
Ne Zha
Ne Zha
Atomicv0rtez
Ne Zha
Level 102
God Stats
4W - 3L
1,498 SR
Queue Stats
189W - 173L
1,530 Elo+
Solo
Heimdallr
Heimdallr
Joe73612
Heimdallr
Level 49
God Stats
47W - 52L
1,512 SR
Queue Stats
208W - 191L
1,446 Elo+
Party 1
Anubis
Anubis
Orcriest
Anubis
Level 64
God Stats
26W - 9L
1,831 SR
Queue Stats
57W - 16L
1,806 Elo+
Solo
Cthulhu
Cthulhu
RighteousPretzel
Cthulhu
Level 103
God Stats
5W - 7L
1,500 SR
Queue Stats
236W - 198L
1,523 Elo+
Party 1
Fenrir
Fenrir
Thatguy451467
Fenrir
Level 32
God Stats
5W - 1L
1,793 SR
Queue Stats
26W - 37L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 1
5,608
561
2,058
7,977
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
CartmanRM972
Hercules
9
1 / 1 / 4
5,201
520
5,970
10,439
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Cobhthaigh
Anubis
8
3 / 6 / 1
4,964
496
2,568
7,560
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
ImTheMaverik
Aphrodite
9
1 / 5 / 1
4,731
473
2,040
7,413
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
juanpabloneri1
Danzaburou
10
2 / 4 / 2
5,383
538
5,423
6,476
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 2 / 1
6,414
641
3,063
6,211
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Joe73612
Heimdallr
9
1 / 2 / 2
5,090
509
4,193
5,522
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Orcriest
Anubis
14
10 / 0 / 2
8,599
860
8,924
3,960
1,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 5
5,572
557
4,539
7,994
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 3 / 5
6,292
629
5,973
8,347
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
18
18
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
W
Ne Zha
1
2
1
0.75
L
Hercules
CartmanRM972
Hercules
1
1
4
3
L
Anubis
Cobhthaigh
Anubis
3
6
1
0.58
L
Aphrodite
ImTheMaverik
Aphrodite
1
5
1
0.3
W
Heimdallr
Joe73612
Heimdallr
1
2
2
1
W
Anubis
Orcriest
Anubis
10
0
2
11
W
1
1
5
3.5
W
5
3
5
2.5
L
Danzaburou
juanpabloneri1
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
26,692
39,865
Taken
32,034
12,179
Mitigated
13,317
10,731
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,058
206
0
1,791
7,977
1,748
0
1,456
6,521
0
32,794
W
Ne Zha
3,063
904
0
2,886
6,211
3,593
39
300
5,911
0
41,871
L
Hercules
CartmanRM972
Hercules
5,970
1,463
0
3,417
10,439
5,588
0
3,229
7,210
0
17,591
L
Anubis
Cobhthaigh
Anubis
2,568
68
0
1,557
7,560
1,837
0
2,234
5,326
22,966
0
L
Aphrodite
ImTheMaverik
Aphrodite
2,040
229
785
2,461
7,413
1,497
0
3,975
3,438
21,162
0
W
Heimdallr
Joe73612
Heimdallr
4,193
2,260
0
1,702
5,522
1,379
0
568
4,790
0
26,292
W
Anubis
Orcriest
Anubis
8,924
550
0
1,969
3,960
1,844
387
988
2,972
65,680
1,996
W
4,539
630
0
2,606
7,994
3,662
0
1,450
6,400
23,374
0
W
5,973
1,130
0
869
8,347
2,839
0
1,302
6,871
0
36,115
L
Danzaburou
juanpabloneri1
Danzaburou
5,423
1,723
0
720
6,476
1,509
0
2,343
4,133
0
33,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
31,967
220
Minions Killed
332
0
Camps Cleared
0
992,731
Distance Traveled
1,049,423
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,608
561
61
6
0
210,305
6
W
Ne Zha
6,414
641
76
8
0
203,581
0
L
Hercules
5,201
520
35
4
0
209,610
0
L
Anubis
4,964
496
46
5
0
200,780
0
L
Aphrodite
4,731
473
31
3
0
175,111
1
W
Heimdallr
5,090
509
37
4
0
193,805
4
W
Anubis
8,599
860
122
12
0
209,608
0
W
Cthulhu
5,572
557
41
4
0
220,178
3
W
Fenrir
6,292
629
56
6
0
222,251
0
L
Danzaburou
5,383
538
47
5
0
196,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role