Player Matchup

Hun Batz
Hun Batz
HeebieJeebian
Hun Batz
Level 124
God Stats
4W - 2L
1,753 SR
Queue Stats
162W - 84L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
Lost_Horizons_
Ix Chel
Level 159
God Stats
3W - 2L
1,547 SR
Queue Stats
172W - 114L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
Scarletbeast028
Erlang Shen
Level 125
God Stats
1W - 1L
1,516 SR
Queue Stats
15W - 16L
1,583 Elo+
Solo
Team Averages
Level 136
1,605 SR
1,537 Elo+

VS

Team Averages
Level 120
1,684 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ELIT3GAM3R9945
Mulan
Level 173
God Stats
12W - 8L
1,698 SR
Queue Stats
176W - 178L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
ITS THE HOSE
Baron Samedi
Level 127
God Stats
17W - 10L
1,853 SR
Queue Stats
183W - 174L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HeebieJeebian
Hun Batz
13
2 / 4 / 1
7,640
764
4,173
8,549
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 2
8,549
855
10,181
9,505
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
Scarletbeast028
Erlang Shen
12
0 / 4 / 3
7,077
708
6,003
11,614
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 2 / 6
8,015
802
3,772
7,360
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 2 / 4
9,000
900
12,842
12,028
9,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ITS THE HOSE
Baron Samedi
15
2 / 0 / 9
8,333
833
7,485
5,755
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
6
2.5
W
7
2
4
4.5
L
Hun Batz
HeebieJeebian
Hun Batz
2
4
1
0.63
W
Baron Samedi
ITS THE HOSE
Baron Samedi
2
0
9
6.5
L
2
4
2
0.75
L
Erlang Shen
Scarletbeast028
Erlang Shen
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
24,099
29,668
Taken
25,143
16,104
Mitigated
15,810
5,089
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,772
1,577
678
2,420
7,360
2,408
291
2,537
4,545
0
24,376
W
12,842
2,496
0
2,464
12,028
9,993
362
3,409
7,997
0
35,414
L
Hun Batz
HeebieJeebian
Hun Batz
4,173
918
0
320
8,549
3,329
0
2,351
6,153
0
17,938
W
Baron Samedi
ITS THE HOSE
Baron Samedi
7,485
595
1,629
2,088
5,755
3,409
157
3,023
2,398
21,736
0
L
10,181
886
1,203
2,070
9,505
4,089
0
2,568
6,921
29,118
0
L
Erlang Shen
Scarletbeast028
Erlang Shen
6,003
2,754
0
1,496
11,614
8,686
0
2,675
8,893
0
14,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,266
Gold Earned
25,348
100
Minions Killed
126
0
Camps Cleared
0
559,594
Distance Traveled
550,365
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,015
802
42
4
0
178,345
0
W
Mulan
9,000
900
50
5
0
182,910
3
L
Hun Batz
7,640
764
35
4
0
198,125
0
W
Baron Samedi
8,333
833
34
3
0
189,110
1
L
Ix Chel
8,549
855
47
5
0
182,664
0
L
Erlang Shen
7,077
708
18
2
0
178,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role