Player Matchup

Bellona
Bellona
MAAQuicksilver
Bellona
Level 24
God Stats
10W - 6L
1,883 SR
Queue Stats
36W - 29L
1,691 Elo+
Party 1
Apollo
Apollo
StrikeTUT
Apollo
Level 64
God Stats
14W - 23L
1,353 SR
Queue Stats
135W - 124L
1,481 Elo+
Party 1
Mercury
Mercury
VRY-k31
Mercury
Level 51
God Stats
2W - 1L
1,596 SR
Queue Stats
38W - 41L
1,361 Elo+
Party 4
Cthulhu
Cthulhu
badmancramp
Cthulhu
Level 25
God Stats
1W - 1L
1,346 SR
Queue Stats
9W - 10L
1,292 Elo+
Party 4
Nu Wa
Nu Wa
luiggigoogle
Nu Wa
Level 104
God Stats
11W - 6L
1,666 SR
Queue Stats
21W - 20L
1,460 Elo+
Party 1
Team Averages
Level 54
1,569 SR
1,457 Elo+

VS

Team Averages
Level 46
1,416 SR
1,333 Elo+
Janus
Janus
BRUNO_AMA_DAMAS_
Janus
Level 35
God Stats
0W - 2L
1,241 SR
Queue Stats
10W - 23L
1,238 Elo+
Party 3
Kali
Kali
EggYoak
Kali
Level 95
God Stats
7W - 4L
1,717 SR
Queue Stats
123W - 79L
1,539 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheMirage98
Kumbhakarna
Level 26
God Stats
9W - 4L
1,632 SR
Queue Stats
67W - 53L
1,458 Elo+
Party 2
Chernobog
Chernobog
the1convict
Chernobog
Level 68
God Stats
0W - 3L
1,182 SR
Queue Stats
162W - 153L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
zemudinho
Cthulhu
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 12L
935 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,186
682
5,022
7,927
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
StrikeTUT
Apollo
11
6 / 1 / 5
7,396
616
9,111
6,602
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
VRY-k31
Mercury
11
1 / 5 / 5
6,151
513
2,234
8,573
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
badmancramp
Cthulhu
10
1 / 2 / 5
6,801
567
3,075
10,249
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 4 / 2
7,556
630
10,093
5,925
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,266
522
2,806
5,366
1,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
EggYoak
Kali
13
6 / 1 / 3
7,274
606
7,064
12,704
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
TheMirage98
Kumbhakarna
8
0 / 8 / 3
5,142
429
2,881
15,018
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
the1convict
Chernobog
11
4 / 3 / 4
6,957
580
8,333
8,948
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
zemudinho
Cthulhu
1
0 / 0 / 0
2,541
212
0
689
147

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
12
13
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Kali
EggYoak
Kali
6
1
3
7.5
W
3
1
5
5.5
W
Apollo
StrikeTUT
Apollo
6
1
5
8.5
L
Kumbhakarna
TheMirage98
Kumbhakarna
0
8
3
0.19
W
Mercury
VRY-k31
Mercury
1
5
5
0.7
W
Cthulhu
badmancramp
Cthulhu
1
2
5
1.75
W
5
4
2
1.5
L
Chernobog
the1convict
Chernobog
4
3
4
2
L
Cthulhu
zemudinho
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
21,084
39,276
Taken
42,725
16,204
Mitigated
16,773
8,743
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
150
0
408
5,366
1,162
0
1,761
3,605
23,668
987
L
Kali
EggYoak
Kali
7,064
4,412
0
4,831
12,704
4,232
0
3,063
9,641
0
62,605
W
5,022
1,292
0
3,256
7,927
4,326
583
1,680
6,247
0
48,291
W
Apollo
StrikeTUT
Apollo
9,111
5,651
0
1,596
6,602
1,835
1,869
1,830
4,772
0
36,143
L
Kumbhakarna
TheMirage98
Kumbhakarna
2,881
509
0
515
15,018
8,667
0
3,163
11,855
14,079
0
W
Mercury
VRY-k31
Mercury
2,234
588
32
747
8,573
2,504
295
787
7,786
0
28,093
W
Cthulhu
badmancramp
Cthulhu
3,075
497
1,752
1,360
10,249
6,287
32
809
9,440
21,998
0
W
10,093
3,315
0
0
5,925
1,252
628
576
5,349
34,258
480
L
Chernobog
the1convict
Chernobog
8,333
4,555
0
3,172
8,948
2,565
0
4,424
4,524
0
45,413
L
Cthulhu
zemudinho
Cthulhu
0
0
0
0
689
147
0
689
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
28,180
277
Minions Killed
229
0
Camps Cleared
0
1,165,023
Distance Traveled
913,063
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,266
522
41
3
0
194,732
0
L
Kali
7,274
606
103
9
0
299,293
0
W
Bellona
8,186
682
102
9
0
230,130
3
W
Apollo
7,396
616
46
4
0
220,657
1
L
Kumbhakarna
5,142
429
18
2
0
213,954
1
W
Mercury
6,151
513
43
4
0
260,712
0
W
Cthulhu
6,801
567
33
3
0
232,786
0
W
Nu Wa
7,556
630
53
4
0
220,738
4
L
Chernobog
6,957
580
67
6
0
205,084
0
L
Cthulhu
2,541
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role