Player Matchup

Gilgamesh
Gilgamesh
Gold I
Deionn4
Gilgamesh
Gold I
Level 159
God Stats
2W - 0L
1,423 SR
Queue Stats
100W - 100L
1,578 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
GoldenGodwyn
Cu Chulainn
Silver II
Level 142
God Stats
6W - 2L
1,571 SR
Queue Stats
13W - 7L
1,567 MMR
Solo
Izanami
Izanami
Silver I
XADaddy2
Izanami
Silver I
Level 189
God Stats
1W - 1L
1,667 SR
Queue Stats
15W - 23L
1,575 MMR
Solo
Arachne
Arachne
Gold II
YoutubeYoBobby
Arachne
Gold II
Level 118
God Stats
136W - 113L
1,619 SR
Queue Stats
244W - 247L
1,585 MMR
Solo
Janus
Janus
Gold I
enaro_rulesttv
Janus
Gold I
Level 240
God Stats
4W - 7L
1,403 SR
Queue Stats
423W - 437L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 170
1,536 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 172
1,654 SR
1,585 MMR
Bellona
Bellona
Gold II
AurusGlare
Bellona
Gold II
Level 180
God Stats
9W - 6L
1,829 SR
Queue Stats
69W - 68L
1,567 MMR
Solo
Charybdis
Charybdis
Gold II
Simply3than
Charybdis
Gold II
Level 122
God Stats
7W - 6L
1,608 SR
Queue Stats
35W - 31L
1,596 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
XChampagnePapiX
Tsukuyomi
Gold III
Level 242
God Stats
39W - 38L
1,566 SR
Queue Stats
354W - 370L
1,574 MMR
Solo
Ares
Ares
Gold III
junglefeva
Ares
Gold III
Level 159
God Stats
1W - 2L
1,578 SR
Queue Stats
316W - 331L
1,561 MMR
Solo
Vulcan
Vulcan
Platinum V
mcmoosle
Vulcan
Platinum V
Level 157
God Stats
98W - 62L
1,690 SR
Queue Stats
586W - 578L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deionn4
Gilgamesh
9
0 / 1 / 2
5,639
564
4,240
7,380
3,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
GoldenGodwyn
Cu Chulainn
11
4 / 1 / 2
7,119
712
7,355
7,832
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
XADaddy2
Izanami
11
1 / 0 / 2
5,640
564
3,717
4,106
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 0
6,296
630
4,006
7,505
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 0 / 3
6,673
667
2,550
3,095
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Bake KujiraMedusaLancelotThor

VS

Bans
Chang'eFreyaBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AurusGlare
Bellona
8
1 / 6 / 0
5,018
502
2,298
9,915
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Simply3than
Charybdis
10
0 / 0 / 0
5,071
507
3,553
6,261
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
XChampagnePapiX
Tsukuyomi
10
1 / 2 / 0
5,323
532
3,114
6,790
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,140
514
1,641
5,575
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
mcmoosle
Vulcan
9
0 / 4 / 0
5,098
510
1,548
4,353
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
AurusGlare
Bellona
1
6
0
0.17
W
Gilgamesh
Deionn4
Gilgamesh
0
1
2
1
W
Cu Chulainn
GoldenGodwyn
Cu Chulainn
4
1
2
5
L
Charybdis
Simply3than
Charybdis
0
0
0
0
W
Izanami
XADaddy2
Izanami
1
0
2
2
L
Tsukuyomi
XChampagnePapiX
Tsukuyomi
1
2
0
0.5
W
5
0
0
5
W
3
0
3
4.5
L
0
2
1
0.25
L
Vulcan
mcmoosle
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
12,154
29,918
Taken
32,894
13,017
Mitigated
14,901
11,833
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AurusGlare
Bellona
2,298
1,138
0
1,938
9,915
7,037
0
1,257
8,658
0
25,924
W
Gilgamesh
Deionn4
Gilgamesh
4,240
1,308
0
1,622
7,380
3,403
17
860
6,520
0
19,108
W
Cu Chulainn
GoldenGodwyn
Cu Chulainn
7,355
1,558
0
2,236
7,832
5,234
0
0
7,832
7,786
41,907
L
Charybdis
Simply3than
Charybdis
3,553
2,172
0
3,011
6,261
1,800
0
0
6,261
0
38,645
W
Izanami
XADaddy2
Izanami
3,717
2,756
0
797
4,106
1,125
0
387
3,719
0
45,761
L
Tsukuyomi
XChampagnePapiX
Tsukuyomi
3,114
549
0
3,844
6,790
2,197
0
718
5,982
0
41,444
W
4,006
2,486
0
5,869
7,505
2,436
21
685
6,820
0
46,447
W
2,550
72
0
1,309
3,095
819
0
1,089
2,006
43,754
0
L
1,641
251
0
1,396
5,575
2,813
0
0
5,575
12,118
1,087
L
Vulcan
mcmoosle
Vulcan
1,548
0
0
80
4,353
1,054
0
1,586
2,611
30,174
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
25,650
393
Minions Killed
296
0
Camps Cleared
0
1,041,670
Distance Traveled
976,804
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,018
502
46
5
0
202,164
0
W
Gilgamesh
5,639
564
23
2
0
204,681
2
W
Cu Chulainn
7,119
712
88
9
0
208,193
1
L
Charybdis
5,071
507
91
9
0
183,862
0
W
Izanami
5,640
564
97
10
0
192,536
2
L
Tsukuyomi
5,323
532
75
8
0
217,276
0
W
Arachne
6,296
630
79
8
0
237,702
3
W
Janus
6,673
667
106
11
0
198,558
2
L
Ares
5,140
514
15
2
0
194,524
4
L
Vulcan
5,098
510
69
7
0
178,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role