Player Matchup

Horus
Horus
Grumpylildwarf
Horus
Level 86
God Stats
29W - 17L
1,681 SR
Queue Stats
118W - 108L
1,528 Elo+
Party 1
Bellona
Bellona
Mwinch
Bellona
Level 155
God Stats
1W - 2L
1,202 SR
Queue Stats
154W - 138L
1,533 Elo+
Party 4
Ymir
Ymir
TheGreatBolbino
Ymir
Level 101
God Stats
7W - 7L
1,476 SR
Queue Stats
126W - 112L
1,522 Elo+
Party 1
Freya
Freya
Transitionings
Freya
Level 142
God Stats
11W - 5L
1,793 SR
Queue Stats
243W - 206L
1,648 Elo+
Party 4
Poseidon
Poseidon
clutchmagoo
Poseidon
Level 101
God Stats
2W - 2L
1,382 SR
Queue Stats
105W - 92L
1,526 Elo+
Party 1
Team Averages
Level 117
1,507 SR
1,552 Elo+

VS

Team Averages
Level 115
1,592 SR
1,591 Elo+
Hou Yi
Hou Yi
AllelujahGin
Hou Yi
Level 124
God Stats
5W - 6L
1,512 SR
Queue Stats
520W - 455L
1,547 Elo+
Solo
Horus
Horus
DevinLinnn
Horus
Level 105
God Stats
6W - 3L
1,808 SR
Queue Stats
169W - 133L
1,607 Elo+
Party 3
Serqet
Serqet
Jkuta
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 185L
1,569 Elo+
Party 2
Vulcan
Vulcan
Notabanana321
Vulcan
Level 121
God Stats
2W - 6L
1,581 SR
Queue Stats
677W - 644L
1,625 Elo+
Party 2
Poseidon
Poseidon
shmo lol
Poseidon
Level 122
God Stats
8W - 6L
1,561 SR
Queue Stats
112W - 92L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,394
639
5,594
6,156
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Mwinch
Bellona
10
3 / 0 / 2
5,296
530
3,362
7,276
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 3
5,233
523
4,890
6,412
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
5,955
596
5,826
5,537
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
clutchmagoo
Poseidon
12
4 / 1 / 1
6,279
628
4,072
3,666
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 2 / 0
4,640
464
3,384
5,860
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
7
0 / 4 / 0
4,685
469
1,736
8,229
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Jkuta
Serqet
8
2 / 1 / 0
4,816
482
2,329
8,411
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 2
5,442
544
3,613
4,172
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
shmo lol
Poseidon
10
2 / 4 / 0
5,924
592
3,974
7,001
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
2
0
0
L
Horus
0
4
0
0
W
3
2
1
1.75
L
Serqet
Jkuta
Serqet
2
1
0
2
W
Bellona
Mwinch
Bellona
3
0
2
4
L
0
2
2
0.5
W
1
1
3
2.5
W
2
0
2
3
W
Poseidon
clutchmagoo
Poseidon
4
1
1
4.5
L
Poseidon
shmo lol
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
15,036
29,047
Taken
33,673
12,490
Mitigated
11,313
8,994
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,384
2,115
0
1,562
5,860
1,664
0
2,560
2,692
0
28,660
L
Horus
1,736
820
440
3,032
8,229
4,690
0
4,332
3,208
0
12,949
W
5,594
2,746
40
2,057
6,156
3,261
0
3,047
3,109
0
34,130
L
Serqet
Jkuta
Serqet
2,329
571
0
2,360
8,411
1,997
0
2,557
5,553
0
20,734
W
Bellona
Mwinch
Bellona
3,362
856
0
1,964
7,276
3,933
13
240
7,010
0
22,314
L
3,613
0
0
610
4,172
1,192
0
2,296
1,668
36,459
0
W
4,890
1,012
0
978
6,412
2,576
0
2,340
3,707
30,082
2,528
W
5,826
1,751
0
3,303
5,537
1,787
0
0
5,537
33,098
750
W
Poseidon
clutchmagoo
Poseidon
4,072
605
0
652
3,666
933
0
1,365
2,102
46,482
819
L
Poseidon
shmo lol
Poseidon
3,974
980
0
2,077
7,001
1,770
0
1,702
5,000
35,744
3,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
25,507
337
Minions Killed
249
0
Camps Cleared
0
1,070,088
Distance Traveled
1,007,452
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,640
464
48
5
0
182,085
1
L
Horus
4,685
469
19
2
0
194,712
0
W
Horus
6,394
639
73
7
0
203,417
3
L
Serqet
4,816
482
38
4
0
235,332
0
W
Bellona
5,296
530
39
4
0
205,482
3
L
Vulcan
5,442
544
78
8
0
212,461
2
W
Ymir
5,233
523
49
5
0
221,159
0
W
Freya
5,955
596
70
7
0
213,310
1
W
Poseidon
6,279
628
106
11
0
226,720
0
L
Poseidon
5,924
592
66
7
0
182,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role