Player Matchup

Thor
Thor
KiphenitWill
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 2
Hachiman
Hachiman
Nicovader
Hachiman
Level 68
God Stats
5W - 5L
1,524 SR
Queue Stats
27W - 31L
1,468 Elo+
Party 1
Anubis
Anubis
legolasXx3
Anubis
Level 60
God Stats
42W - 30L
1,594 SR
Queue Stats
156W - 142L
1,530 Elo+
Party 1
Loki
Loki
tommybahami69
Loki
Level 10
God Stats
2W - 5L
1,319 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
varedux
Cthulhu
Level 29
God Stats
9W - 5L
1,596 SR
Queue Stats
30W - 42L
1,426 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,375 Elo+

VS

Team Averages
Level 33
1,503 SR
1,448 Elo+
Arachne
Arachne
Angel068607
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,425 Elo+
Party 3
Charybdis
Charybdis
Jlunabringas
Charybdis
Level 11
God Stats
12W - 13L
1,519 SR
Queue Stats
15W - 19L
1,400 Elo+
Party 3
Mulan
Mulan
Masty394
Mulan
Level 35
God Stats
0W - 1L
1,335 SR
Queue Stats
5W - 4L
1,552 Elo+
Solo
Maui
Maui
capitanpene345
Maui
Level 60
God Stats
2W - 2L
1,661 SR
Queue Stats
150W - 155L
1,430 Elo+
Party 3
Baba Yaga
Baba Yaga
xXSTYL3RXx5375
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 106L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,932
496
3,622
12,956
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Nicovader
Hachiman
15
7 / 2 / 1
8,954
560
10,898
10,701
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
legolasXx3
Anubis
18
14 / 2 / 0
10,797
675
17,794
14,458
6,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 8
6,994
437
4,060
8,798
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
varedux
Cthulhu
14
9 / 3 / 0
9,391
587
9,613
13,453
13,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angel068607
Arachne
11
0 / 3 / 3
6,333
396
4,904
8,457
2,391
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Jlunabringas
Charybdis
12
3 / 5 / 2
7,243
453
6,380
10,026
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
Masty394
Mulan
12
6 / 10 / 0
8,140
509
14,248
18,952
11,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 4 / 4
7,305
457
8,104
12,122
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baba Yaga
xXSTYL3RXx5375
Baba Yaga
14
3 / 9 / 0
8,028
502
7,228
12,099
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
31
Kills
15
15
Deaths
31
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Angel068607
Arachne
0
3
3
0.5
L
Charybdis
Jlunabringas
Charybdis
3
5
2
0.8
W
1
3
6
1.33
L
Mulan
Masty394
Mulan
6
10
0
0.6
W
Hachiman
Nicovader
Hachiman
7
2
1
3.75
L
3
4
4
1.25
W
Anubis
legolasXx3
Anubis
14
2
0
7
W
0
5
8
0.8
W
Cthulhu
varedux
Cthulhu
9
3
0
3
L
Baba Yaga
xXSTYL3RXx5375
Baba Yaga
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
40,864
60,366
Taken
61,656
35,551
Mitigated
28,425
22,723
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Angel068607
Arachne
4,904
3,586
0
1,080
8,457
2,391
0
2,078
6,267
0
33,192
L
Charybdis
Jlunabringas
Charybdis
6,380
4,918
0
2,874
10,026
2,807
775
1,513
8,513
0
38,324
W
3,622
786
328
3,449
12,956
8,937
534
2,890
10,066
0
21,077
L
Mulan
Masty394
Mulan
14,248
2,828
0
3,248
18,952
11,226
0
10,709
7,572
0
51,019
W
Hachiman
Nicovader
Hachiman
10,898
7,546
0
6,455
10,701
3,811
445
2,955
7,746
0
71,680
L
8,104
2,038
0
2,109
12,122
9,198
0
1,785
10,337
41,419
7,568
W
Anubis
legolasXx3
Anubis
17,794
1,206
0
10,017
14,458
6,931
0
6,020
7,784
92,727
3,624
W
4,060
1,359
0
1,441
8,798
2,565
628
2,162
6,522
0
25,030
W
Cthulhu
varedux
Cthulhu
9,613
1,204
0
1,033
13,453
13,307
0
0
13,453
48,842
2,463
L
Baba Yaga
xXSTYL3RXx5375
Baba Yaga
7,228
487
0
820
12,099
2,803
0
9,166
2,893
37,862
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
37,049
424
Minions Killed
315
0
Camps Cleared
0
1,421,743
Distance Traveled
1,469,797
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,333
396
43
3
0
369,417
0
L
Charybdis
7,243
453
66
4
0
285,503
0
W
Thor
7,932
496
25
2
0
295,361
0
L
Mulan
8,140
509
76
5
0
262,004
0
W
Hachiman
8,954
560
122
8
0
282,221
1
L
Maui
7,305
457
77
5
0
300,515
0
W
Anubis
10,797
675
152
10
0
274,381
0
W
Loki
6,994
437
40
3
0
285,653
0
W
Cthulhu
9,391
587
85
5
0
284,127
0
L
Baba Yaga
8,028
502
53
3
0
252,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role