Player Matchup

Rama
Rama
BlueJay1597
Rama
Level 129
God Stats
1W - 3L
1,338 SR
Queue Stats
184W - 189L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
Dikbeak
Amaterasu
Level 129
God Stats
3W - 3L
1,657 SR
Queue Stats
112W - 101L
1,607 Elo+
Party 2
Freya
Freya
FlotSamAndJetSam
Freya
Level 201
God Stats
4W - 9L
1,361 SR
Queue Stats
1,029W - 1,054L
1,644 Elo+
Solo
Bellona
Bellona
Mathais
Bellona
Level 137
God Stats
3W - 3L
1,616 SR
Queue Stats
86W - 82L
1,576 Elo+
Party 2
King Arthur
King Arthur
xXEdxioXx
King Arthur
Level 126
God Stats
3W - 6L
1,569 SR
Queue Stats
235W - 224L
1,552 Elo+
Solo
Team Averages
Level 144
1,508 SR
1,586 Elo+

VS

Team Averages
Level 146
1,577 SR
1,608 Elo+
Ne Zha
Ne Zha
QunLee
Ne Zha
Level 160
God Stats
1W - 0L
1,243 SR
Queue Stats
135W - 105L
1,638 Elo+
Party 1
Neith
Neith
Soulini
Neith
Level 141
God Stats
5W - 5L
1,568 SR
Queue Stats
87W - 75L
1,605 Elo+
Party 1
Scylla
Scylla
TheRealMoist
Scylla
Level 144
God Stats
1W - 0L
1,791 SR
Queue Stats
116W - 109L
1,509 Elo+
Solo
Persephone
Persephone
XCQCGunner67X
Persephone
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 14L
1,753 Elo+
Party 1
Danzaburou
Danzaburou
XxGamerboyxX640
Danzaburou
Level 129
God Stats
5W - 2L
1,565 SR
Queue Stats
196W - 178L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
9,421
673
6,440
18,222
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Dikbeak
Amaterasu
15
0 / 4 / 5
8,154
582
7,520
21,529
17,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 4
9,023
645
5,701
12,428
4,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mathais
Bellona
16
6 / 5 / 2
9,679
691
8,137
19,008
24,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
xXEdxioXx
King Arthur
14
2 / 7 / 1
8,283
592
9,885
17,789
16,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
QunLee
Ne Zha
16
4 / 3 / 20
10,538
753
12,484
17,330
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
Soulini
Neith
17
2 / 3 / 20
10,497
750
17,844
11,356
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Scylla
19
7 / 1 / 19
12,072
862
22,282
7,861
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
XCQCGunner67X
Persephone
19
10 / 1 / 17
12,707
908
18,384
11,796
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XxGamerboyxX640
Danzaburou
17
8 / 4 / 10
10,971
784
11,062
10,797
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
12
Kills
31
31
Deaths
12
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
Amaterasu
Dikbeak
Amaterasu
0
4
5
0.63
L
2
6
4
0.67
L
Bellona
Mathais
Bellona
6
5
2
1.4
W
Ne Zha
QunLee
Ne Zha
4
3
20
4.67
W
Neith
Soulini
Neith
2
3
20
4
W
Scylla
7
1
19
16.5
W
Persephone
XCQCGunner67X
Persephone
10
1
17
18.5
W
Danzaburou
XxGamerboyxX640
Danzaburou
8
4
10
3.25
L
King Arthur
xXEdxioXx
King Arthur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
82,056
88,976
Taken
59,140
68,068
Mitigated
35,173
27,467
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,440
4,139
939
4,741
18,222
5,812
1,131
9,366
8,639
0
30,841
L
Amaterasu
Dikbeak
Amaterasu
7,520
944
1,553
11,764
21,529
17,206
0
9,121
11,996
0
13,152
L
5,701
1,246
0
2,254
12,428
4,254
0
6,790
5,431
20,474
0
L
Bellona
Mathais
Bellona
8,137
935
981
4,051
19,008
24,119
187
7,014
11,721
554
13,883
W
Ne Zha
QunLee
Ne Zha
12,484
3,135
2,123
4,416
17,330
18,152
372
1,913
14,845
0
24,499
W
Neith
Soulini
Neith
17,844
5,437
1,787
2,646
11,356
4,464
2,581
1,064
9,932
0
30,293
W
Scylla
22,282
2,472
599
1,986
7,861
3,186
1,165
484
7,252
41,457
874
W
Persephone
XCQCGunner67X
Persephone
18,384
1,528
391
6,159
11,796
4,854
884
1,025
10,684
40,756
0
W
Danzaburou
XxGamerboyxX640
Danzaburou
11,062
4,966
1,338
2,706
10,797
4,517
1,798
1,562
8,879
0
26,679
L
King Arthur
xXEdxioXx
King Arthur
9,885
332
210
974
17,789
16,677
93
7,543
9,726
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
56,785
118
Minions Killed
174
0
Camps Cleared
0
1,149,951
Distance Traveled
1,318,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,421
673
37
3
0
183,085
0
L
Amaterasu
8,154
582
8
1
0
284,357
0
L
Freya
9,023
645
44
3
0
222,701
0
L
Bellona
9,679
691
13
1
0
253,605
0
W
Ne Zha
10,538
753
12
1
0
278,629
0
W
Neith
10,497
750
15
1
0
244,992
0
W
Scylla
12,072
862
52
4
0
284,771
0
W
Persephone
12,707
908
64
5
0
277,203
0
W
Danzaburou
10,971
784
31
2
0
232,680
0
L
King Arthur
8,283
592
16
1
0
206,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role