Player Matchup

Bastet
Bastet
Cloutzie
Bastet
Level 87
God Stats
1W - 4L
1,233 SR
Queue Stats
326W - 318L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Nisivoccia
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 92L
1,565 Elo+
Party 1
Awilix
Awilix
StarGazer0122
Awilix
Level 173
God Stats
3W - 5L
1,507 SR
Queue Stats
669W - 650L
1,515 Elo+
Solo
Hercules
Hercules
Zamaranthh
Hercules
Level 81
God Stats
2W - 5L
1,318 SR
Queue Stats
196W - 161L
1,561 Elo+
Solo
He Bo
He Bo
ZoeCas159
He Bo
Level 147
God Stats
140W - 139L
1,539 SR
Queue Stats
248W - 255L
1,481 Elo+
Solo
Team Averages
Level 115
1,420 SR
1,511 Elo+

VS

Team Averages
Level 134
1,564 SR
1,496 Elo+
Awilix
Awilix
Big8008Becky
Awilix
Level 125
God Stats
2W - 0L
1,860 SR
Queue Stats
81W - 85L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
DerivedCraft
Guan Yu
Level 156
God Stats
11W - 5L
1,714 SR
Queue Stats
401W - 381L
1,484 Elo+
Solo
Chronos
Chronos
Manyfacedgod287
Chronos
Level 123
God Stats
6W - 6L
1,514 SR
Queue Stats
49W - 45L
1,536 Elo+
Party 2
Neith
Neith
Rouge129
Neith
Level 123
God Stats
3W - 2L
1,399 SR
Queue Stats
20W - 21L
1,461 Elo+
Solo
Bacchus
Bacchus
osourrea
Bacchus
Level 143
God Stats
6W - 14L
1,332 SR
Queue Stats
204W - 191L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cloutzie
Bastet
10
1 / 6 / 0
5,613
432
6,378
9,847
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Nisivoccia
Kuzenbo
10
1 / 4 / 3
6,522
502
4,536
11,789
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
7,155
550
4,848
8,503
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Zamaranthh
Hercules
11
2 / 5 / 0
7,092
546
7,263
12,930
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

He Bo
ZoeCas159
He Bo
10
1 / 5 / 1
6,385
491
7,443
7,411
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 1 / 4
7,072
544
4,851
8,900
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
DerivedCraft
Guan Yu
12
5 / 1 / 2
7,588
584
8,993
10,152
10,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 3 / 1
7,206
554
5,952
8,308
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rouge129
Neith
12
5 / 2 / 5
7,251
558
9,361
7,150
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
osourrea
Bacchus
12
3 / 0 / 9
7,139
549
8,616
11,098
12,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
22
22
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
1
4
7
L
Bastet
Cloutzie
Bastet
1
6
0
0.17
W
Guan Yu
DerivedCraft
Guan Yu
5
1
2
6
W
4
3
1
1.5
L
Kuzenbo
Nisivoccia
Kuzenbo
1
4
3
0.63
W
Neith
Rouge129
Neith
5
2
5
3.75
L
2
2
2
1.5
L
Hercules
Zamaranthh
Hercules
2
5
0
0.4
L
He Bo
ZoeCas159
He Bo
1
5
1
0.3
W
Bacchus
osourrea
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
37,773
50,480
Taken
45,608
26,274
Mitigated
31,451
9,944
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,851
1,899
0
3,608
8,900
3,402
0
2,938
5,854
0
43,809
L
Bastet
Cloutzie
Bastet
6,378
1,576
0
1,853
9,847
3,015
0
2,396
7,451
0
32,525
W
Guan Yu
DerivedCraft
Guan Yu
8,993
1,470
438
4,653
10,152
10,475
0
355
9,095
0
46,980
W
5,952
1,724
0
1,029
8,308
2,957
0
6,010
2,298
45,220
893
L
Kuzenbo
Nisivoccia
Kuzenbo
4,536
1,330
0
2,334
11,789
11,324
0
3,094
8,695
21,920
713
W
Neith
Rouge129
Neith
9,361
3,318
0
1,831
7,150
2,197
52
898
6,252
0
47,491
L
4,848
1,528
0
730
8,503
3,354
0
1,905
6,598
0
54,151
L
Hercules
Zamaranthh
Hercules
7,263
2,035
0
3,059
12,930
7,069
0
2,424
10,506
0
37,295
L
He Bo
ZoeCas159
He Bo
7,443
0
0
1,968
7,411
1,512
0
4,721
2,690
32,734
854
W
Bacchus
osourrea
Bacchus
8,616
1,946
196
1,982
11,098
12,420
0
1,498
9,564
31,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
36,256
317
Minions Killed
391
0
Camps Cleared
0
1,371,348
Distance Traveled
1,358,827
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,072
544
71
5
0
334,422
3
L
Bastet
5,613
432
64
5
0
281,038
0
W
Guan Yu
7,588
584
90
7
0
256,446
2
W
Chronos
7,206
554
87
7
0
250,830
0
L
Kuzenbo
6,522
502
25
2
0
257,469
0
W
Neith
7,251
558
101
8
0
250,443
0
L
Awilix
7,155
550
94
7
0
311,639
0
L
Hercules
7,092
546
82
6
0
260,528
0
L
He Bo
6,385
491
52
4
0
260,674
7
W
Bacchus
7,139
549
42
3
0
266,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role