Player Matchup

Izanami
Izanami
BrokenRim
Izanami
Level 82
God Stats
3W - 4L
1,424 SR
Queue Stats
94W - 90L
1,530 Elo+
Solo
Zeus
Zeus
GhostLove290
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,610 Elo+
Party 1
Achilles
Achilles
TWB_BLAZE
Achilles
Level 148
God Stats
2W - 0L
1,731 SR
Queue Stats
164W - 161L
1,502 Elo+
Solo
Medusa
Medusa
Yukionnal
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
notorious_SaW
Neith
Level 65
God Stats
2W - 0L
1,722 SR
Queue Stats
45W - 64L
1,396 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,507 Elo+

VS

Team Averages
Level 122
1,545 SR
1,444 Elo+
Anubis
Anubis
ApolloBluu
Anubis
Level 149
God Stats
3W - 3L
1,596 SR
Queue Stats
125W - 107L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Eliheser_Agustin
Nu Wa
Level 127
God Stats
6W - 5L
1,611 SR
Queue Stats
381W - 413L
1,470 Elo+
Solo
Raijin
Raijin
GOLDENV00D00
Raijin
Level 121
God Stats
1W - 2L
1,518 SR
Queue Stats
47W - 56L
1,473 Elo+
Solo
Jormungandr
Jormungandr
MissVioletV
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,531 Elo+
Solo
Atlas
Atlas
Walkyrie_BRZ
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 111L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrokenRim
Izanami
17
6 / 2 / 10
9,840
895
10,311
7,500
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 12
9,243
840
12,387
6,538
2,000
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TWB_BLAZE
Achilles
14
4 / 1 / 11
8,998
818
4,709
7,744
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Yukionnal
Medusa
15
6 / 4 / 12
9,465
860
7,742
9,333
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 1 / 17
9,892
899
10,766
7,714
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ApolloBluu
Anubis
11
3 / 7 / 4
7,743
704
6,580
8,278
3,707
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 6
8,006
728
8,003
6,942
2,267
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Raijin
16
4 / 5 / 4
9,113
828
7,447
8,442
3,246
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
MissVioletV
Jormungandr
13
2 / 6 / 5
7,948
723
4,544
12,607
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 2 / 5
8,564
779
5,258
12,170
10,208
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
25
Kills
12
12
Deaths
25
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
ApolloBluu
Anubis
3
7
4
0.71
W
Izanami
BrokenRim
Izanami
6
2
10
5.5
L
1
5
6
0.8
L
Raijin
4
5
4
1.2
W
4
4
12
2.5
L
Jormungandr
MissVioletV
Jormungandr
2
6
5
0.75
W
Achilles
TWB_BLAZE
Achilles
4
1
11
9.5
L
2
2
5
2.25
W
Medusa
Yukionnal
Medusa
6
4
12
3
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,915
Damage
31,832
38,829
Taken
48,439
20,032
Mitigated
29,163
12,612
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ApolloBluu
Anubis
6,580
50
171
851
8,278
3,707
0
2,075
6,126
11,188
153
W
Izanami
BrokenRim
Izanami
10,311
5,412
1,721
1,923
7,500
2,577
243
6,074
1,333
0
31,872
L
8,003
1,332
370
293
6,942
2,267
0
1,706
5,038
16,119
0
L
Raijin
7,447
375
991
1,073
8,442
3,246
0
1,639
6,679
23,962
0
W
12,387
1,089
1,230
780
6,538
2,000
0
5,714
636
24,123
885
L
Jormungandr
MissVioletV
Jormungandr
4,544
1,269
0
748
12,607
9,735
0
2,357
10,250
11,592
0
W
Achilles
TWB_BLAZE
Achilles
4,709
1,112
1,108
3,148
7,744
9,887
93
6,221
1,370
0
6,274
L
5,258
516
457
4,164
12,170
10,208
0
4,400
7,691
16,091
0
W
Medusa
Yukionnal
Medusa
7,742
3,447
527
537
9,333
2,877
1,135
6,923
2,339
0
21,864
W
10,766
2,925
429
1,209
7,714
2,691
0
6,183
1,400
0
22,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
41,374
150
Minions Killed
100
0
Camps Cleared
0
1,026,229
Distance Traveled
837,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,743
704
12
1
0
164,823
0
W
Izanami
9,840
895
61
6
0
232,884
0
L
Nu Wa
8,006
728
16
1
0
137,602
0
L
Raijin
9,113
828
37
3
0
183,785
0
W
Zeus
9,243
840
26
2
0
199,996
0
L
Jormungandr
7,948
723
14
1
0
156,025
0
W
Achilles
8,998
818
4
0
0
164,947
0
L
Atlas
8,564
779
21
2
0
194,773
0
W
Medusa
9,465
860
31
3
0
198,414
0
W
Neith
9,892
899
28
3
0
229,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role