Player Matchup

Nu Wa
Nu Wa
FRO5TM
Nu Wa
Level 47
God Stats
3W - 3L
1,581 SR
Queue Stats
56W - 74L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
IngranArg
Xbalanque
Level 46
God Stats
5W - 10L
1,466 SR
Queue Stats
95W - 101L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
NxtGenShtShow
Gilgamesh
Level 60
God Stats
7W - 9L
1,148 SR
Queue Stats
264W - 264L
1,373 Elo+
Solo
Nemesis
Nemesis
TXMPRD
Nemesis
Level 35
God Stats
0W - 3L
1,275 SR
Queue Stats
13W - 17L
1,426 Elo+
Party 2
Ymir
Ymir
iiitachi_Uchiha1
Ymir
Level 39
God Stats
2W - 3L
1,525 SR
Queue Stats
29W - 34L
1,415 Elo+
Solo
Team Averages
Level 45
1,399 SR
1,394 Elo+

VS

Team Averages
Level 47
1,424 SR
1,425 Elo+
Agni
Agni
CheetoBoom
Agni
Level 29
God Stats
4W - 7L
1,403 SR
Queue Stats
89W - 103L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
Milk1x-
Ratatoskr
Level 53
God Stats
5W - 3L
1,540 SR
Queue Stats
193W - 189L
1,451 Elo+
Solo
Chaac
Chaac
Rockymancr
Chaac
Level 25
God Stats
14W - 14L
1,567 SR
Queue Stats
51W - 66L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
shizue26
Sylvanus
Level 61
God Stats
4W - 4L
1,299 SR
Queue Stats
89W - 102L
1,399 Elo+
Party 1
Anhur
Anhur
xXKevin23Xx
Anhur
Level 69
God Stats
5W - 8L
1,312 SR
Queue Stats
114W - 118L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FRO5TM
Nu Wa
14
0 / 3 / 2
7,995
500
6,915
6,805
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
IngranArg
Xbalanque
11
1 / 3 / 0
6,552
410
4,198
7,553
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NxtGenShtShow
Gilgamesh
12
4 / 7 / 2
7,887
493
11,049
17,206
12,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nemesis
TXMPRD
Nemesis
12
0 / 3 / 1
6,841
428
2,835
10,685
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 3
7,030
439
3,956
13,779
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,659
541
5,452
7,613
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Milk1x-
Ratatoskr
17
12 / 1 / 5
10,441
653
12,159
11,238
4,585
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
14
3 / 5 / 10
8,949
559
12,371
18,320
13,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
shizue26
Sylvanus
12
2 / 1 / 7
8,452
528
6,955
10,174
9,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 1
8,646
540
3,429
6,503
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
22
22
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Nu Wa
FRO5TM
Nu Wa
0
3
2
0.33
L
Xbalanque
IngranArg
Xbalanque
1
3
0
0.33
W
Ratatoskr
Milk1x-
Ratatoskr
12
1
5
14.5
L
Gilgamesh
NxtGenShtShow
Gilgamesh
4
7
2
0.71
W
Chaac
3
5
10
1.6
L
Nemesis
TXMPRD
Nemesis
0
3
1
0.17
L
1
6
3
0.42
W
Sylvanus
shizue26
Sylvanus
2
1
7
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
40,366
56,028
Taken
53,848
30,410
Mitigated
31,936
9,174
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,452
413
0
2,871
7,613
2,044
0
2,977
4,343
54,844
2,390
L
Nu Wa
FRO5TM
Nu Wa
6,915
776
0
906
6,805
1,884
0
1,703
5,102
59,332
685
L
Xbalanque
IngranArg
Xbalanque
4,198
1,509
0
2,588
7,553
1,445
0
1,436
6,117
0
21,654
W
Ratatoskr
Milk1x-
Ratatoskr
12,159
4,574
0
3,502
11,238
4,585
180
2,388
8,546
0
92,130
L
Gilgamesh
NxtGenShtShow
Gilgamesh
11,049
3,083
0
2,313
17,206
12,714
0
3,208
13,998
0
39,714
W
Chaac
12,371
3,122
0
5,206
18,320
13,565
0
2,551
15,041
0
56,286
L
Nemesis
TXMPRD
Nemesis
2,835
709
0
1,694
10,685
3,422
17
2,754
7,931
0
51,270
L
3,956
1,434
0
1,673
13,779
10,945
0
3,017
10,762
17,757
0
W
Sylvanus
shizue26
Sylvanus
6,955
2,222
1,149
4,288
10,174
9,676
135
1,219
8,825
25,480
1,915
W
3,429
827
0
2,930
6,503
2,066
4,488
805
5,572
0
54,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
45,147
332
Minions Killed
452
0
Camps Cleared
0
1,493,043
Distance Traveled
1,583,203
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,659
541
114
7
0
310,254
3
L
Nu Wa
7,995
500
117
7
0
292,333
7
L
Xbalanque
6,552
410
44
3
0
273,638
0
W
Ratatoskr
10,441
653
115
7
0
415,975
6
L
Gilgamesh
7,887
493
57
4
0
269,038
0
W
Chaac
8,949
559
87
5
0
310,101
0
L
Nemesis
6,841
428
89
6
0
390,689
0
L
Ymir
7,030
439
25
2
0
267,345
0
W
Sylvanus
8,452
528
35
2
0
274,118
0
W
Anhur
8,646
540
101
6
0
272,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role