Player Matchup

Apollo
Apollo
LillyZean
Apollo
Level 85
God Stats
1W - 0L
1,720 SR
Queue Stats
83W - 101L
1,424 Elo+
Solo
Terra
Terra
MonsterCat159
Terra
Level 108
God Stats
3W - 4L
1,365 SR
Queue Stats
665W - 721L
1,480 Elo+
Solo
Bastet
Bastet
aHooli
Bastet
Level 156
God Stats
1W - 1L
1,276 SR
Queue Stats
623W - 657L
1,485 Elo+
Solo
Hades
Hades
adriansanmi
Hades
Level 137
God Stats
2W - 1L
1,557 SR
Queue Stats
115W - 127L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
xxNakoNyaaxx
Ah Puch
Level 129
God Stats
1W - 0L
1,629 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 1
Team Averages
Level 123
1,510 SR
1,487 Elo+

VS

Team Averages
Level 143
1,515 SR
1,518 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Shеridan
Yu Huang
Level 228
God Stats
5W - 7L
1,522 SR
Queue Stats
978W - 986L
1,540 Elo+
Solo
Raijin
Raijin
Zanthou
Raijin
Level 122
God Stats
2W - 3L
1,587 SR
Queue Stats
185W - 147L
1,582 Elo+
Solo
Terra
Terra
deathnotedeity
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 156L
1,482 Elo+
Solo
Anhur
Anhur
中条居士
Anhur
Level 89
God Stats
2W - 6L
1,467 SR
Queue Stats
595W - 634L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LillyZean
Apollo
15
2 / 3 / 3
8,673
788
2,425
8,892
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
7,489
681
795
4,983
4,869
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
aHooli
Bastet
14
4 / 2 / 8
9,012
819
9,161
8,999
3,096
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
9 / 3 / 7
10,536
958
17,529
16,909
20,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
xxNakoNyaaxx
Ah Puch
18
7 / 2 / 9
10,680
971
18,674
9,317
6,628
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 6 / 7
8,159
742
6,472
8,678
3,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Shеridan
Yu Huang
13
2 / 6 / 6
7,965
724
6,105
8,793
3,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
Zanthou
Raijin
17
8 / 4 / 4
10,165
924
11,293
10,276
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 7
8,135
740
3,090
13,075
9,252
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 7
7,398
673
3,976
11,787
4,259
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
22
Kills
12
12
Deaths
22
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
7
0.58
W
Apollo
LillyZean
Apollo
2
3
3
1.17
W
0
2
2
0.5
L
Yu Huang
Shеridan
Yu Huang
2
6
6
0.83
L
Raijin
Zanthou
Raijin
8
4
4
2.5
W
Bastet
aHooli
Bastet
4
2
8
4
W
9
3
7
4.17
L
2
2
7
2.75
W
Ah Puch
xxNakoNyaaxx
Ah Puch
7
2
9
5.75
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,584
Damage
30,936
49,100
Taken
52,609
38,076
Mitigated
24,169
21,465
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,472
646
0
488
8,678
3,120
0
5,839
2,404
21,775
0
W
Apollo
LillyZean
Apollo
2,425
776
1,101
1,776
8,892
3,383
2,347
6,944
1,948
0
14,562
W
795
0
1,521
1,002
4,983
4,869
0
1,926
3,057
1,716
0
L
Yu Huang
Shеridan
Yu Huang
6,105
496
342
453
8,793
3,345
0
5,556
2,929
12,575
0
L
Raijin
Zanthou
Raijin
11,293
1,040
762
2,376
10,276
4,193
0
6,507
3,420
24,163
0
W
Bastet
aHooli
Bastet
9,161
1,921
75
2,952
8,999
3,096
0
4,346
4,653
16
14,847
W
17,529
1,020
2,105
7,508
16,909
20,100
484
7,779
9,130
27,565
1,444
L
3,090
559
6,059
5,182
13,075
9,252
0
8,151
4,441
8,407
0
W
Ah Puch
xxNakoNyaaxx
Ah Puch
18,674
594
690
2,735
9,317
6,628
202
5,965
3,352
32,028
2,276
L
3,976
2,243
1,385
3,368
11,787
4,259
0
7,755
3,536
0
6,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
41,822
109
Minions Killed
131
0
Camps Cleared
0
936,976
Distance Traveled
909,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,159
742
47
4
0
168,354
0
W
Apollo
8,673
788
34
3
0
204,715
0
W
Terra
7,489
681
2
0
0
81,075
0
L
Yu Huang
7,965
724
12
1
0
173,914
0
L
Raijin
10,165
924
46
4
0
178,211
0
W
Bastet
9,012
819
9
1
0
242,578
0
W
Hades
10,536
958
38
3
0
202,520
0
L
Terra
8,135
740
13
1
0
211,101
0
W
Ah Puch
10,680
971
26
2
0
206,088
0
L
Anhur
7,398
673
13
1
0
178,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role