Player Matchup

Fenrir
Fenrir
SamTheRabbit472
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,318 Elo+
Party 1
Ares
Ares
UrlGaming
Ares
Level 143
God Stats
8W - 4L
1,297 SR
Queue Stats
57W - 60L
1,342 Elo+
Party 1
Maui
Maui
Xrtpy
Maui
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,504 Elo+
Party 1
Team Averages
Level 75
1,432 SR
1,388 Elo+

VS

Team Averages
Level 89
1,465 SR
1,398 Elo+
Fenrir
Fenrir
EtG Cosmo
Fenrir
Level 157
God Stats
1W - 1L
1,461 SR
Queue Stats
9W - 9L
1,505 Elo+
Party 2
Neith
Neith
Lil Darkness
Neith
Level 82
God Stats
31W - 40L
1,434 SR
Queue Stats
252W - 246L
1,403 Elo+
Solo
Zeus
Zeus
OgWaynee2976
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
11,890
849
9,935
13,900
7,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate

Breastplate

+20
Physical Protection

Ares
18
4 / 1 / 9
12,251
875
11,824
16,413
25,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
Xrtpy
Maui
19
4 / 3 / 7
12,298
878
7,230
13,896
16,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EtG Cosmo
Fenrir
18
8 / 3 / 1
12,254
875
12,719
19,854
16,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 8
11,301
807
8,354
12,290
5,258
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 4
8,153
582
405
2,337
501

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
9
10
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EtG Cosmo
Fenrir
8
3
1
2.83
L
1
8
8
0.63
L
0
2
4
1
W
5
6
4
1.17
W
Ares
4
1
9
8.5
W
Maui
Xrtpy
Maui
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
21,478
44,209
Taken
34,481
50,190
Mitigated
22,005
2,597
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EtG Cosmo
Fenrir
12,719
3,373
0
1,755
19,854
16,246
0
10,563
9,291
0
45,093
L
8,354
2,754
716
1,331
12,290
5,258
0
7,126
5,164
0
33,751
L
405
300
0
0
2,337
501
0
736
1,601
2,071
0
W
9,935
3,284
0
2,270
13,900
7,518
1,561
251
13,649
0
30,185
W
Ares
11,824
787
0
327
16,413
25,885
1,174
78
16,335
32,953
0
W
Maui
Xrtpy
Maui
7,230
2,022
0
0
13,896
16,787
545
167
13,729
44,604
3,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
31,708
154
Minions Killed
123
0
Camps Cleared
0
742,330
Distance Traveled
496,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,254
875
54
4
0
267,709
0
L
Neith
11,301
807
65
5
0
185,685
0
L
Zeus
8,153
582
4
0
0
43,461
0
W
Fenrir
11,890
849
43
3
0
234,802
0
W
Ares
12,251
875
41
3
0
246,132
0
W
Maui
12,298
878
70
5
0
261,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role