Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Joe73612
Anubis
Level 49
God Stats
34W - 28L
1,638 SR
Queue Stats
292W - 255L
1,434 Elo+
Party 3
Bacchus
Bacchus
PS_techsupport
Bacchus
Level 27
God Stats
10W - 12L
1,542 SR
Queue Stats
116W - 125L
1,421 Elo+
Party 1
Osiris
Osiris
RighteousPretzel
Osiris
Level 103
God Stats
13W - 8L
1,571 SR
Queue Stats
345W - 302L
1,506 Elo+
Party 3
Martichoras
Martichoras
Thejoker1099
Martichoras
Level 28
God Stats
6W - 8L
1,350 SR
Queue Stats
28W - 32L
1,437 Elo+
Party 1
Team Averages
Level 66
1,520 SR
1,460 Elo+

VS

Team Averages
Level 60
1,620 SR
1,469 Elo+
Izanami
Izanami
Geckica
Izanami
Level 98
God Stats
10W - 10L
1,529 SR
Queue Stats
126W - 131L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
JohnZoidberg484
Cabrakan
Level 64
God Stats
2W - 1L
1,822 SR
Queue Stats
129W - 120L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
OoohDng
Kuzenbo
Level 84
God Stats
7W - 8L
1,641 SR
Queue Stats
106W - 107L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
StanDCevel
Cu Chulainn
Level 26
God Stats
28W - 20L
1,533 SR
Queue Stats
52W - 51L
1,462 Elo+
Party 2
Ymir
Ymir
littlegiant1999
Ymir
Level 26
God Stats
32W - 27L
1,574 SR
Queue Stats
34W - 34L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
13 / 0 / 4
10,513
701
13,614
10,425
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Joe73612
Anubis
14
4 / 2 / 5
8,830
589
11,088
7,625
3,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 8
6,689
446
4,166
10,328
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 0 / 1
9,517
634
7,124
9,350
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Thejoker1099
Martichoras
13
2 / 2 / 3
7,727
515
4,781
8,189
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geckica
Izanami
13
2 / 4 / 1
7,327
488
4,884
6,759
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
0 / 5 / 1
7,154
477
3,096
15,838
10,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
OoohDng
Kuzenbo
12
2 / 3 / 2
7,900
527
6,164
13,476
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
StanDCevel
Cu Chulainn
13
2 / 6 / 0
7,917
528
7,780
16,163
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 2 / 0
7,066
471
4,291
11,521
11,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
6
6
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
13
0
4
15
L
Izanami
Geckica
Izanami
2
4
1
0.63
W
Anubis
Joe73612
Anubis
4
2
5
3.25
L
Cabrakan
0
5
1
0.1
L
Kuzenbo
OoohDng
Kuzenbo
2
3
2
1
W
0
2
8
2
W
1
0
1
1.5
L
Cu Chulainn
StanDCevel
Cu Chulainn
2
6
0
0.33
W
Martichoras
Thejoker1099
Martichoras
2
2
3
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
26,215
45,917
Taken
63,757
30,667
Mitigated
49,064
19,982
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,614
3,875
0
5,548
10,425
5,326
0
2,696
7,729
84,692
0
L
Izanami
Geckica
Izanami
4,884
2,502
0
1,226
6,759
1,993
605
2,866
3,862
0
58,420
W
Anubis
Joe73612
Anubis
11,088
558
0
4,852
7,625
3,971
0
759
6,866
59,785
116
L
Cabrakan
3,096
713
0
7,799
15,838
10,573
0
5,719
10,052
65,069
1,765
L
Kuzenbo
OoohDng
Kuzenbo
6,164
1,950
0
2,156
13,476
16,279
136
6,575
6,565
27,853
0
W
4,166
500
0
1,839
10,328
10,231
501
3,155
7,173
16,482
0
W
7,124
2,880
0
6,035
9,350
8,447
0
4,860
4,490
0
65,088
L
Cu Chulainn
StanDCevel
Cu Chulainn
7,780
2,110
0
1,136
16,163
8,338
0
11,507
4,534
0
63,061
W
Martichoras
Thejoker1099
Martichoras
4,781
1,303
0
1,708
8,189
2,692
892
2,081
6,108
0
58,805
L
4,291
1,366
0
1,717
11,521
11,881
0
1,606
9,876
38,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
37,364
475
Minions Killed
432
0
Camps Cleared
0
1,453,016
Distance Traveled
1,317,503
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,513
701
147
10
0
325,256
0
L
Izanami
7,327
488
121
8
0
270,427
2
W
Anubis
8,830
589
91
6
0
286,068
5
L
Cabrakan
7,154
477
111
7
0
252,632
0
L
Kuzenbo
7,900
527
25
2
0
294,724
3
W
Bacchus
6,689
446
22
1
0
297,163
0
W
Osiris
9,517
634
118
8
0
289,545
0
L
Cu Chulainn
7,917
528
98
7
0
288,556
0
W
Martichoras
7,727
515
97
6
0
254,984
0
L
Ymir
7,066
471
77
5
0
211,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role