Player Matchup

Horus
Horus
Platinum I
Citreene
Horus
Platinum I
Level 149
God Stats
24W - 17L
1,609 SR
Queue Stats
202W - 181L
1,931 MMR
Party 1
Hera
Hera
Platinum III
Devita--
Hera
Platinum III
Level 158
God Stats
16W - 16L
1,468 SR
Queue Stats
400W - 397L
1,867 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Kyue0
Cthulhu
Platinum V
Level 159
God Stats
2W - 0L
1,716 SR
Queue Stats
33W - 24L
1,813 MMR
Party 3
Ravana
Ravana
Platinum II
TXXIC
Ravana
Platinum II
Level 146
God Stats
1W - 3L
1,266 SR
Queue Stats
39W - 29L
1,908 MMR
Party 3
Xbalanque
Xbalanque
Gold II
iFMJ
Xbalanque
Gold II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,803 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,512 SR
1,864 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,606 SR
1,799 MMR
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
DPort Aliens
Scylla
Platinum III
Level 68
God Stats
46W - 49L
1,582 SR
Queue Stats
123W - 119L
1,875 MMR
Party 4
Poseidon
Poseidon
Platinum III
I Bag Threes
Poseidon
Platinum III
Level 72
God Stats
2W - 3L
1,545 SR
Queue Stats
125W - 119L
1,881 MMR
Party 4
Charybdis
Charybdis
Platinum V
Penguin152
Charybdis
Platinum V
Level 139
God Stats
16W - 15L
1,577 SR
Queue Stats
52W - 39L
1,851 MMR
Party 2
Chaac
Chaac
Platinum IV
mrminihan
Chaac
Platinum IV
Level 154
God Stats
0W - 1L
1,825 SR
Queue Stats
57W - 42L
1,889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Citreene
Horus
10
2 / 1 / 8
6,595
660
4,446
8,149
3,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
11
2 / 2 / 5
6,375
638
5,614
3,466
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Kyue0
Cthulhu
13
2 / 1 / 2
7,151
715
6,755
9,520
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
TXXIC
Ravana
11
4 / 1 / 2
6,258
626
4,012
4,034
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
iFMJ
Xbalanque
14
8 / 1 / 1
7,893
789
10,731
8,710
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
King ArthurLancelotErlang ShenGeb

VS

Bans
MulanChang'eHachimanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 1
5,435
544
2,266
7,391
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
9
1 / 4 / 2
5,338
534
1,528
5,942
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
I Bag Threes
Poseidon
10
1 / 5 / 1
5,575
558
3,325
8,901
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Penguin152
Charybdis
10
1 / 4 / 1
5,439
544
5,891
8,826
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
mrminihan
Chaac
10
2 / 2 / 0
5,824
582
6,528
11,640
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
6
6
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
W
Horus
Citreene
Horus
2
1
8
6
L
Scylla
1
4
2
0.5
W
Hera
2
2
5
2.25
L
Poseidon
I Bag Threes
Poseidon
1
5
1
0.3
W
Cthulhu
Kyue0
Cthulhu
2
1
2
3
L
Charybdis
Penguin152
Charybdis
1
4
1
0.38
W
Ravana
TXXIC
Ravana
4
1
2
5
W
Xbalanque
iFMJ
Xbalanque
8
1
1
8.5
L
Chaac
mrminihan
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,558
Damage
19,538
33,879
Taken
42,700
14,657
Mitigated
13,596
13,137
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,266
736
476
2,175
7,391
2,510
0
1,508
5,785
13,589
7,003
W
Horus
Citreene
Horus
4,446
1,455
639
2,780
8,149
3,955
0
1,536
6,613
0
14,144
L
Scylla
1,528
351
0
750
5,942
1,058
0
2,019
3,618
23,119
259
W
Hera
5,614
568
0
516
3,466
1,008
16
953
2,473
40,241
0
L
Poseidon
I Bag Threes
Poseidon
3,325
895
0
2,710
8,901
1,941
0
1,757
6,970
38,010
0
W
Cthulhu
Kyue0
Cthulhu
6,755
1,312
0
2,656
9,520
5,470
0
1,195
8,325
40,727
1,975
L
Charybdis
Penguin152
Charybdis
5,891
2,505
0
2,887
8,826
1,914
0
0
8,826
0
37,319
W
Ravana
TXXIC
Ravana
4,012
1,056
0
2,277
4,034
1,487
32
1,221
2,773
0
35,825
W
Xbalanque
iFMJ
Xbalanque
10,731
5,869
0
4,269
8,710
2,737
477
1,861
6,781
0
67,078
L
Chaac
mrminihan
Chaac
6,528
2,180
0
3,978
11,640
6,173
0
5,642
5,177
0
38,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
27,611
390
Minions Killed
307
0
Camps Cleared
0
1,127,437
Distance Traveled
1,054,469
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,435
544
38
4
0
223,356
6
W
Horus
6,595
660
22
2
0
239,044
5
L
Scylla
5,338
534
65
7
0
208,563
2
W
Hera
6,375
638
87
9
0
222,787
1
L
Poseidon
5,575
558
70
7
0
221,233
0
W
Cthulhu
7,151
715
98
10
0
213,672
4
L
Charybdis
5,439
544
69
7
0
188,224
0
W
Ravana
6,258
626
69
7
0
255,239
0
W
Xbalanque
7,893
789
114
11
0
196,695
0
L
Chaac
5,824
582
65
7
0
213,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role