Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
KATCHBx
Danzaburou
Silver I
Level 62
God Stats
52W - 38L
1,479 SR
Queue Stats
102W - 98L
1,222 MMR
Solo
Athena
Athena
Platinum V
KizaTheCreator
Athena
Platinum V
Level 66
God Stats
8W - 1L
1,681 SR
Queue Stats
164W - 163L
1,813 MMR
Solo
Scylla
Scylla
Gold I
c4lum8
Scylla
Gold I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,532 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,621 SR
1,662 MMR
Loki
Loki
Bronze IV
 
Loki
Bronze IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Aqiba
Xing Tian
Gold V
Level 106
God Stats
0W - 1L
1,672 SR
Queue Stats
66W - 68L
1,469 MMR
Solo
Nemesis
Nemesis
Platinum II
SoggyCheetos69
Nemesis
Platinum II
Level 125
God Stats
23W - 25L
1,621 SR
Queue Stats
319W - 316L
1,953 MMR
Solo
Poseidon
Poseidon
Bronze III
Xx_Mikey-FTW_xX
Poseidon
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,528 MMR
Solo
Xbalanque
Xbalanque
Platinum V
messyX
Xbalanque
Platinum V
Level 69
God Stats
19W - 6L
1,810 SR
Queue Stats
31W - 21L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 3
6,820
682
6,166
5,859
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
 
Serqet
12
5 / 0 / 4
6,346
635
3,413
7,688
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
KATCHBx
Danzaburou
10
4 / 2 / 2
6,625
663
6,414
6,542
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 10
6,246
625
5,259
10,850
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
c4lum8
Scylla
11
4 / 0 / 5
6,238
624
4,230
2,687
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanMedusaMorgan Le FayKuzenboSusano

VS

Bans
Chang'eFreyaArachneAchillesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 1 / 0
4,101
410
699
8,766
2,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xing Tian
Aqiba
Xing Tian
8
0 / 3 / 1
5,001
500
2,679
8,664
4,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 4 / 0
4,573
457
3,468
6,970
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
9
0 / 5 / 0
4,850
485
1,635
5,506
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
messyX
Xbalanque
10
2 / 3 / 0
5,593
559
6,384
6,914
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
W
Serqet
 
Serqet
5
0
4
7
L
Loki
 
Loki
0
1
0
0
L
Xing Tian
Aqiba
Xing Tian
0
3
1
0.17
W
Danzaburou
KATCHBx
Danzaburou
4
2
2
2.5
W
2
0
10
7
L
0
4
0
0
L
Poseidon
0
5
0
0
W
Scylla
c4lum8
Scylla
4
0
5
6.5
L
Xbalanque
messyX
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
14,865
33,626
Taken
36,820
19,091
Mitigated
12,739
11,729
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,166
718
0
1,645
5,859
3,867
0
241
5,618
0
47,957
W
Serqet
 
Serqet
3,413
877
0
3,746
7,688
2,555
0
799
6,889
0
41,829
L
Loki
 
Loki
699
58
0
3,162
8,766
2,501
0
653
8,113
0
11,167
L
Xing Tian
Aqiba
Xing Tian
2,679
275
0
1,762
8,664
4,379
0
1,836
6,782
9,379
1,057
W
Danzaburou
KATCHBx
Danzaburou
6,414
2,646
0
2,627
6,542
2,075
0
650
5,892
0
36,083
W
5,259
1,505
0
3,211
10,850
9,858
37
1,606
9,244
24,252
0
L
3,468
1,604
0
482
6,970
2,435
0
1,583
4,971
0
31,008
L
Poseidon
1,635
179
0
250
5,506
1,380
0
3,199
1,894
30,812
164
W
Scylla
c4lum8
Scylla
4,230
637
0
500
2,687
736
0
578
2,109
41,708
0
L
Xbalanque
messyX
Xbalanque
6,384
3,459
0
2,521
6,914
2,044
0
1,824
5,090
0
38,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
24,118
349
Minions Killed
207
0
Camps Cleared
0
1,049,564
Distance Traveled
977,483
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,820
682
84
8
0
199,733
2
W
Serqet
6,346
635
86
9
0
259,229
2
L
Loki
4,101
410
9
1
0
185,440
0
L
Xing Tian
5,001
500
11
1
0
195,428
0
W
Danzaburou
6,625
663
74
7
0
179,039
2
W
Athena
6,246
625
21
2
0
227,805
0
L
Nemesis
4,573
457
71
7
0
233,843
0
L
Poseidon
4,850
485
47
5
0
181,110
0
W
Scylla
6,238
624
84
8
0
183,758
0
L
Xbalanque
5,593
559
69
7
0
181,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role