Player Matchup

Cthulhu
Cthulhu
Gold II
CertIfied QC
Cthulhu
Gold II
Level 141
God Stats
13W - 13L
1,650 SR
Queue Stats
253W - 235L
1,578 MMR
Party 1
Vulcan
Vulcan
Gold II
Laffy Taffy 720
Vulcan
Gold II
Level 124
God Stats
31W - 19L
1,646 SR
Queue Stats
253W - 235L
1,578 MMR
Party 1
Surtr
Surtr
Gold II
OTB Rick
Surtr
Gold II
Level 137
God Stats
5W - 4L
1,587 SR
Queue Stats
253W - 235L
1,578 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,628 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,573 SR
1,563 MMR
Ao Kuang
Ao Kuang
Bronze III
Jax509B
Ao Kuang
Bronze III
Level 68
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
TryHardHound
Erlang Shen
Platinum IV
Level 152
God Stats
12W - 10L
1,632 SR
Queue Stats
445W - 350L
1,763 MMR
Party 2
Ix Chel
Ix Chel
Gold III
tideschange
Ix Chel
Gold III
Level 206
God Stats
28W - 22L
1,721 SR
Queue Stats
733W - 678L
1,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CertIfied QC
Cthulhu
20
5 / 0 / 9
13,469
898
14,899
12,471
11,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 2 / 6
11,883
792
10,350
8,299
2,854
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
OTB Rick
Surtr
18
7 / 1 / 6
12,668
845
13,336
13,699
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Baron SamediKuzenboNe ZhaMulanHercules

VS

Bans
MedusaGebXbalanqueHou YiHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jax509B
Ao Kuang
12
0 / 8 / 1
8,778
585
4,044
12,271
3,975
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
TryHardHound
Erlang Shen
18
2 / 3 / 1
10,916
728
6,478
16,902
18,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
tideschange
Ix Chel
17
1 / 4 / 0
10,368
691
6,499
13,982
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CertIfied QC
Cthulhu
5
0
9
9.5
L
Ao Kuang
Jax509B
Ao Kuang
0
8
1
0.06
W
3
2
6
3
W
Surtr
OTB Rick
Surtr
7
1
6
10
L
Erlang Shen
TryHardHound
Erlang Shen
2
3
1
0.83
L
Ix Chel
tideschange
Ix Chel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,585
Damage
17,021
34,469
Taken
43,155
27,021
Mitigated
27,980
8,079
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CertIfied QC
Cthulhu
14,899
317
130
4,406
12,471
11,268
617
4,651
7,302
64,308
1,881
L
Ao Kuang
Jax509B
Ao Kuang
4,044
1,245
33
1,516
12,271
3,975
0
6,909
5,141
7,968
0
W
10,350
262
0
668
8,299
2,854
1,334
1,782
6,409
37,927
556
W
Surtr
OTB Rick
Surtr
13,336
3,897
0
2,875
13,699
12,899
895
3,303
10,204
2,040
39,837
L
Erlang Shen
TryHardHound
Erlang Shen
6,478
1,954
0
2,067
16,902
18,240
0
9,498
6,918
0
35,115
L
Ix Chel
tideschange
Ix Chel
6,499
467
893
2,754
13,982
5,765
0
9,214
4,472
58,137
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
30,062
211
Minions Killed
167
0
Camps Cleared
0
867,231
Distance Traveled
756,801
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,469
898
98
7
0
295,030
4
L
Ao Kuang
8,778
585
12
1
0
194,064
4
W
Vulcan
11,883
792
68
5
0
278,259
4
W
Surtr
12,668
845
45
3
0
293,942
0
L
Erlang Shen
10,916
728
41
3
0
298,826
0
L
Ix Chel
10,368
691
114
8
0
263,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role